Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Tullymanzzzzzzz
Chang'e
Level 145
God Stats
7W - 4L
1,691 SR
Queue Stats
273W - 218L
1,602 Elo+
Party 2
Hachiman
Hachiman
VitaleRu
Hachiman
Level 144
God Stats
27W - 24L
1,530 SR
Queue Stats
52W - 83L
1,450 Elo+
Solo
Team Averages
Level 139
1,573 SR
1,517 Elo+

VS

Team Averages
Level 97
1,462 SR
1,468 Elo+
Fafnir
Fafnir
 
Fafnir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
JoyyFR
Loki
Level 86
God Stats
1W - 1L
1,386 SR
Queue Stats
50W - 53L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
Raving_Ramsey
Zhong Kui
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
7 / 1 / 3
8,604
782
10,894
11,727
6,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 1 / 6
8,197
745
12,058
12,284
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
VitaleRu
Hachiman
14
2 / 0 / 8
8,465
770
8,609
8,034
2,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 1 / 2
7,334
667
4,593
13,793
14,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
JoyyFR
Loki
11
1 / 6 / 1
6,742
613
6,286
10,776
4,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
Raving_Ramsey
Zhong Kui
11
1 / 6 / 1
6,940
631
11,488
11,144
7,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
13
Kills
2
2
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
1
3
8.5
L
Fafnir
 
Fafnir
0
1
2
1
L
Loki
JoyyFR
Loki
1
6
1
0.25
L
Zhong Kui
Raving_Ramsey
Zhong Kui
1
6
1
0.25
W
4
1
6
7
W
Hachiman
VitaleRu
Hachiman
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,561
Damage
22,367
32,045
Taken
35,713
13,512
Mitigated
26,112
12,577
Healing
6,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,894
3,338
0
974
11,727
6,051
0
5,172
6,555
0
17,181
L
Fafnir
 
Fafnir
4,593
1,149
0
3,427
13,793
14,268
0
3,117
10,427
17,156
0
L
Loki
JoyyFR
Loki
6,286
1,844
0
450
10,776
4,811
0
5,430
5,194
0
22,165
L
Zhong Kui
Raving_Ramsey
Zhong Kui
11,488
408
0
2,607
11,144
7,033
128
3,878
6,982
31,316
0
W
12,058
1,065
3,390
6,009
12,284
4,463
252
6,824
5,460
31,154
0
W
Hachiman
VitaleRu
Hachiman
8,609
4,321
0
2,204
8,034
2,998
834
4,312
3,722
0
36,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,266
Gold Earned
21,016
133
Minions Killed
103
7
Camps Cleared
4
657,931
Distance Traveled
567,768
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,604
782
14
1
3
223,777
5
L
Fafnir
7,334
667
16
1
0
196,391
1
L
Loki
6,742
613
32
3
3
193,357
4
L
Zhong Kui
6,940
631
55
5
1
178,020
2
W
Chang'e
8,197
745
41
4
1
219,647
3
W
Hachiman
8,465
770
78
7
3
214,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role