Player Matchup

Arachne
Arachne
CookieBoi
Arachne
Level 57
God Stats
7W - 4L
1,575 SR
Queue Stats
17W - 20L
1,480 Elo+
Party 2
Cerberus
Cerberus
Cregalodon
Cerberus
Level 36
God Stats
4W - 4L
1,486 SR
Queue Stats
89W - 82L
1,427 Elo+
Party 3
Sol
Sol
DynamoChaz
Sol
Level 67
God Stats
8W - 6L
1,530 SR
Queue Stats
92W - 82L
1,415 Elo+
Party 3
Amaterasu
Amaterasu
Maarkais
Amaterasu
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
hiiamhere
Jing Wei
Level 65
God Stats
5W - 4L
1,728 SR
Queue Stats
141W - 141L
1,398 Elo+
Party 3
Team Averages
Level 54
1,564 SR
1,444 Elo+

VS

Team Averages
Level 72
1,551 SR
1,527 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Mrcaptaaiin
Neith
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 62L
1,457 Elo+
Solo
Bellona
Bellona
NeigeFacile
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Odin
Odin
xDxe
Odin
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,826 Elo+
Party 1
Raijin
Raijin
xNeoreo
Raijin
Level 39
God Stats
0W - 1L
1,756 SR
Queue Stats
12W - 22L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CookieBoi
Arachne
7
4 / 0 / 2
4,459
743
3,030
4,876
1,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cerberus
Cregalodon
Cerberus
7
0 / 0 / 2
4,295
716
524
2,842
1,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
4 / 0 / 1
5,167
861
4,587
2,758
821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
Maarkais
Amaterasu
8
0 / 0 / 1
4,552
759
683
1,924
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
hiiamhere
Jing Wei
7
0 / 0 / 2
4,091
682
715
1,864
520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 1 / 0
3,710
618
687
1,779
377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 0
3,542
590
1,478
1,284
315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
NeigeFacile
Bellona
4
0 / 1 / 0
3,374
562
508
4,844
2,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
xDxe
Odin
4
0 / 3 / 0
3,034
506
818
3,749
1,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
xNeoreo
Raijin
6
0 / 3 / 0
3,479
580
1,530
4,320
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
8
Kills
0
0
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
Arachne
CookieBoi
Arachne
4
0
2
5
W
Cerberus
Cregalodon
Cerberus
0
0
2
1
W
4
0
1
4.5
W
Amaterasu
Maarkais
Amaterasu
0
0
1
0.5
L
0
0
0
0
L
Bellona
NeigeFacile
Bellona
0
1
0
0
W
Jing Wei
hiiamhere
Jing Wei
0
0
2
1
L
Odin
xDxe
Odin
0
3
0
0
L
Raijin
xNeoreo
Raijin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,539
Damage
5,021
14,264
Taken
15,976
5,160
Mitigated
6,005
6,658
Healing
1,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
687
223
0
380
1,779
377
0
0
1,779
16,886
0
W
Arachne
CookieBoi
Arachne
3,030
2,136
0
1,332
4,876
1,439
0
674
4,202
0
20,937
W
Cerberus
Cregalodon
Cerberus
524
0
82
1,496
2,842
1,342
0
0
2,842
14,769
0
W
4,587
2,228
0
1,733
2,758
821
1,332
1,031
1,727
29,777
0
W
Amaterasu
Maarkais
Amaterasu
683
205
0
1,106
1,924
1,038
150
512
1,412
0
24,100
L
1,478
475
0
477
1,284
315
0
111
1,173
0
16,296
L
Bellona
NeigeFacile
Bellona
508
436
0
240
4,844
2,450
0
261
4,583
0
13,300
W
Jing Wei
hiiamhere
Jing Wei
715
715
0
909
1,864
520
0
0
1,864
0
23,296
L
Odin
xDxe
Odin
818
358
0
0
3,749
1,263
0
1,719
2,030
0
5,384
L
Raijin
xNeoreo
Raijin
1,530
124
0
0
4,320
1,600
0
3,020
1,300
14,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,564
Gold Earned
17,139
242
Minions Killed
124
0
Camps Cleared
0
695,173
Distance Traveled
630,918
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,710
618
32
5
0
86,273
2
W
Arachne
4,459
743
39
7
0
162,907
2
W
Cerberus
4,295
716
50
8
0
136,847
2
W
Sol
5,167
861
43
7
0
124,793
1
W
Amaterasu
4,552
759
51
9
0
141,340
4
L
Neith
3,542
590
29
5
0
113,607
2
L
Bellona
3,374
562
29
5
0
156,750
0
W
Jing Wei
4,091
682
59
10
0
129,286
2
L
Odin
3,034
506
3
1
0
145,529
2
L
Raijin
3,479
580
31
5
0
128,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role