Player Matchup

Ullr
Ullr
Sonic--2980
Ullr
Level 48
God Stats
0W - 1L
1,130 SR
Queue Stats
5W - 16L
1,356 Elo+
Solo
Loki
Loki
TheSweatyBrit
Loki
Level 141
God Stats
8W - 8L
1,546 SR
Queue Stats
392W - 468L
1,468 Elo+
Party 1
Izanami
Izanami
X Grip T3RRA88
Izanami
Level 27
God Stats
0W - 1L
1,451 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 1
Khepri
Khepri
Xx Isaacevo xX
Khepri
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
870 Elo+
Solo
Tiamat
Tiamat
ant1-_-a1
Tiamat
Level 43
God Stats
0W - 2L
1,693 SR
Queue Stats
29W - 40L
1,465 Elo+
Solo
Team Averages
Level 58
1,464 SR
1,267 Elo+

VS

Team Averages
Level 60
1,360 SR
1,426 Elo+
Heimdallr
Heimdallr
Bart2705
Heimdallr
Level 27
God Stats
48W - 52L
1,424 SR
Queue Stats
230W - 237L
1,337 Elo+
Party 2
Tiamat
Tiamat
HX_3U
Tiamat
Level 85
God Stats
13W - 11L
1,235 SR
Queue Stats
122W - 111L
1,458 Elo+
Party 3
Jing Wei
Jing Wei
SainTTinaL
Jing Wei
Level 74
God Stats
20W - 12L
1,564 SR
Queue Stats
478W - 512L
1,382 Elo+
Party 2
Baron Samedi
Baron Samedi
TheGVader
Baron Samedi
Level 96
God Stats
12W - 13L
1,076 SR
Queue Stats
400W - 417L
1,388 Elo+
Party 2
Gilgamesh
Gilgamesh
vilcn_0
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,706
350
11,021
17,288
9,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 7 / 3
9,723
442
15,469
23,637
11,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 2
9,004
409
7,223
19,251
9,902
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 1
8,479
385
5,382
18,897
27,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
ant1-_-a1
Tiamat
17
4 / 1 / 2
10,005
455
11,122
22,609
32,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bart2705
Heimdallr
17
1 / 1 / 6
10,854
493
17,542
20,793
10,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
HX_3U
Tiamat
19
11 / 1 / 4
12,739
579
25,436
18,510
15,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
SainTTinaL
Jing Wei
19
1 / 3 / 1
12,099
550
17,264
20,211
9,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
TheGVader
Baron Samedi
17
3 / 1 / 8
11,736
533
11,520
15,493
14,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
vilcn_0
Gilgamesh
18
5 / 5 / 5
11,252
511
10,780
22,185
16,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
11
Kills
21
21
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bart2705
Heimdallr
1
1
6
4
W
Tiamat
HX_3U
Tiamat
11
1
4
13
W
Jing Wei
SainTTinaL
Jing Wei
1
3
1
0.5
L
0
5
2
0.2
W
Baron Samedi
TheGVader
Baron Samedi
3
1
8
7
L
5
7
3
0.93
L
1
5
2
0.4
L
1
3
1
0.5
L
Tiamat
ant1-_-a1
Tiamat
4
1
2
5
W
Gilgamesh
vilcn_0
Gilgamesh
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,217
Damage
82,542
101,682
Taken
97,192
91,862
Mitigated
67,352
21,077
Healing
50,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bart2705
Heimdallr
17,542
9,686
0
13,397
20,793
10,868
3,310
3,343
17,450
0
98,334
W
Tiamat
HX_3U
Tiamat
25,436
2,156
0
9,672
18,510
15,446
1,098
1,246
17,264
112,676
0
W
Jing Wei
SainTTinaL
Jing Wei
17,264
14,663
0
9,791
20,211
9,334
4,503
7,044
13,167
0
111,676
L
11,021
5,021
0
1,787
17,288
9,794
278
6,377
10,911
0
51,617
W
Baron Samedi
TheGVader
Baron Samedi
11,520
1,105
2,881
8,649
15,493
14,813
590
2,114
13,379
58,940
0
L
15,469
5,099
0
6,876
23,637
11,796
0
7,892
15,745
0
76,869
L
7,223
5,354
0
3,606
19,251
9,902
0
12,298
6,953
0
63,820
L
5,382
446
0
2,338
18,897
27,889
0
7,525
11,372
34,750
0
L
Tiamat
ant1-_-a1
Tiamat
11,122
1,599
189
6,281
22,609
32,481
201
2,864
19,745
69,716
0
W
Gilgamesh
vilcn_0
Gilgamesh
10,780
3,346
0
5,888
22,185
16,891
0
2,757
19,428
0
99,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,917
Gold Earned
58,680
432
Minions Killed
686
0
Camps Cleared
0
1,994,188
Distance Traveled
2,047,685
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,854
493
136
6
0
360,910
6
W
Tiamat
12,739
579
159
7
0
457,200
1
W
Jing Wei
12,099
550
196
9
0
387,043
8
L
Ullr
7,706
350
88
4
0
404,170
2
W
Baron Samedi
11,736
533
78
4
0
384,595
4
L
Loki
9,723
442
108
5
0
421,552
4
L
Izanami
9,004
409
123
6
0
350,028
1
L
Khepri
8,479
385
26
1
0
419,097
1
L
Tiamat
10,005
455
87
4
0
399,341
2
W
Gilgamesh
11,252
511
117
5
0
457,937
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role