Player Matchup

Sun Wukong
Sun Wukong
Albanczyk357
Sun Wukong
Level 127
God Stats
1W - 10L
1,107 SR
Queue Stats
535W - 583L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
El-Jojo400
Baron Samedi
Level 92
God Stats
1W - 3L
1,402 SR
Queue Stats
102W - 97L
1,482 Elo+
Solo
Cliodhna
Cliodhna
Mairsy96
Cliodhna
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 184L
1,470 Elo+
Solo
Chiron
Chiron
Plashher
Chiron
Level 108
God Stats
27W - 29L
1,466 SR
Queue Stats
386W - 417L
1,426 Elo+
Solo
Sylvanus
Sylvanus
illochema
Sylvanus
Level 114
God Stats
2W - 3L
1,302 SR
Queue Stats
32W - 37L
1,407 Elo+
Solo
Team Averages
Level 113
1,356 SR
1,451 Elo+

VS

Team Averages
Level 86
1,550 SR
1,415 Elo+
Persephone
Persephone
Gradriano
Persephone
Level 89
God Stats
5W - 3L
1,625 SR
Queue Stats
75W - 63L
1,387 Elo+
Party 1
Amaterasu
Amaterasu
Oostoo__
Amaterasu
Level 144
God Stats
9W - 2L
1,645 SR
Queue Stats
93W - 98L
1,479 Elo+
Party 1
Thanatos
Thanatos
Papa_Busta229
Thanatos
Level 105
God Stats
15W - 11L
1,622 SR
Queue Stats
93W - 105L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
SiF_Velu
Danzaburou
Level 31
God Stats
1W - 3L
1,286 SR
Queue Stats
21W - 26L
1,319 Elo+
Solo
Cthulhu
Cthulhu
abgezokkt
Cthulhu
Level 61
God Stats
9W - 7L
1,573 SR
Queue Stats
178W - 172L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Albanczyk357
Sun Wukong
18
1 / 5 / 1
11,579
429
13,883
24,694
33,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
El-Jojo400
Baron Samedi
17
1 / 8 / 1
10,982
407
20,117
23,554
16,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Mairsy96
Cliodhna
20
5 / 7 / 5
12,921
479
25,693
34,434
19,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Plashher
Chiron
20
6 / 7 / 2
13,959
517
20,230
27,241
15,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
illochema
Sylvanus
16
1 / 4 / 8
11,158
413
13,572
30,892
51,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Gradriano
Persephone
19
3 / 3 / 8
13,785
511
15,960
17,127
7,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Oostoo__
Amaterasu
20
12 / 1 / 10
16,574
614
31,540
39,244
38,135
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Papa_Busta229
Thanatos
20
5 / 5 / 9
13,809
511
7,762
22,940
10,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
SiF_Velu
Danzaburou
20
10 / 4 / 11
16,298
604
38,481
33,107
16,223
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
abgezokkt
Cthulhu
19
1 / 1 / 23
13,604
504
17,941
39,741
50,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
92
14
Kills
31
31
Deaths
14
17
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Albanczyk357
Sun Wukong
1
5
1
0.3
L
Baron Samedi
El-Jojo400
Baron Samedi
1
8
1
0.19
W
Persephone
Gradriano
Persephone
3
3
8
2.33
L
Cliodhna
Mairsy96
Cliodhna
5
7
5
1.07
W
Amaterasu
Oostoo__
Amaterasu
12
1
10
17
W
Thanatos
Papa_Busta229
Thanatos
5
5
9
1.9
L
Chiron
Plashher
Chiron
6
7
2
1
W
Danzaburou
SiF_Velu
Danzaburou
10
4
11
3.88
W
Cthulhu
abgezokkt
Cthulhu
1
1
23
12.5
L
Sylvanus
illochema
Sylvanus
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,495
Damage
111,684
140,815
Taken
152,159
135,714
Mitigated
122,799
42,673
Healing
78,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Albanczyk357
Sun Wukong
13,883
2,786
0
2,683
24,694
33,319
894
4,650
20,044
0
88,637
L
Baron Samedi
El-Jojo400
Baron Samedi
20,117
637
1,564
4,924
23,554
16,016
0
6,604
16,950
99,403
0
W
Persephone
Gradriano
Persephone
15,960
1,941
0
3,860
17,127
7,066
885
6,152
10,802
99,727
0
L
Cliodhna
Mairsy96
Cliodhna
25,693
3,693
0
13,451
34,434
19,372
0
6,982
26,864
0
136,942
W
Amaterasu
Oostoo__
Amaterasu
31,540
17,179
0
22,585
39,244
38,135
2,652
5,946
32,347
0
136,385
W
Thanatos
Papa_Busta229
Thanatos
7,762
1,893
0
17,746
22,940
10,387
1,434
5,531
17,374
0
112,834
L
Chiron
Plashher
Chiron
20,230
7,710
739
6,885
27,241
15,673
735
4,271
22,961
0
133,825
W
Danzaburou
SiF_Velu
Danzaburou
38,481
24,328
0
20,023
33,107
16,223
3,750
7,770
25,249
0
177,687
W
Cthulhu
abgezokkt
Cthulhu
17,941
1,613
2,023
11,768
39,741
50,988
28
15,395
24,230
67,721
0
L
Sylvanus
illochema
Sylvanus
13,572
4,070
3,438
8,989
30,892
51,334
23
11,394
19,498
26,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,599
Gold Earned
74,070
707
Minions Killed
744
0
Camps Cleared
0
2,361,326
Distance Traveled
2,616,051
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,579
429
147
5
0
456,175
5
L
Baron Samedi
10,982
407
137
5
0
427,806
7
W
Persephone
13,785
511
135
5
0
474,323
8
L
Cliodhna
12,921
479
176
7
0
569,173
5
W
Amaterasu
16,574
614
207
8
0
612,544
1
W
Thanatos
13,809
511
147
5
0
505,248
8
L
Chiron
13,959
517
220
8
0
434,676
5
W
Danzaburou
16,298
604
180
7
0
470,655
1
W
Cthulhu
13,604
504
75
3
0
553,281
7
L
Sylvanus
11,158
413
27
1
0
473,496
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role