Player Matchup

Chronos
Chronos
 
Chronos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
AmuseTheLaw
Raijin
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
347W - 324L
1,566 Elo+
Party 3
Hou Yi
Hou Yi
Leonidas2
Hou Yi
Level 68
God Stats
2W - 0L
1,717 SR
Queue Stats
20W - 23L
1,553 Elo+
Solo
Loki
Loki
SrFonseca
Loki
Level 157
God Stats
11W - 7L
1,634 SR
Queue Stats
508W - 549L
1,439 Elo+
Party 2
Hercules
Hercules
wafflekiller11
Hercules
Level 65
God Stats
4W - 5L
1,274 SR
Queue Stats
325W - 306L
1,591 Elo+
Party 3
Team Averages
Level 105
1,525 SR
1,530 Elo+

VS

Team Averages
Level 124
1,359 SR
1,463 Elo+
Ravana
Ravana
HSalomCab
Ravana
Level 68
God Stats
0W - 1L
1,680 SR
Queue Stats
127W - 145L
1,466 Elo+
Solo
Bacchus
Bacchus
Luvvy
Bacchus
Level 159
God Stats
4W - 7L
1,500 SR
Queue Stats
350W - 366L
1,497 Elo+
Solo
Thoth
Thoth
PauloPassaretti
Thoth
Level 146
God Stats
3W - 3L
1,283 SR
Queue Stats
225W - 237L
1,434 Elo+
Solo
Thanatos
Thanatos
T-H-E-VISION
Thanatos
Level 119
God Stats
0W - 1L
1,110 SR
Queue Stats
1W - 2L
1,477 Elo+
Party 1
Fenrir
Fenrir
skywalker4529
Fenrir
Level 128
God Stats
0W - 1L
1,222 SR
Queue Stats
14W - 16L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
2 / 2 / 13
9,767
698
7,855
10,571
5,291
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
19
5 / 1 / 12
11,320
809
20,655
12,513
6,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Leonidas2
Hou Yi
17
2 / 1 / 14
10,277
734
15,070
8,436
4,530
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
18
5 / 4 / 13
10,802
772
14,717
15,269
7,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
18
5 / 2 / 12
11,394
814
13,919
30,828
28,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
HSalomCab
Ravana
9
1 / 1 / 1
7,584
542
550
2,274
565
Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Luvvy
Bacchus
17
0 / 4 / 7
8,899
636
10,795
21,924
28,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
4 / 3 / 4
10,080
720
23,847
13,732
7,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
T-H-E-VISION
Thanatos
17
3 / 4 / 5
9,120
651
12,520
15,733
9,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 7 / 5
9,225
659
7,367
23,238
41,770
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
31
19
Kills
9
10
Deaths
19
64
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
2
13
4.25
W
Raijin
5
1
12
11
L
Ravana
HSalomCab
Ravana
1
1
1
1.5
W
Hou Yi
Leonidas2
Hou Yi
2
1
14
9
L
Bacchus
Luvvy
Bacchus
0
4
7
0.88
L
4
3
4
2
W
Loki
5
4
13
2.88
L
Thanatos
T-H-E-VISION
Thanatos
3
4
5
1.38
L
1
7
5
0.5
W
Hercules
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,216
Damage
55,079
77,617
Taken
76,901
52,650
Mitigated
87,761
30,174
Healing
24,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,855
2,327
1,165
1,592
10,571
5,291
1,815
2,856
7,533
22,403
0
W
Raijin
20,655
3,100
2,188
3,941
12,513
6,007
938
6,708
5,428
38,489
0
L
Ravana
HSalomCab
Ravana
550
105
0
432
2,274
565
0
1,413
861
0
677
W
Hou Yi
Leonidas2
Hou Yi
15,070
7,003
0
0
8,436
4,530
2,701
4,827
3,444
0
27,486
L
Bacchus
Luvvy
Bacchus
10,795
959
1,730
3,786
21,924
28,986
0
9,127
12,797
18,850
0
L
23,847
1,344
1,279
4,077
13,732
7,287
0
7,043
6,689
53,483
0
W
Loki
14,717
3,323
3,687
2,744
15,269
7,857
1,834
6,368
8,563
0
30,379
L
Thanatos
T-H-E-VISION
Thanatos
12,520
1,756
1,352
6,884
15,733
9,153
0
4,244
11,489
0
21,042
L
7,367
2,238
1,156
3,672
23,238
41,770
0
6,794
16,444
0
11,066
W
Hercules
13,919
3,164
1,478
13,379
30,828
28,965
350
12,251
18,007
121
22,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,560
Gold Earned
44,908
157
Minions Killed
121
0
Camps Cleared
0
1,298,260
Distance Traveled
952,056
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,767
698
29
2
0
280,082
4
W
Raijin
11,320
809
52
4
0
247,455
0
L
Ravana
7,584
542
0
0
0
13,400
0
W
Hou Yi
10,277
734
30
2
0
230,309
0
L
Bacchus
8,899
636
17
1
0
240,674
0
L
Thoth
10,080
720
77
6
0
249,425
2
W
Loki
10,802
772
29
2
0
273,815
4
L
Thanatos
9,120
651
23
2
0
217,772
1
L
Fenrir
9,225
659
4
0
0
230,785
4
W
Hercules
11,394
814
17
1
0
266,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role