Player Matchup

Neith
Neith
Silver II
Caspeeeeer__17
Neith
Silver II
Level 76
God Stats
2W - 3L
1,487 SR
Queue Stats
40W - 56L
1,233 MMR
Solo
Nemesis
Nemesis
Gold V
M09D3stra
Nemesis
Gold V
Level 116
God Stats
2W - 2L
1,213 SR
Queue Stats
193W - 197L
1,301 MMR
Party 1
Eset
Eset
Silver I
XxluisdmxX
Eset
Silver I
Level 123
God Stats
2W - 1L
1,539 SR
Queue Stats
371W - 370L
1,269 MMR
Party 1
Chang'e
Chang'e
Silver I
daviiidson69
Chang'e
Silver I
Level 128
God Stats
11W - 11L
1,589 SR
Queue Stats
179W - 190L
1,252 MMR
Solo
Odin
Odin
Gold V
sploouuchh
Odin
Gold V
Level 160
God Stats
37W - 35L
1,501 SR
Queue Stats
1,684W - 1,752L
1,285 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,466 SR
1,268 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,532 SR
1,359 MMR
Kali
Kali
Gold V
 
Kali
Gold V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold V
Jean-Val-Jean_M_
Skadi
Gold V
Level 157
God Stats
259W - 183L
1,593 SR
Queue Stats
496W - 498L
1,302 MMR
Solo
Zeus
Zeus
Silver II
OldPlains356373
Zeus
Silver II
Level 104
God Stats
21W - 21L
1,569 SR
Queue Stats
319W - 323L
1,170 MMR
Solo
Rama
Rama
Gold III
ilgavri
Rama
Gold III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 116L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,797
486
5,168
7,670
3,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
M09D3stra
Nemesis
13
1 / 1 / 8
7,607
543
6,836
8,958
3,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 3 / 4
8,572
612
8,120
8,881
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
daviiidson69
Chang'e
13
5 / 0 / 5
8,172
584
6,812
9,669
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 0 / 2
8,299
593
4,466
8,086
3,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BastetAresShivaAtlas

VS

Bans
CliodhnaAwilixArachneJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
4 / 2 / 1
7,834
560
5,558
11,639
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
 
Cthulhu
10
1 / 3 / 0
5,791
414
4,124
9,074
7,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 2 / 1
6,127
438
4,148
6,796
4,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 5 / 1
5,808
415
4,370
7,873
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
ilgavri
Rama
12
2 / 3 / 1
7,259
519
7,972
10,796
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
15
Kills
7
7
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
4
2
1
2.25
L
Cthulhu
 
Cthulhu
1
3
0
0.33
W
1
3
0
0.33
L
0
2
1
0.25
W
Nemesis
M09D3stra
Nemesis
1
1
8
5
L
0
5
1
0.1
W
6
3
4
2.67
W
Chang'e
daviiidson69
Chang'e
5
0
5
7.5
L
Rama
ilgavri
Rama
2
3
1
0.83
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,402
Damage
26,172
43,264
Taken
46,178
18,561
Mitigated
22,938
12,212
Healing
12,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,558
2,204
0
1,777
11,639
4,920
0
2,512
9,023
0
61,894
L
Cthulhu
 
Cthulhu
4,124
284
196
1,430
9,074
7,226
0
3,907
4,995
27,223
0
W
5,168
2,448
0
1,568
7,670
3,737
0
172
7,498
0
40,384
L
4,148
2,124
106
2,205
6,796
4,068
0
84
6,672
0
39,117
W
Nemesis
M09D3stra
Nemesis
6,836
3,395
0
683
8,958
3,058
0
1,099
7,859
0
49,000
L
4,370
296
0
1,200
7,873
2,784
0
6,014
1,713
41,096
0
W
8,120
802
85
1,245
8,881
4,087
0
4,191
4,690
49,975
0
W
Chang'e
daviiidson69
Chang'e
6,812
628
1,530
4,575
9,669
3,805
0
3,032
6,637
54,450
0
L
Rama
ilgavri
Rama
7,972
6,993
0
5,331
10,796
3,940
318
1,773
8,843
0
57,686
W
4,466
1,203
0
2,526
8,086
3,874
222
1,288
6,798
0
65,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,447
Gold Earned
32,819
429
Minions Killed
367
0
Camps Cleared
0
1,398,578
Distance Traveled
1,211,988
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,834
560
102
7
0
306,364
2
L
Cthulhu
5,791
414
51
4
0
215,867
4
W
Neith
6,797
486
64
5
0
256,471
0
L
Skadi
6,127
438
59
4
0
215,048
2
W
Nemesis
7,607
543
77
6
0
333,271
0
L
Zeus
5,808
415
64
5
0
241,330
5
W
Eset
8,572
612
82
6
0
265,535
3
W
Chang'e
8,172
584
87
6
0
283,753
0
L
Rama
7,259
519
91
7
0
233,379
5
W
Odin
8,299
593
119
9
0
259,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role