Player Matchup

Ravana
Ravana
 
Ravana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
ElBaronESP
Pele
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 92L
1,491 Elo+
Party 2
Atlas
Atlas
Funkys
Atlas
Level 65
God Stats
0W - 2L
1,256 SR
Queue Stats
30W - 50L
1,380 Elo+
Party 1
Cabrakan
Cabrakan
Sethi
Cabrakan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 253L
1,573 Elo+
Solo
Tyr
Tyr
zOriginalz
Tyr
Level 96
God Stats
0W - 4L
1,500 SR
Queue Stats
330W - 373L
1,424 Elo+
Party 1
Team Averages
Level 109
1,451 SR
1,473 Elo+

VS

Team Averages
Level 104
1,475 SR
1,486 Elo+
Hachiman
Hachiman
Caconym
Hachiman
Level 88
God Stats
5W - 7L
1,105 SR
Queue Stats
710W - 712L
1,507 Elo+
Solo
Poseidon
Poseidon
High3741
Poseidon
Level 89
God Stats
6W - 7L
1,474 SR
Queue Stats
549W - 580L
1,542 Elo+
Solo
Kukulkan
Kukulkan
Tweepo
Kukulkan
Level 128
God Stats
6W - 6L
1,324 SR
Queue Stats
227W - 240L
1,485 Elo+
Solo
Ares
Ares
bastek182
Ares
Level 87
God Stats
7W - 4L
1,655 SR
Queue Stats
448W - 446L
1,457 Elo+
Solo
Atlas
Atlas
killer990
Atlas
Level 129
God Stats
7W - 2L
1,818 SR
Queue Stats
411W - 425L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
5 / 4 / 6
9,537
681
17,734
16,894
12,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
6 / 2 / 4
10,196
728
9,497
16,602
10,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Funkys
Atlas
14
0 / 4 / 10
8,444
603
10,451
13,637
13,710
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Sethi
Cabrakan
16
1 / 5 / 9
9,324
666
7,594
17,230
29,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
1 / 8 / 6
8,284
592
7,933
22,504
25,400
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Caconym
Hachiman
17
7 / 3 / 11
10,704
765
20,817
11,582
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
High3741
Poseidon
17
5 / 4 / 12
10,286
735
13,668
8,567
3,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Tweepo
Kukulkan
20
9 / 1 / 12
11,570
826
17,935
7,393
4,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
16
2 / 4 / 15
10,019
716
13,776
16,802
19,486
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
killer990
Atlas
17
0 / 2 / 19
9,573
684
9,188
23,489
16,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
92
13
Kills
23
23
Deaths
14
35
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
5
4
6
2
W
Hachiman
Caconym
Hachiman
7
3
11
4.17
L
6
2
4
4
L
Atlas
Funkys
Atlas
0
4
10
1.25
W
Poseidon
High3741
Poseidon
5
4
12
2.75
L
Cabrakan
Sethi
Cabrakan
1
5
9
1.1
W
Kukulkan
Tweepo
Kukulkan
9
1
12
15
W
Ares
2
4
15
2.38
W
Atlas
killer990
Atlas
0
2
19
4.75
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,209
Damage
75,384
86,867
Taken
67,833
91,579
Mitigated
47,756
26,773
Healing
29,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
17,734
4,277
2,804
4,808
16,894
12,420
0
9,464
7,430
0
30,822
W
Hachiman
Caconym
Hachiman
20,817
10,870
856
2,213
11,582
4,967
466
2,977
8,605
0
29,867
L
9,497
1,069
637
6,828
16,602
10,178
0
11,984
4,618
0
35,182
L
Atlas
Funkys
Atlas
10,451
2,443
1,169
1,973
13,637
13,710
0
9,203
4,434
21,292
0
W
Poseidon
High3741
Poseidon
13,668
1,864
786
1,705
8,567
3,206
154
1,238
7,329
38,057
0
L
Cabrakan
Sethi
Cabrakan
7,594
1,413
1,485
2,719
17,230
29,871
0
12,379
4,851
11,333
0
W
Kukulkan
Tweepo
Kukulkan
17,935
771
2,993
1,661
7,393
4,096
458
2,176
5,217
35,406
0
W
Ares
13,776
1,084
1,567
2,429
16,802
19,486
155
5,268
11,534
22,196
0
W
Atlas
killer990
Atlas
9,188
1,849
3,663
11,985
23,489
16,001
250
6,386
17,103
18,227
0
L
7,933
485
810
3,540
22,504
25,400
0
11,537
10,967
0
15,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,785
Gold Earned
52,152
124
Minions Killed
158
0
Camps Cleared
0
1,299,404
Distance Traveled
1,319,036
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,537
681
46
3
0
267,649
0
W
Hachiman
10,704
765
20
1
0
235,985
0
L
Pele
10,196
728
44
3
0
301,553
2
L
Atlas
8,444
603
15
1
0
231,377
5
W
Poseidon
10,286
735
58
4
0
262,365
3
L
Cabrakan
9,324
666
4
0
0
235,854
3
W
Kukulkan
11,570
826
46
3
0
284,448
5
W
Ares
10,019
716
23
2
0
254,079
6
W
Atlas
9,573
684
11
1
0
282,159
4
L
Tyr
8,284
592
15
1
0
262,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role