Player Matchup

Tyr
Tyr
Noliq
Tyr
Level 57
God Stats
1W - 2L
1,208 SR
Queue Stats
73W - 72L
1,492 Elo+
Party 3
Nu Wa
Nu Wa
Ob3q
Nu Wa
Level 48
God Stats
9W - 7L
1,646 SR
Queue Stats
74W - 73L
1,494 Elo+
Party 3
Atlas
Atlas
Weaver
Atlas
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,690 Elo+
Party 3
Chernobog
Chernobog
beckse
Chernobog
Level 43
God Stats
5W - 9L
1,274 SR
Queue Stats
72W - 74L
1,477 Elo+
Party 3
Arachne
Arachne
kn4p
Arachne
Level 60
God Stats
6W - 8L
1,437 SR
Queue Stats
86W - 86L
1,490 Elo+
Party 3
Team Averages
Level 63
1,413 SR
1,529 Elo+

VS

Team Averages
Level 59
1,498 SR
1,410 Elo+
Nike
Nike
Ak1mbo
Nike
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 200L
1,422 Elo+
Party 1
Thanatos
Thanatos
Clockaru
Thanatos
Level 49
God Stats
38W - 29L
1,572 SR
Queue Stats
155W - 161L
1,404 Elo+
Party 2
Bellona
Bellona
Lefornicator
Bellona
Level 42
God Stats
2W - 6L
1,634 SR
Queue Stats
4W - 8L
1,399 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xyt3
Morgan Le Fay
Level 100
God Stats
6W - 7L
1,391 SR
Queue Stats
357W - 336L
1,417 Elo+
Party 2
Neith
Neith
spikerkeka
Neith
Level 6
God Stats
7W - 7L
1,392 SR
Queue Stats
104W - 106L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Noliq
Tyr
20
3 / 1 / 7
13,065
523
10,960
18,977
24,943
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Ob3q
Nu Wa
20
4 / 1 / 11
13,705
548
16,878
13,924
6,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
Weaver
Atlas
19
4 / 0 / 11
12,537
501
10,587
18,956
29,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
beckse
Chernobog
19
7 / 3 / 12
13,285
531
18,262
19,798
10,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
kn4p
Arachne
20
16 / 2 / 10
13,721
549
26,191
29,807
23,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Ak1mbo
Nike
18
1 / 6 / 0
11,699
468
13,859
22,612
35,916
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Clockaru
Thanatos
16
3 / 11 / 2
11,017
441
10,808
23,356
11,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Lefornicator
Bellona
16
2 / 6 / 1
9,970
399
8,881
21,507
19,188
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Xyt3
Morgan Le Fay
20
0 / 2 / 2
12,264
491
15,133
17,225
9,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
15
0 / 9 / 0
9,163
367
8,317
22,628
10,767
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
11
34
Kills
6
7
Deaths
34
51
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nike
Ak1mbo
Nike
1
6
0
0.17
L
Thanatos
Clockaru
Thanatos
3
11
2
0.36
L
Bellona
Lefornicator
Bellona
2
6
1
0.42
W
Tyr
Noliq
Tyr
3
1
7
6.5
W
Nu Wa
Ob3q
Nu Wa
4
1
11
9.5
W
Atlas
Weaver
Atlas
4
0
11
9.5
L
Morgan Le Fay
Xyt3
Morgan Le Fay
0
2
2
0.5
W
Chernobog
beckse
Chernobog
7
3
12
4.33
W
Arachne
kn4p
Arachne
16
2
10
10.5
L
Neith
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,878
Damage
56,998
101,462
Taken
107,328
95,054
Mitigated
86,379
29,763
Healing
24,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Ak1mbo
Nike
13,859
2,691
42
2,109
22,612
35,916
534
2,002
20,610
0
106,756
L
Thanatos
Clockaru
Thanatos
10,808
4,008
0
10,161
23,356
11,037
0
4,999
18,357
0
82,565
L
Bellona
Lefornicator
Bellona
8,881
5,584
0
1,438
21,507
19,188
1,215
7,421
14,086
0
64,209
W
Tyr
Noliq
Tyr
10,960
1,648
0
7,252
18,977
24,943
1,078
995
17,982
0
96,077
W
Nu Wa
Ob3q
Nu Wa
16,878
2,434
140
3,550
13,924
6,825
1,423
5,063
8,861
138,983
0
W
Atlas
Weaver
Atlas
10,587
3,808
0
1,657
18,956
29,496
610
2,529
16,427
55,357
0
L
Morgan Le Fay
Xyt3
Morgan Le Fay
15,133
1,741
0
3,516
17,225
9,471
0
6,440
10,785
139,982
0
W
Chernobog
beckse
Chernobog
18,262
11,711
0
7,505
19,798
10,623
3,348
3,019
16,779
0
108,224
W
Arachne
kn4p
Arachne
26,191
16,279
0
9,659
29,807
23,167
1,648
4,262
25,545
0
106,698
L
Neith
8,317
4,224
0
6,734
22,628
10,767
555
6,603
16,025
0
66,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,313
Gold Earned
54,113
695
Minions Killed
691
0
Camps Cleared
0
2,408,029
Distance Traveled
2,220,515
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,699
468
172
7
0
444,133
6
L
Thanatos
11,017
441
116
5
0
479,145
2
L
Bellona
9,970
399
78
3
0
457,108
0
W
Tyr
13,065
523
160
6
0
468,800
4
W
Nu Wa
13,705
548
229
9
0
436,488
3
W
Atlas
12,537
501
53
2
0
484,468
2
L
Morgan Le Fay
12,264
491
224
9
0
477,483
5
W
Chernobog
13,285
531
151
6
0
465,964
2
W
Arachne
13,721
549
102
4
0
552,309
0
L
Neith
9,163
367
101
4
0
362,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role