Player Matchup

Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
YourBoyArnas
Odin
Level 112
God Stats
1W - 1L
1,285 SR
Queue Stats
352W - 354L
1,501 Elo+
Party 1
Team Averages
Level 115
1,428 SR
1,500 Elo+

VS

Team Averages
Level 86
1,409 SR
1,356 Elo+
Bacchus
Bacchus
Bubula
Bacchus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,180 Elo+
Solo
Nu Wa
Nu Wa
Cfue
Nu Wa
Level 41
God Stats
12W - 24L
1,537 SR
Queue Stats
51W - 134L
1,281 Elo+
Solo
Thanatos
Thanatos
Chipset
Thanatos
Level 128
God Stats
2W - 6L
1,189 SR
Queue Stats
97W - 84L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 1 / 12
8,198
820
3,743
9,067
7,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
 
Thoth
12
3 / 3 / 9
7,884
788
11,251
5,387
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
10 / 1 / 6
8,895
890
11,589
7,199
4,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bubula
Bacchus
10
0 / 5 / 3
6,680
668
3,622
12,329
11,929
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
Cfue
Nu Wa
11
1 / 4 / 1
6,619
662
3,814
7,188
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Chipset
Thanatos
10
4 / 7 / 1
7,723
772
5,099
12,028
4,816
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
15
Kills
5
5
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
12
8
W
Thoth
 
Thoth
3
3
9
2.5
L
Bacchus
Bubula
Bacchus
0
5
3
0.3
L
Nu Wa
Cfue
Nu Wa
1
4
1
0.38
L
Thanatos
Chipset
Thanatos
4
7
1
0.64
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,583
Damage
12,535
21,653
Taken
31,545
13,885
Mitigated
19,454
3,248
Healing
4,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,743
879
0
1,229
9,067
7,370
75
3,173
5,614
16,007
0
W
Thoth
 
Thoth
11,251
334
277
281
5,387
1,736
269
2,019
3,284
33,189
0
L
Bacchus
Bubula
Bacchus
3,622
502
0
420
12,329
11,929
0
5,285
6,205
10,499
0
L
Nu Wa
Cfue
Nu Wa
3,814
865
0
305
7,188
2,709
0
4,282
2,532
20,058
0
L
Thanatos
Chipset
Thanatos
5,099
658
0
3,658
12,028
4,816
0
4,614
6,800
0
9,147
W
11,589
3,307
431
1,030
7,199
4,779
0
2,009
5,082
0
24,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,977
Gold Earned
21,022
107
Minions Killed
64
7
Camps Cleared
1
597,040
Distance Traveled
484,601
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,198
820
24
2
6
191,814
1
W
Thoth
7,884
788
56
6
1
191,668
0
L
Bacchus
6,680
668
16
2
0
170,664
1
L
Nu Wa
6,619
662
36
4
0
147,203
2
L
Thanatos
7,723
772
12
1
1
166,734
2
W
Odin
8,895
890
27
3
0
213,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role