Player Matchup

Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DamperFreije
Hercules
Level 18
God Stats
32W - 15L
1,500 SR
Queue Stats
151W - 102L
1,414 Elo+
Party 1
Agni
Agni
TheAlwaysDirty
Agni
Level 69
God Stats
14W - 8L
1,325 SR
Queue Stats
131W - 75L
1,561 Elo+
Party 1
Team Averages
Level 96
1,465 SR
1,495 Elo+

VS

Team Averages
Level 68
1,502 SR
1,500 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ForeverSeventeen
Guan Yu
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 29L
1,418 Elo+
Solo
Mercury
Mercury
ProSamu01
Mercury
Level 66
God Stats
13W - 7L
1,674 SR
Queue Stats
55W - 46L
1,524 Elo+
Solo
Apollo
Apollo
Shinichi404
Apollo
Level 46
God Stats
28W - 29L
1,337 SR
Queue Stats
85W - 92L
1,416 Elo+
Party 2
Cthulhu
Cthulhu
kekdif
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
16 / 1 / 3
10,097
631
14,440
10,695
4,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
 
Charybdis
14
6 / 3 / 9
8,915
557
10,872
10,335
4,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
 
Ares
13
3 / 2 / 14
8,522
533
7,997
14,147
14,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
DamperFreije
Hercules
13
1 / 3 / 3
7,825
489
7,349
11,579
7,877
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 2 / 11
7,876
492
7,067
6,720
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 6 / 1
7,256
454
4,959
10,238
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 3 / 1
8,356
522
5,787
13,728
9,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mercury
ProSamu01
Mercury
13
5 / 8 / 3
8,453
528
5,866
16,499
6,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
13
1 / 6 / 2
7,521
470
2,766
11,272
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
kekdif
Cthulhu
11
1 / 6 / 2
7,078
442
4,429
14,184
10,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
28
Kills
10
11
Deaths
29
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
16
1
3
17.5
W
Charybdis
 
Charybdis
6
3
9
3.5
W
Ares
 
Ares
3
2
14
5
L
Janus
 
Janus
1
6
1
0.25
W
Hercules
DamperFreije
Hercules
1
3
3
0.83
L
2
3
1
0.83
L
Mercury
ProSamu01
Mercury
5
8
3
0.81
L
Apollo
1
6
2
0.33
W
2
2
11
3.75
L
Cthulhu
kekdif
Cthulhu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,725
Damage
23,807
53,476
Taken
65,921
34,150
Mitigated
36,180
8,518
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
14,440
9,696
0
711
10,695
4,727
1,624
1,640
9,055
0
74,517
W
Charybdis
 
Charybdis
10,872
6,994
0
3,745
10,335
4,571
2,565
3,502
6,833
0
58,884
W
Ares
 
Ares
7,997
314
0
2,109
14,147
14,103
182
2,335
11,812
28,807
0
L
Janus
 
Janus
4,959
402
0
1,060
10,238
3,921
333
4,423
5,815
51,546
0
W
Hercules
DamperFreije
Hercules
7,349
2,173
0
1,117
11,579
7,877
603
0
11,579
0
42,991
L
5,787
570
142
4,150
13,728
9,927
728
858
12,870
0
46,882
L
Mercury
ProSamu01
Mercury
5,866
2,857
0
340
16,499
6,889
0
3,859
12,640
0
49,271
L
Apollo
2,766
1,581
0
2,174
11,272
4,545
3,898
2,727
8,545
0
51,699
W
7,067
778
0
836
6,720
2,872
521
1,911
4,809
52,726
0
L
Cthulhu
kekdif
Cthulhu
4,429
1,002
0
983
14,184
10,898
116
3,197
10,987
21,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,235
Gold Earned
38,664
383
Minions Killed
378
0
Camps Cleared
0
1,464,441
Distance Traveled
1,435,138
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,097
631
112
7
0
367,728
1
W
Charybdis
8,915
557
99
6
0
285,516
0
W
Ares
8,522
533
30
2
0
280,953
6
L
Janus
7,256
454
81
5
0
268,294
2
W
Hercules
7,825
489
53
3
0
277,466
0
L
Guan Yu
8,356
522
107
7
0
267,641
3
L
Mercury
8,453
528
73
5
0
327,100
1
L
Apollo
7,521
470
87
5
0
279,001
2
W
Agni
7,876
492
89
6
0
252,778
0
L
Cthulhu
7,078
442
30
2
0
293,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role