Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
NewbieSpace
Thor
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,577 Elo+
Solo
Serqet
Serqet
OMIIOMIII
Serqet
Level 125
God Stats
2W - 5L
1,371 SR
Queue Stats
87W - 102L
1,450 Elo+
Party 1
Olorun
Olorun
SnOwManNgi
Olorun
Level 87
God Stats
1W - 1L
1,686 SR
Queue Stats
123W - 150L
1,431 Elo+
Party 1
Zhong Kui
Zhong Kui
llltUqlll
Zhong Kui
Level 84
God Stats
24W - 18L
1,533 SR
Queue Stats
91W - 113L
1,418 Elo+
Party 1
Team Averages
Level 72
1,518 SR
1,475 Elo+

VS

Team Averages
Level 42
1,536 SR
1,448 Elo+
Yu Huang
Yu Huang
CharmingCow
Yu Huang
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,444 Elo+
Party 2
Baron Samedi
Baron Samedi
Dark_shadow11050
Baron Samedi
Level 33
God Stats
2W - 3L
1,357 SR
Queue Stats
6W - 6L
1,444 Elo+
Party 2
Amaterasu
Amaterasu
Txnjir
Amaterasu
Level 44
God Stats
9W - 5L
1,851 SR
Queue Stats
175W - 181L
1,496 Elo+
Solo
Anhur
Anhur
guillensuita42
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,431 Elo+
Party 3
Vamana
Vamana
zR3xMvN_
Vamana
Level 107
God Stats
2W - 0L
1,474 SR
Queue Stats
30W - 32L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 1 / 0
6,823
487
3,889
11,561
5,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
2 / 3 / 1
6,226
445
6,269
11,217
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
OMIIOMIII
Serqet
9
1 / 0 / 1
6,123
437
2,003
9,345
5,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
SnOwManNgi
Olorun
9
0 / 5 / 0
5,773
412
3,602
9,584
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
llltUqlll
Zhong Kui
11
1 / 2 / 0
6,509
465
4,709
8,356
5,252
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CharmingCow
Yu Huang
12
2 / 1 / 3
7,249
518
4,857
5,283
2,120
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Dark_shadow11050
Baron Samedi
9
0 / 1 / 5
6,375
455
3,011
5,712
3,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
Txnjir
Amaterasu
14
1 / 0 / 0
8,183
585
9,406
10,328
5,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 1 / 3
7,180
513
9,594
8,513
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
zR3xMvN_
Vamana
13
4 / 1 / 1
7,974
570
7,205
11,076
6,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
11
11
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
W
Yu Huang
CharmingCow
Yu Huang
2
1
3
3.5
W
Baron Samedi
Dark_shadow11050
Baron Samedi
0
1
5
2.5
L
2
3
1
0.83
L
Serqet
OMIIOMIII
Serqet
1
0
1
1.5
L
Olorun
SnOwManNgi
Olorun
0
5
0
0
W
Amaterasu
Txnjir
Amaterasu
1
0
0
1
W
4
1
3
5.5
L
Zhong Kui
llltUqlll
Zhong Kui
1
2
0
0.5
W
Vamana
zR3xMvN_
Vamana
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,472
Damage
34,073
50,063
Taken
40,912
21,861
Mitigated
20,290
18,720
Healing
18,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,889
804
338
7,013
11,561
5,441
0
0
11,561
52,988
0
W
Yu Huang
CharmingCow
Yu Huang
4,857
819
0
1,411
5,283
2,120
950
2,122
3,161
50,465
0
W
Baron Samedi
Dark_shadow11050
Baron Samedi
3,011
246
2,262
1,825
5,712
3,471
189
1,738
3,787
15,769
0
L
6,269
2,218
0
3,092
11,217
3,632
0
1,499
9,718
0
32,595
L
Serqet
OMIIOMIII
Serqet
2,003
483
0
3,290
9,345
5,400
0
2,425
6,920
0
12,229
L
Olorun
SnOwManNgi
Olorun
3,602
1,658
146
1,666
9,584
2,136
0
1,357
8,227
40,385
0
W
Amaterasu
Txnjir
Amaterasu
9,406
4,041
0
7,033
10,328
5,635
0
3,271
7,057
0
73,243
W
9,594
5,016
0
3,521
8,513
3,018
913
2,962
5,449
0
50,255
L
Zhong Kui
llltUqlll
Zhong Kui
4,709
400
0
3,175
8,356
5,252
924
2,587
5,769
41,158
0
W
Vamana
zR3xMvN_
Vamana
7,205
4,926
0
2,438
11,076
6,046
0
2,107
8,952
0
65,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,454
Gold Earned
36,961
334
Minions Killed
415
0
Camps Cleared
0
1,268,849
Distance Traveled
1,347,738
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,823
487
109
8
0
239,003
1
W
Yu Huang
7,249
518
86
6
0
249,761
5
W
Baron Samedi
6,375
455
22
2
0
263,086
1
L
Thor
6,226
445
54
4
0
259,324
0
L
Serqet
6,123
437
26
2
0
296,910
3
L
Olorun
5,773
412
66
5
0
232,610
2
W
Amaterasu
8,183
585
141
10
0
284,397
1
W
Anhur
7,180
513
66
5
0
235,597
4
L
Zhong Kui
6,509
465
79
6
0
241,002
3
W
Vamana
7,974
570
100
7
0
314,897
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role