Player Matchup

Cupid
Cupid
Diamond V
FistMeCuz
Cupid
Diamond V
Level 148
God Stats
5W - 9L
1,466 SR
Queue Stats
200W - 194L
2,053 MMR
Solo
Mercury
Mercury
Diamond V
Pusyylover
Mercury
Diamond V
Level 62
God Stats
7W - 6L
1,604 SR
Queue Stats
37W - 26L
2,142 MMR
Solo
Fafnir
Fafnir
Masters
ScottyBuzz
Fafnir
Masters
Level 160
God Stats
7W - 7L
1,783 SR
Queue Stats
267W - 246L
2,657 MMR
Solo
Yu Huang
Yu Huang
Diamond IV
Vẽnøm
Yu Huang
Diamond IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
2,137 MMR
Solo
Izanami
Izanami
Platinum I
armsmai
Izanami
Platinum I
Level 103
God Stats
4W - 6L
1,643 SR
Queue Stats
108W - 101L
2,035 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 116
1,599 SR
2,205 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,659 SR
2,196 MMR
Agni
Agni
Diamond V
 
Agni
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond V
BosSerpent
Xing Tian
Diamond V
Level 160
God Stats
4W - 2L
1,650 SR
Queue Stats
160W - 139L
2,027 MMR
Solo
Ne Zha
Ne Zha
Masters
NotGrave
Ne Zha
Masters
Level 121
God Stats
35W - 28L
1,538 SR
Queue Stats
528W - 491L
2,839 MMR
Party 1
Kali
Kali
Diamond V
looneychemist
Kali
Diamond V
Level 121
God Stats
4W - 3L
1,871 SR
Queue Stats
624W - 612L
2,001 MMR
Solo
Rama
Rama
Masters
xNMRx
Rama
Masters
Level 131
God Stats
28W - 20L
1,737 SR
Queue Stats
592W - 579L
2,612 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FistMeCuz
Cupid
12
1 / 3 / 2
7,833
490
7,289
12,547
4,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Pusyylover
Mercury
11
1 / 4 / 2
7,113
445
8,968
15,203
4,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
ScottyBuzz
Fafnir
9
0 / 5 / 1
6,890
431
3,906
14,709
13,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yu Huang
Vẽnøm
Yu Huang
13
1 / 3 / 1
7,976
499
5,233
10,345
4,210
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
armsmai
Izanami
14
3 / 3 / 0
9,229
577
8,547
11,937
4,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PoseidonBakasuraBaron SamediAtlasJing Wei

VS

Bans
CliodhnaBastetUllrSun WukongBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
3 / 0 / 8
9,246
578
10,770
5,615
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
BosSerpent
Xing Tian
11
2 / 2 / 5
7,691
481
5,611
11,982
12,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
NotGrave
Ne Zha
16
6 / 1 / 9
9,332
583
11,696
14,715
6,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 2 / 1
9,086
568
6,965
16,279
6,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rama
xNMRx
Rama
15
5 / 1 / 4
9,341
584
11,642
12,870
5,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
18
18
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
8
7
W
Xing Tian
BosSerpent
Xing Tian
2
2
5
2.25
L
Cupid
FistMeCuz
Cupid
1
3
2
0.67
W
Ne Zha
NotGrave
Ne Zha
6
1
9
10.5
L
Mercury
Pusyylover
Mercury
1
4
2
0.5
L
Fafnir
ScottyBuzz
Fafnir
0
5
1
0.1
L
Yu Huang
Vẽnøm
Yu Huang
1
3
1
0.5
L
Izanami
armsmai
Izanami
3
3
0
1
W
2
2
1
1.25
W
Rama
xNMRx
Rama
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,943
Damage
46,684
64,741
Taken
61,461
30,970
Mitigated
33,247
16,173
Healing
22,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,770
998
114
1,947
5,615
2,235
62
806
4,809
89,383
0
W
Xing Tian
BosSerpent
Xing Tian
5,611
651
0
2,531
11,982
12,169
0
2,415
9,567
16,814
0
L
Cupid
FistMeCuz
Cupid
7,289
3,658
246
3,951
12,547
4,265
480
2,794
9,753
0
62,733
W
Ne Zha
NotGrave
Ne Zha
11,696
4,848
0
4,858
14,715
6,490
100
3,105
11,610
0
87,249
L
Mercury
Pusyylover
Mercury
8,968
3,876
0
2,140
15,203
4,529
0
3,196
12,007
0
48,413
L
Fafnir
ScottyBuzz
Fafnir
3,906
1,004
1,862
3,648
14,709
13,509
0
4,950
9,759
11,191
0
L
Yu Huang
Vẽnøm
Yu Huang
5,233
1,225
0
1,777
10,345
4,210
0
4,284
6,061
71,570
0
L
Izanami
armsmai
Izanami
8,547
5,735
0
2,549
11,937
4,457
518
1,157
10,780
0
79,813
W
6,965
2,557
0
5,509
16,279
6,965
828
2,093
14,186
0
67,494
W
Rama
xNMRx
Rama
11,642
9,576
0
7,310
12,870
5,388
282
1,191
11,679
0
84,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,041
Gold Earned
44,696
455
Minions Killed
533
0
Camps Cleared
0
1,512,215
Distance Traveled
1,573,817
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,246
578
159
10
0
313,696
2
W
Xing Tian
7,691
481
11
1
0
313,540
9
L
Cupid
7,833
490
112
7
0
257,652
6
W
Ne Zha
9,332
583
109
7
0
354,770
2
L
Mercury
7,113
445
82
5
0
386,542
4
L
Fafnir
6,890
431
8
1
0
295,143
5
L
Yu Huang
7,976
499
107
7
0
281,691
4
L
Izanami
9,229
577
146
9
0
291,187
1
W
Kali
9,086
568
112
7
0
316,034
3
W
Rama
9,341
584
142
9
0
275,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role