Player Matchup

Cu Chulainn
Cu Chulainn
MP162b
Cu Chulainn
Level 123
God Stats
2W - 4L
1,502 SR
Queue Stats
63W - 76L
1,441 Elo+
Party 1
Ullr
Ullr
MajorKratos
Ullr
Level 109
God Stats
1W - 2L
1,236 SR
Queue Stats
352W - 372L
1,459 Elo+
Party 1
Cliodhna
Cliodhna
MarhosDestroyer
Cliodhna
Level 104
God Stats
9W - 7L
1,761 SR
Queue Stats
25W - 22L
1,570 Elo+
Solo
Ganesha
Ganesha
Nohatifa
Ganesha
Level 158
God Stats
2W - 1L
1,750 SR
Queue Stats
121W - 136L
1,430 Elo+
Solo
Anubis
Anubis
Serggahhhh
Anubis
Level 157
God Stats
6W - 3L
1,265 SR
Queue Stats
249W - 243L
1,554 Elo+
Solo
Team Averages
Level 130
1,503 SR
1,491 Elo+

VS

Team Averages
Level 92
1,568 SR
1,510 Elo+
Fenrir
Fenrir
 
Fenrir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
bondy1906
Izanami
Level 63
God Stats
5W - 6L
1,624 SR
Queue Stats
29W - 35L
1,569 Elo+
Solo
The Morrigan
The Morrigan
qtPythonn
The Morrigan
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 114L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
ramilain2105
Sun Wukong
Level 62
God Stats
2W - 5L
1,716 SR
Queue Stats
150W - 156L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MP162b
Cu Chulainn
15
0 / 4 / 6
8,677
482
12,158
16,044
15,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
4 / 3 / 5
8,419
468
8,785
15,503
5,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
16
9 / 0 / 7
10,328
574
15,049
12,090
5,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Nohatifa
Ganesha
13
0 / 4 / 13
8,491
472
6,051
14,392
11,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Serggahhhh
Anubis
18
11 / 2 / 6
10,929
607
10,411
8,168
4,228
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 8 / 1
8,371
465
6,270
17,308
6,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
 
Cthulhu
13
2 / 4 / 3
8,136
452
8,398
15,241
14,272
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
bondy1906
Izanami
13
3 / 3 / 2
8,304
461
10,248
14,661
4,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
qtPythonn
The Morrigan
14
1 / 7 / 1
8,331
463
4,309
10,161
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
ramilain2105
Sun Wukong
16
2 / 2 / 1
9,812
545
10,311
18,974
17,543
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
24
Kills
13
13
Deaths
24
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
8
1
0.69
L
Cthulhu
 
Cthulhu
2
4
3
0.88
W
Cu Chulainn
MP162b
Cu Chulainn
0
4
6
0.75
W
4
3
5
2.17
W
Cliodhna
9
0
7
12.5
W
Ganesha
Nohatifa
Ganesha
0
4
13
1.63
W
Anubis
Serggahhhh
Anubis
11
2
6
7
L
Izanami
bondy1906
Izanami
3
3
2
1.33
L
The Morrigan
qtPythonn
The Morrigan
1
7
1
0.21
L
Sun Wukong
ramilain2105
Sun Wukong
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,454
Damage
39,536
66,197
Taken
76,345
43,253
Mitigated
45,639
22,074
Healing
17,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,270
1,520
0
1,563
17,308
6,321
0
3,859
13,449
0
49,008
L
Cthulhu
 
Cthulhu
8,398
763
431
2,357
15,241
14,272
0
2,609
12,632
45,340
0
W
Cu Chulainn
MP162b
Cu Chulainn
12,158
4,270
0
4,942
16,044
15,807
503
0
16,044
0
64,464
W
8,785
4,154
316
1,912
15,503
5,965
150
3,735
11,768
0
59,432
W
Cliodhna
15,049
2,090
0
6,855
12,090
5,632
0
1,638
10,452
0
93,633
W
Ganesha
Nohatifa
Ganesha
6,051
512
2,319
2,864
14,392
11,621
0
4,435
9,957
28,491
0
W
Anubis
Serggahhhh
Anubis
10,411
988
0
2,866
8,168
4,228
240
2,716
5,452
88,326
0
L
Izanami
bondy1906
Izanami
10,248
7,444
0
6,713
14,661
4,736
708
3,622
11,039
0
65,496
L
The Morrigan
qtPythonn
The Morrigan
4,309
535
0
260
10,161
2,767
0
5,417
4,743
55,465
207
L
Sun Wukong
ramilain2105
Sun Wukong
10,311
2,969
0
6,124
18,974
17,543
304
1,282
17,692
0
80,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,844
Gold Earned
42,954
500
Minions Killed
469
0
Camps Cleared
0
1,798,703
Distance Traveled
1,665,612
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,371
465
64
4
0
344,184
4
L
Cthulhu
8,136
452
70
4
0
353,920
0
W
Cu Chulainn
8,677
482
103
6
0
346,643
6
W
Ullr
8,419
468
99
6
0
342,619
3
W
Cliodhna
10,328
574
118
7
0
400,250
1
W
Ganesha
8,491
472
13
1
0
358,149
4
W
Anubis
10,929
607
167
9
0
351,042
4
L
Izanami
8,304
461
90
5
0
320,026
3
L
The Morrigan
8,331
463
97
5
0
329,666
6
L
Sun Wukong
9,812
545
148
8
0
317,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role