Player Matchup

Nike
Nike
False-Deathcap
Nike
Level 116
God Stats
10W - 11L
1,534 SR
Queue Stats
58W - 72L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
NotHIUGS
Baron Samedi
Level 100
God Stats
10W - 5L
1,445 SR
Queue Stats
131W - 185L
1,372 Elo+
Party 3
Thoth
Thoth
Pokizard734
Thoth
Level 26
God Stats
11W - 20L
1,451 SR
Queue Stats
213W - 298L
1,360 Elo+
Party 3
Cernunnos
Cernunnos
RD_osiemnasce_PL
Cernunnos
Level 49
God Stats
8W - 7L
1,426 SR
Queue Stats
46W - 53L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
kenolekk
Cthulhu
Level 21
God Stats
2W - 1L
1,839 SR
Queue Stats
16W - 21L
1,339 Elo+
Party 2
Team Averages
Level 62
1,539 SR
1,362 Elo+

VS

Team Averages
Level 108
1,554 SR
1,424 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Awoken Endzeit
Loki
Level 157
God Stats
3W - 3L
1,410 SR
Queue Stats
22W - 16L
1,579 Elo+
Party 1
Heimdallr
Heimdallr
GrandMastaTrash
Heimdallr
Level 141
God Stats
8W - 12L
1,715 SR
Queue Stats
22W - 31L
1,426 Elo+
Party 1
Atlas
Atlas
XxPiratexX4579
Atlas
Level 48
God Stats
7W - 5L
1,614 SR
Queue Stats
163W - 198L
1,226 Elo+
Solo
Nu Wa
Nu Wa
immune_bassist7
Nu Wa
Level 88
God Stats
74W - 65L
1,530 SR
Queue Stats
1,840W - 1,957L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,397
457
5,786
11,950
6,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
NotHIUGS
Baron Samedi
9
1 / 3 / 0
5,957
426
2,428
9,075
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 2
6,444
460
1,421
8,798
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
12
2 / 3 / 1
6,789
485
4,343
9,448
3,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
kenolekk
Cthulhu
6
0 / 0 / 1
5,174
370
2,045
5,389
2,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
2 / 0 / 3
7,280
520
6,263
6,594
2,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 3 / 5
7,527
538
4,729
10,907
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
GrandMastaTrash
Heimdallr
11
0 / 0 / 2
6,231
445
5,313
5,954
2,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 1
6,719
480
2,765
9,061
6,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
8 / 2 / 2
8,900
636
10,461
7,343
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
16
16
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
3
3.5
W
5
3
5
2.5
L
1
5
0
0.2
W
Heimdallr
GrandMastaTrash
Heimdallr
0
0
2
1
L
Baron Samedi
NotHIUGS
Baron Samedi
1
3
0
0.33
L
0
5
2
0.2
L
Cernunnos
2
3
1
0.83
W
1
1
1
1.5
W
8
2
2
4.5
L
Cthulhu
kenolekk
Cthulhu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,023
Damage
29,531
44,660
Taken
39,859
19,834
Mitigated
18,109
13,192
Healing
11,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,263
132
0
3,603
6,594
2,808
960
1,442
5,152
50,963
0
W
4,729
656
0
3,354
10,907
4,041
513
1,582
9,325
0
45,842
L
5,786
1,228
0
3,764
11,950
6,001
424
4,861
6,771
0
42,905
W
Heimdallr
GrandMastaTrash
Heimdallr
5,313
1,199
0
356
5,954
2,394
974
1,148
4,806
0
50,681
L
Baron Samedi
NotHIUGS
Baron Samedi
2,428
332
0
4,237
9,075
4,119
0
2,227
6,688
30,169
0
L
1,421
0
0
1,194
8,798
3,595
0
6,107
2,541
38,160
0
L
Cernunnos
4,343
1,539
0
2,928
9,448
3,688
0
2,875
6,463
0
38,014
W
2,765
1,027
0
2,378
9,061
6,255
442
1,110
7,951
19,436
0
W
10,461
2,091
0
2,274
7,343
2,611
279
612
6,731
64,113
0
L
Cthulhu
kenolekk
Cthulhu
2,045
240
0
1,069
5,389
2,431
0
2,497
2,708
8,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,761
Gold Earned
36,657
272
Minions Killed
370
0
Camps Cleared
0
1,032,368
Distance Traveled
1,235,579
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,280
520
86
6
0
253,300
3
W
Loki
7,527
538
77
6
0
270,185
1
L
Nike
6,397
457
70
5
0
257,672
0
W
Heimdallr
6,231
445
84
6
0
233,493
6
L
Baron Samedi
5,957
426
61
4
0
193,125
1
L
Thoth
6,444
460
64
5
0
222,409
4
L
Cernunnos
6,789
485
67
5
0
228,850
2
W
Atlas
6,719
480
22
2
0
252,701
1
W
Nu Wa
8,900
636
101
7
0
225,900
0
L
Cthulhu
5,174
370
10
1
0
130,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role