Player Matchup

Hun Batz
Hun Batz
NineTailedHokage
Hun Batz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,535 Elo+
Party 3
Zeus
Zeus
Pugalo121
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,370 Elo+
Party 2
Discordia
Discordia
Vaskop
Discordia
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 29L
1,658 Elo+
Party 3
Izanami
Izanami
asalamualeykum
Izanami
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,370 Elo+
Party 2
Persephone
Persephone
kemkmfu
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,421 Elo+
Solo
Team Averages
Level 42
1,500 SR
1,471 Elo+

VS

Team Averages
Level 49
1,462 SR
1,404 Elo+
Sun Wukong
Sun Wukong
Fait09
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 18L
1,295 Elo+
Party 1
Hachiman
Hachiman
NurCloud
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
1,187 Elo+
Party 1
Erlang Shen
Erlang Shen
VeryPoxyi
Erlang Shen
Level 27
God Stats
12W - 15L
1,525 SR
Queue Stats
887W - 858L
1,527 Elo+
Solo
Cthulhu
Cthulhu
judio MAESTRO
Cthulhu
Level 18
God Stats
1W - 0L
1,286 SR
Queue Stats
10W - 13L
1,466 Elo+
Solo
Anhur
Anhur
poppins9989
Anhur
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
370W - 359L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 11
10,818
601
11,537
18,616
8,842
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
20
9 / 6 / 10
12,911
717
26,028
13,528
6,136
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Vaskop
Discordia
20
7 / 6 / 16
13,626
757
27,330
17,006
8,162
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 8 / 9
13,490
749
19,947
18,625
9,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
kemkmfu
Persephone
15
1 / 9 / 8
10,475
582
10,526
19,560
7,041
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fait09
Sun Wukong
20
5 / 6 / 16
12,605
700
9,809
24,710
16,813
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
NurCloud
Hachiman
18
1 / 8 / 15
11,449
636
10,672
18,130
7,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
VeryPoxyi
Erlang Shen
20
12 / 4 / 20
14,089
783
21,802
26,027
29,913
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
19
7 / 7 / 14
13,209
734
16,209
28,985
28,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
13 / 6 / 16
14,067
782
18,820
21,870
10,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
119
30
Kills
38
38
Deaths
31
54
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Fait09
Sun Wukong
5
6
16
2.17
L
2
9
11
0.83
W
Hachiman
NurCloud
Hachiman
1
8
15
1.06
L
Zeus
9
6
10
2.33
L
Discordia
Vaskop
Discordia
7
6
16
2.5
W
Erlang Shen
VeryPoxyi
Erlang Shen
12
4
20
5.5
L
11
8
9
1.94
W
Cthulhu
7
7
14
2
L
Persephone
kemkmfu
Persephone
1
9
8
0.56
W
13
6
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,368
Damage
77,312
87,335
Taken
119,722
39,380
Mitigated
93,198
17,189
Healing
43,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Fait09
Sun Wukong
9,809
2,305
3,611
4,925
24,710
16,813
1,383
15,436
9,274
0
24,839
L
11,537
481
704
861
18,616
8,842
189
3,228
15,388
0
20,229
W
Hachiman
NurCloud
Hachiman
10,672
5,601
117
2,373
18,130
7,246
2,597
12,167
5,963
0
36,879
L
Zeus
26,028
2,411
391
738
13,528
6,136
196
2,468
11,060
47,417
0
L
Discordia
Vaskop
Discordia
27,330
1,609
2,097
4,882
17,006
8,162
1,332
1,538
15,468
48,656
0
W
Erlang Shen
VeryPoxyi
Erlang Shen
21,802
4,792
3,051
10,204
26,027
29,913
1,231
10,401
15,626
0
37,527
L
19,947
13,373
1,572
2,673
18,625
9,199
2,498
4,880
13,745
0
35,471
W
Cthulhu
16,209
642
3,974
5,804
28,985
28,812
406
12,769
16,216
34,206
0
L
Persephone
kemkmfu
Persephone
10,526
1,119
758
2,513
19,560
7,041
262
4,093
15,458
18,227
0
W
18,820
10,236
2,365
6,698
21,870
10,414
1,883
13,111
8,759
0
34,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,320
Gold Earned
65,419
147
Minions Killed
172
0
Camps Cleared
0
1,507,215
Distance Traveled
1,625,582
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,605
700
33
2
0
332,696
0
L
Hun Batz
10,818
601
12
1
0
309,337
0
W
Hachiman
11,449
636
49
3
0
306,583
0
L
Zeus
12,911
717
51
3
0
297,027
0
L
Discordia
13,626
757
40
2
0
311,878
0
W
Erlang Shen
14,089
783
27
2
0
327,635
0
L
Izanami
13,490
749
33
2
0
277,124
3
W
Cthulhu
13,209
734
27
2
0
336,039
1
L
Persephone
10,475
582
11
1
0
311,849
4
W
Anhur
14,067
782
36
2
0
322,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role