Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
TubbyFollower43
Nu Wa
Level 115
God Stats
3W - 1L
1,478 SR
Queue Stats
289W - 243L
1,608 Elo+
Party 3
Apollo
Apollo
chompster2111
Apollo
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,606 Elo+
Party 3
Atlas
Atlas
fransitodetijoco
Atlas
Level 155
God Stats
2W - 1L
1,465 SR
Queue Stats
10W - 7L
1,487 Elo+
Party 2
Medusa
Medusa
ignaciodecanaria
Medusa
Level 16
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 1L
1,572 Elo+
Party 2
Team Averages
Level 93
1,532 SR
1,555 Elo+

VS

Team Averages
Level 57
1,500 SR
1,517 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LilLevii
Janus
Level 69
God Stats
1W - 3L
1,309 SR
Queue Stats
46W - 42L
1,522 Elo+
Party 1
Artemis
Artemis
MasterTowerDive
Artemis
Level 94
God Stats
39W - 22L
1,453 SR
Queue Stats
412W - 386L
1,499 Elo+
Party 4
Cerberus
Cerberus
MrDoot
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,480 Elo+
Party 1
Bacchus
Bacchus
RiiPro
Bacchus
Level 47
God Stats
1W - 2L
1,736 SR
Queue Stats
71W - 68L
1,584 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
0 / 2 / 2
7,887
493
3,896
13,352
10,809
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 2 / 5
9,468
592
7,309
6,800
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

17
6 / 1 / 3
10,237
640
7,010
11,583
4,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 3 / 5
8,478
530
5,862
13,206
14,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 1 / 3
9,281
580
11,927
12,540
5,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
8 / 2 / 0
9,763
610
8,876
13,238
5,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
LilLevii
Janus
14
0 / 3 / 5
8,131
508
5,016
7,358
2,817
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 6 / 1
7,110
444
6,178
15,193
5,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
MrDoot
Cerberus
12
0 / 2 / 2
7,615
476
7,834
13,260
9,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
RiiPro
Bacchus
11
1 / 3 / 4
7,346
459
5,706
11,691
10,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
16
Kills
9
9
Deaths
16
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
2
2
0.5
L
Hun Batz
 
Hun Batz
8
2
0
4
L
Janus
LilLevii
Janus
0
3
5
0.83
L
0
6
1
0.08
L
Cerberus
MrDoot
Cerberus
0
2
2
0.5
L
Bacchus
RiiPro
Bacchus
1
3
4
1
W
1
2
5
1.75
W
6
1
3
7.5
W
3
3
5
1.83
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,004
Damage
33,610
57,481
Taken
60,740
37,477
Mitigated
34,062
12,262
Healing
18,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,896
698
0
2,882
13,352
10,809
0
6,132
7,220
46,351
0
L
Hun Batz
 
Hun Batz
8,876
3,666
0
4,255
13,238
5,951
762
3,533
9,705
0
83,522
L
Janus
LilLevii
Janus
5,016
130
0
282
7,358
2,817
0
3,404
3,954
86,765
0
L
6,178
3,642
0
5,140
15,193
5,132
120
1,973
13,220
0
47,512
L
Cerberus
MrDoot
Cerberus
7,834
1,146
0
5,474
13,260
9,416
0
5,650
7,610
51,917
0
L
Bacchus
RiiPro
Bacchus
5,706
1,044
0
3,056
11,691
10,746
0
2,507
9,184
20,426
0
W
7,309
2,349
0
1,600
6,800
2,714
1,596
2,993
3,807
84,905
0
W
7,010
3,278
0
895
11,583
4,556
0
3,328
8,255
0
98,156
W
5,862
2,388
459
2,370
13,206
14,066
0
3,956
9,250
28,149
0
W
11,927
5,317
0
4,056
12,540
5,332
996
2,663
9,877
0
77,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,351
Gold Earned
39,965
530
Minions Killed
504
0
Camps Cleared
0
1,480,555
Distance Traveled
1,476,058
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,887
493
93
6
0
270,018
0
L
Hun Batz
9,763
610
144
9
0
322,335
4
L
Janus
8,131
508
138
9
0
294,320
3
L
Artemis
7,110
444
88
6
0
248,608
3
L
Cerberus
7,615
476
111
7
0
274,602
1
L
Bacchus
7,346
459
23
1
0
336,193
4
W
Nu Wa
9,468
592
141
9
0
290,988
7
W
Apollo
10,237
640
147
9
0
339,706
2
W
Atlas
8,478
530
23
1
0
290,170
1
W
Medusa
9,281
580
126
8
0
289,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role