Player Matchup

Hercules
Hercules
Gameplayed28
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,372 Elo+
Party 2
Bacchus
Bacchus
Rynkar
Bacchus
Level 108
God Stats
6W - 1L
1,719 SR
Queue Stats
170W - 148L
1,496 Elo+
Solo
Hou Yi
Hou Yi
USA4thewin
Hou Yi
Level 125
God Stats
7W - 3L
1,297 SR
Queue Stats
613W - 637L
1,380 Elo+
Solo
Nemesis
Nemesis
keysione
Nemesis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,372 Elo+
Party 2
Yemoja
Yemoja
vussari
Yemoja
Level 77
God Stats
1W - 1L
1,190 SR
Queue Stats
83W - 80L
1,441 Elo+
Solo
Team Averages
Level 85
1,441 SR
1,412 Elo+

VS

Team Averages
Level 87
1,570 SR
1,453 Elo+
Atlas
Atlas
 
Atlas
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
DET_Wallace_3
Amaterasu
Level 53
God Stats
2W - 2L
1,688 SR
Queue Stats
59W - 54L
1,437 Elo+
Solo
Hel
Hel
NewAncka
Hel
Level 43
God Stats
4W - 6L
1,660 SR
Queue Stats
185W - 196L
1,410 Elo+
Solo
Ah Puch
Ah Puch
SerSirc_iant
Ah Puch
Level 68
God Stats
2W - 7L
1,500 SR
Queue Stats
157W - 168L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gameplayed28
Hercules
18
2 / 4 / 11
10,230
639
16,284
28,441
27,825
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Bacchus
Rynkar
Bacchus
17
3 / 2 / 9
10,790
674
18,007
17,693
19,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
USA4thewin
Hou Yi
18
3 / 2 / 10
10,487
655
13,516
12,921
6,864
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
keysione
Nemesis
16
2 / 3 / 8
10,334
646
11,791
22,450
22,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
vussari
Yemoja
18
3 / 1 / 9
9,871
617
9,133
28,949
19,795
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
3 / 1 / 9
11,393
712
21,044
18,526
17,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
 
Bastet
14
3 / 3 / 5
9,194
575
12,943
16,493
7,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amaterasu
DET_Wallace_3
Amaterasu
13
0 / 7 / 6
9,167
573
7,190
18,954
14,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
1 / 2 / 8
9,323
583
22,691
17,620
11,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
SerSirc_iant
Ah Puch
20
5 / 0 / 7
11,234
702
36,349
6,462
3,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
47
13
Kills
12
12
Deaths
13
47
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
1
9
7.5
L
Bastet
 
Bastet
3
3
5
1.83
L
Amaterasu
DET_Wallace_3
Amaterasu
0
7
6
0.43
W
Hercules
Gameplayed28
Hercules
2
4
11
1.88
L
1
2
8
2.5
W
Bacchus
Rynkar
Bacchus
3
2
9
3.75
L
Ah Puch
SerSirc_iant
Ah Puch
5
0
7
8.5
W
Hou Yi
USA4thewin
Hou Yi
3
2
10
4
W
Nemesis
keysione
Nemesis
2
3
8
2
W
Yemoja
vussari
Yemoja
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,731
Damage
100,217
110,454
Taken
78,055
95,986
Mitigated
55,554
51,631
Healing
43,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
21,044
6,049
2,129
3,538
18,526
17,451
0
6,167
12,107
45,766
0
L
Bastet
 
Bastet
12,943
3,396
1,583
2,881
16,493
7,983
0
6,668
9,592
0
17,400
L
Amaterasu
DET_Wallace_3
Amaterasu
7,190
1,977
2,603
3,408
18,954
14,754
0
4,705
13,933
0
12,895
W
Hercules
Gameplayed28
Hercules
16,284
6,092
1,161
6,338
28,441
27,825
304
20,150
8,291
0
25,325
L
22,691
1,429
13,239
10,683
17,620
11,598
0
6,718
10,614
31,331
0
W
Bacchus
Rynkar
Bacchus
18,007
858
2,399
2,514
17,693
19,251
0
12,337
5,356
33,627
0
L
Ah Puch
SerSirc_iant
Ah Puch
36,349
1,524
1,566
1,474
6,462
3,768
0
2,882
3,580
58,385
0
W
Hou Yi
USA4thewin
Hou Yi
13,516
3,363
1,367
2,074
12,921
6,864
952
9,951
2,970
0
35,897
W
Nemesis
keysione
Nemesis
11,791
3,915
3,969
4,757
22,450
22,251
35
16,235
6,215
0
22,690
W
Yemoja
vussari
Yemoja
9,133
1,073
14,009
13,043
28,949
19,795
200
21,411
7,538
21,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,712
Gold Earned
50,311
203
Minions Killed
138
0
Camps Cleared
0
1,507,450
Distance Traveled
1,548,160
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,393
712
43
3
0
326,257
0
L
Bastet
9,194
575
15
1
0
304,795
0
L
Amaterasu
9,167
573
8
1
0
297,499
1
W
Hercules
10,230
639
43
3
0
273,894
0
L
Hel
9,323
583
21
1
0
297,273
0
W
Bacchus
10,790
674
43
3
0
327,598
4
L
Ah Puch
11,234
702
51
3
0
322,336
0
W
Hou Yi
10,487
655
68
4
0
281,519
0
W
Nemesis
10,334
646
24
2
0
334,137
0
W
Yemoja
9,871
617
25
2
0
290,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role