Player Matchup

Cthulhu
Cthulhu
J_Champ18
Cthulhu
Level 11
God Stats
2W - 1L
1,521 SR
Queue Stats
10W - 24L
1,060 Elo+
Party 1
Discordia
Discordia
KapDaddy__
Discordia
Level 17
God Stats
27W - 41L
1,321 SR
Queue Stats
27W - 52L
1,143 Elo+
Party 1
Bellona
Bellona
Vette0204
Bellona
Level 86
God Stats
4W - 2L
1,429 SR
Queue Stats
48W - 73L
1,264 Elo+
Party 1
Team Averages
Level 38
1,424 SR
1,156 Elo+

VS

Team Averages
Level 38
1,459 SR
1,278 Elo+
He Bo
He Bo
SlashDashBro
He Bo
Level 44
God Stats
1W - 4L
1,555 SR
Queue Stats
177W - 291L
1,259 Elo+
Solo
Chaac
Chaac
ThyGrimmRipper
Chaac
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,323 Elo+
Solo
Cerberus
Cerberus
jreesons
Cerberus
Level 38
God Stats
118W - 174L
1,322 SR
Queue Stats
293W - 462L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
J_Champ18
Cthulhu
16
1 / 1 / 5
11,109
585
8,881
20,320
16,899
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
KapDaddy__
Discordia
17
1 / 0 / 7
11,520
606
17,088
3,404
1,365
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Vette0204
Bellona
17
7 / 0 / 2
12,583
662
27,778
24,238
27,742
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
10,348
545
10,686
21,040
9,327
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
1 / 3 / 0
10,692
563
12,683
25,254
21,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cerberus
jreesons
Cerberus
15
0 / 1 / 1
10,057
529
8,350
19,111
24,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
1
1
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
J_Champ18
Cthulhu
1
1
5
3.5
W
Discordia
KapDaddy__
Discordia
1
0
7
4.5
L
0
5
1
0.1
L
1
3
0
0.33
W
Bellona
Vette0204
Bellona
7
0
2
8
L
Cerberus
jreesons
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,747
Damage
31,719
47,962
Taken
65,405
46,006
Mitigated
54,885
10,411
Healing
12,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
J_Champ18
Cthulhu
8,881
1,223
0
5,213
20,320
16,899
333
7,960
11,764
34,799
0
W
Discordia
KapDaddy__
Discordia
17,088
1,484
56
668
3,404
1,365
335
855
2,403
41,355
0
L
10,686
1,317
46
2,692
21,040
9,327
0
7,617
13,423
42,173
0
L
12,683
3,418
636
7,974
25,254
21,128
0
11,796
13,458
0
37,106
W
Bellona
Vette0204
Bellona
27,778
10,520
20
4,454
24,238
27,742
0
11,472
12,212
0
67,832
L
Cerberus
jreesons
Cerberus
8,350
836
0
1,506
19,111
24,430
0
7,526
11,585
32,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,212
Gold Earned
31,097
184
Minions Killed
156
8
Camps Cleared
8
1,024,504
Distance Traveled
958,057
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,109
585
38
2
0
297,423
0
W
Discordia
11,520
606
68
4
1
344,762
0
L
He Bo
10,348
545
56
3
3
298,354
0
L
Chaac
10,692
563
57
3
0
326,977
2
W
Bellona
12,583
662
78
4
7
382,319
0
L
Cerberus
10,057
529
43
2
5
332,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role