Player Matchup

Ravana
Ravana
BoogieKilleer
Ravana
Level 60
God Stats
5W - 9L
1,331 SR
Queue Stats
111W - 153L
1,355 Elo+
Solo
Medusa
Medusa
Centurioss
Medusa
Level 95
God Stats
2W - 2L
1,400 SR
Queue Stats
37W - 48L
1,306 Elo+
Solo
Ra
Ra
MI u t l a q
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 56L
1,201 Elo+
Party 1
Cerberus
Cerberus
RankCascade3728
Cerberus
Level 41
God Stats
3W - 2L
1,420 SR
Queue Stats
139W - 157L
1,294 Elo+
Solo
Bakasura
Bakasura
lD 1 E S E L
Bakasura
Level 49
God Stats
14W - 21L
1,327 SR
Queue Stats
123W - 127L
1,362 Elo+
Party 1
Team Averages
Level 53
1,396 SR
1,304 Elo+

VS

Team Averages
Level 61
1,558 SR
1,495 Elo+
Danzaburou
Danzaburou
GOHARDSTAYHARD
Danzaburou
Level 69
God Stats
17W - 15L
1,584 SR
Queue Stats
109W - 140L
1,419 Elo+
Party 3
Cthulhu
Cthulhu
Game_Fredy
Cthulhu
Level 43
God Stats
2W - 1L
1,753 SR
Queue Stats
4W - 5L
1,705 Elo+
Party 2
Sun Wukong
Sun Wukong
IchBinMaXeL_
Sun Wukong
Level 29
God Stats
2W - 3L
1,736 SR
Queue Stats
3W - 5L
1,659 Elo+
Party 2
Janus
Janus
YASIS_ANDY
Janus
Level 89
God Stats
0W - 2L
1,292 SR
Queue Stats
251W - 284L
1,355 Elo+
Solo
Arachne
Arachne
jeed
Arachne
Level 77
God Stats
24W - 21L
1,427 SR
Queue Stats
163W - 208L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 5
13,129
525
15,446
17,783
18,359
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Centurioss
Medusa
18
4 / 3 / 3
11,934
477
16,982
16,530
8,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 9 / 1
11,927
477
8,308
20,163
10,372
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cerberus
18
4 / 5 / 4
11,994
480
8,801
28,372
34,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
lD 1 E S E L
Bakasura
20
6 / 0 / 2
13,003
520
13,960
22,460
11,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GOHARDSTAYHARD
Danzaburou
17
5 / 4 / 4
11,557
462
18,507
19,999
8,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Game_Fredy
Cthulhu
14
1 / 6 / 4
9,377
375
7,861
16,457
7,358
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
IchBinMaXeL_
Sun Wukong
17
0 / 0 / 2
10,156
406
6,566
12,911
9,355
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
20
7 / 4 / 3
12,866
515
15,280
18,401
7,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
jeed
Arachne
18
5 / 6 / 0
11,387
455
15,546
24,803
14,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
20
Kills
18
18
Deaths
20
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Medusa
Centurioss
Medusa
4
3
3
1.83
L
Danzaburou
GOHARDSTAYHARD
Danzaburou
5
4
4
1.75
L
Cthulhu
Game_Fredy
Cthulhu
1
6
4
0.5
L
Sun Wukong
IchBinMaXeL_
Sun Wukong
0
0
2
1
W
4
9
1
0.5
W
Cerberus
4
5
4
1.2
L
Janus
7
4
3
2.13
L
Arachne
jeed
Arachne
5
6
0
0.83
W
Bakasura
lD 1 E S E L
Bakasura
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,497
Damage
63,760
105,308
Taken
92,571
82,468
Mitigated
46,729
35,368
Healing
27,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,446
5,419
0
2,434
17,783
18,359
3,339
423
17,360
0
119,442
W
Medusa
Centurioss
Medusa
16,982
9,911
527
5,026
16,530
8,238
1,911
5,292
11,238
0
99,451
L
Danzaburou
GOHARDSTAYHARD
Danzaburou
18,507
9,559
0
7,854
19,999
8,479
1,000
3,866
15,946
0
87,693
L
Cthulhu
Game_Fredy
Cthulhu
7,861
862
0
487
16,457
7,358
428
3,325
13,077
42,182
0
L
Sun Wukong
IchBinMaXeL_
Sun Wukong
6,566
1,279
444
3,977
12,911
9,355
996
1,670
11,127
0
58,150
W
8,308
752
1,246
6,405
20,163
10,372
1,072
10,094
10,069
81,989
0
W
Cerberus
8,801
615
577
6,851
28,372
34,020
174
6,775
21,597
46,528
0
L
Janus
15,280
628
19
5,032
18,401
7,260
2,142
6,118
11,747
114,310
0
L
Arachne
jeed
Arachne
15,546
10,201
242
9,710
24,803
14,277
0
2,130
21,742
0
88,624
W
Bakasura
lD 1 E S E L
Bakasura
13,960
10,293
0
12,302
22,460
11,479
0
557
21,903
0
115,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,987
Gold Earned
55,343
717
Minions Killed
541
0
Camps Cleared
0
2,310,426
Distance Traveled
2,178,648
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,129
525
177
7
0
456,719
3
W
Medusa
11,934
477
146
6
0
430,887
2
L
Danzaburou
11,557
462
104
4
0
444,150
0
L
Cthulhu
9,377
375
59
2
0
343,497
0
L
Sun Wukong
10,156
406
100
4
0
451,647
0
W
Ra
11,927
477
130
5
0
405,731
0
W
Cerberus
11,994
480
78
3
0
444,273
0
L
Janus
12,866
515
167
7
0
420,942
2
L
Arachne
11,387
455
111
4
0
518,412
5
W
Bakasura
13,003
520
186
7
0
572,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role