Player Matchup

Arachne
Arachne
InfiniteEndings
Arachne
Level 53
God Stats
0W - 1L
1,374 SR
Queue Stats
1W - 5L
1,321 Elo+
Party 1
Chaac
Chaac
JaX090503
Chaac
Level 49
God Stats
0W - 1L
1,359 SR
Queue Stats
27W - 74L
1,274 Elo+
Party 1
Discordia
Discordia
KuroKami76
Discordia
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 68L
1,318 Elo+
Party 1
Team Averages
Level 55
1,411 SR
1,304 Elo+

VS

Team Averages
Level 104
1,580 SR
1,643 Elo+
Izanami
Izanami
Dezember13
Izanami
Level 102
God Stats
2W - 0L
1,739 SR
Queue Stats
45W - 53L
1,425 Elo+
Solo
Ymir
Ymir
Quibbi
Ymir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,741 Elo+
Party 2
Anubis
Anubis
darthvid98
Anubis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 1
9,292
715
6,950
15,405
6,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
JaX090503
Chaac
11
0 / 5 / 3
7,989
615
6,679
14,835
15,764
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
KuroKami76
Discordia
14
1 / 0 / 3
8,497
654
16,974
3,239
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dezember13
Izanami
14
1 / 2 / 6
8,655
666
5,888
8,692
4,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Quibbi
Ymir
14
4 / 2 / 7
10,222
786
5,946
14,325
15,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
darthvid98
Anubis
15
7 / 1 / 5
9,881
760
15,861
12,307
6,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
12
12
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dezember13
Izanami
1
2
6
2
L
4
7
1
0.64
L
Chaac
JaX090503
Chaac
0
5
3
0.3
L
Discordia
KuroKami76
Discordia
1
0
3
2.5
W
Ymir
Quibbi
Ymir
4
2
7
3.75
W
Anubis
darthvid98
Anubis
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,603
Damage
27,695
33,479
Taken
35,324
23,197
Mitigated
26,918
7,645
Healing
12,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dezember13
Izanami
5,888
2,329
60
2,655
8,692
4,006
225
4,770
3,922
0
39,832
L
6,950
4,022
0
2,729
15,405
6,158
0
10,651
4,754
0
11,176
L
Chaac
JaX090503
Chaac
6,679
837
576
3,318
14,835
15,764
0
9,600
5,235
0
22,424
L
Discordia
KuroKami76
Discordia
16,974
1,620
0
1,022
3,239
1,275
0
1,700
1,539
51,201
0
W
Ymir
Quibbi
Ymir
5,946
1,733
0
2,226
14,325
15,984
0
6,943
7,382
11,965
0
W
Anubis
darthvid98
Anubis
15,861
1,214
0
7,767
12,307
6,928
200
5,630
6,677
51,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,778
Gold Earned
28,758
123
Minions Killed
201
3
Camps Cleared
8
722,659
Distance Traveled
673,136
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,655
666
80
6
5
245,996
4
L
Arachne
9,292
715
11
1
0
263,075
4
L
Chaac
7,989
615
26
2
2
245,295
4
L
Discordia
8,497
654
86
7
1
214,289
1
W
Ymir
10,222
786
10
1
0
203,765
2
W
Anubis
9,881
760
111
9
3
223,375
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role