Player Matchup

Rama
Rama
BbasedMo
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Nemesis
Nemesis
Veeeeeen
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,149 Elo+
Party 1
Atlas
Atlas
Velderon
Atlas
Level 98
God Stats
0W - 4L
1,298 SR
Queue Stats
7W - 15L
1,081 Elo+
Party 1
Shiva
Shiva
mosty295
Shiva
Level 7
God Stats
0W - 2L
1,210 SR
Queue Stats
0W - 3L
1,147 Elo+
Party 1
Poseidon
Poseidon
zareem
Poseidon
Level 5
God Stats
0W - 1L
1,273 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 24
1,356 SR
1,275 Elo+

VS

Team Averages
Level 58
1,540 SR
1,425 Elo+
Cliodhna
Cliodhna
Fleky100
Cliodhna
Level 46
God Stats
2W - 2L
1,688 SR
Queue Stats
39W - 43L
1,364 Elo+
Party 3
Charybdis
Charybdis
LilAlveoli
Charybdis
Level 68
God Stats
1W - 1L
1,229 SR
Queue Stats
106W - 100L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
alexcraft33
Gilgamesh
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 61L
1,316 Elo+
Party 3
Ganesha
Ganesha
benfric
Ganesha
Level 47
God Stats
3W - 3L
1,486 SR
Queue Stats
17W - 18L
1,487 Elo+
Party 2
Baron Samedi
Baron Samedi
swamiii
Baron Samedi
Level 62
God Stats
13W - 3L
1,798 SR
Queue Stats
324W - 342L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
1 / 5 / 0
5,865
451
3,538
8,603
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Veeeeeen
Nemesis
7
0 / 4 / 1
5,015
386
3,172
11,028
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Velderon
Atlas
6
1 / 5 / 1
5,267
405
4,919
12,270
6,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shiva
mosty295
Shiva
10
1 / 4 / 0
6,228
479
7,266
10,734
5,005
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
zareem
Poseidon
10
1 / 11 / 0
6,155
473
5,172
10,583
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Fleky100
Cliodhna
13
8 / 0 / 4
8,165
628
10,453
13,557
5,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
LilAlveoli
Charybdis
13
8 / 1 / 3
8,196
630
8,710
8,638
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
alexcraft33
Gilgamesh
11
1 / 1 / 4
6,715
517
4,946
8,791
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
benfric
Ganesha
11
0 / 2 / 16
6,632
510
5,932
9,680
7,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
swamiii
Baron Samedi
14
12 / 0 / 3
8,650
665
11,535
10,509
5,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
59
4
Kills
29
29
Deaths
4
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Rama
1
5
0
0.2
W
Cliodhna
Fleky100
Cliodhna
8
0
4
10
W
Charybdis
LilAlveoli
Charybdis
8
1
3
9.5
L
Nemesis
Veeeeeen
Nemesis
0
4
1
0.13
L
Atlas
Velderon
Atlas
1
5
1
0.3
W
Gilgamesh
alexcraft33
Gilgamesh
1
1
4
3
W
Ganesha
benfric
Ganesha
0
2
16
4
L
Shiva
mosty295
Shiva
1
4
0
0.25
W
Baron Samedi
swamiii
Baron Samedi
12
0
3
13.5
L
Poseidon
zareem
Poseidon
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,067
Damage
41,576
53,218
Taken
51,175
20,556
Mitigated
25,743
4,031
Healing
18,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
3,538
3,031
0
509
8,603
2,243
0
3,295
5,308
0
16,944
W
Cliodhna
Fleky100
Cliodhna
10,453
2,245
0
3,969
13,557
5,535
728
1,114
12,443
0
62,136
W
Charybdis
LilAlveoli
Charybdis
8,710
5,923
0
4,022
8,638
3,312
2,255
1,722
6,916
0
56,599
L
Nemesis
Veeeeeen
Nemesis
3,172
1,337
0
605
11,028
3,128
0
1,795
9,233
0
23,535
L
Atlas
Velderon
Atlas
4,919
2,002
241
883
12,270
6,699
0
4,258
8,012
12,152
0
W
Gilgamesh
alexcraft33
Gilgamesh
4,946
1,876
0
2,591
8,791
3,664
901
391
8,400
0
29,499
W
Ganesha
benfric
Ganesha
5,932
1,093
0
581
9,680
7,994
0
4,158
5,522
24,755
0
L
Shiva
mosty295
Shiva
7,266
2,476
63
1,670
10,734
5,005
0
1,490
9,244
0
34,986
W
Baron Samedi
swamiii
Baron Samedi
11,535
1,566
1,712
5,286
10,509
5,238
180
2,706
7,803
62,854
0
L
Poseidon
zareem
Poseidon
5,172
1,411
0
60
10,583
3,481
576
6,629
3,954
40,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,530
Gold Earned
38,358
200
Minions Killed
361
0
Camps Cleared
0
1,126,171
Distance Traveled
1,268,557
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,865
451
29
2
0
220,930
1
W
Cliodhna
8,165
628
95
7
0
321,567
0
W
Charybdis
8,196
630
119
9
0
208,508
5
L
Nemesis
5,015
386
35
3
0
232,314
1
L
Atlas
5,267
405
12
1
0
246,892
2
W
Gilgamesh
6,715
517
51
4
0
232,372
0
W
Ganesha
6,632
510
1
0
0
256,395
2
L
Shiva
6,228
479
61
5
0
234,631
2
W
Baron Samedi
8,650
665
95
7
0
249,715
4
L
Poseidon
6,155
473
63
5
0
191,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role