Player Matchup

Tiamat
Tiamat
DaquanOGMixtape
Tiamat
Level 97
God Stats
7W - 8L
1,500 SR
Queue Stats
164W - 187L
1,427 Elo+
Solo
Artemis
Artemis
Miiyage
Artemis
Level 105
God Stats
5W - 6L
1,543 SR
Queue Stats
202W - 198L
1,536 Elo+
Party 1
Sobek
Sobek
yaboi_Raymel
Sobek
Level 99
God Stats
6W - 6L
1,676 SR
Queue Stats
347W - 471L
1,379 Elo+
Party 1
Team Averages
Level 100
1,573 SR
1,447 Elo+

VS

Team Averages
Level 99
1,601 SR
1,350 Elo+
Medusa
Medusa
Above Honored
Medusa
Level 108
God Stats
3W - 2L
1,730 SR
Queue Stats
14W - 18L
1,293 Elo+
Solo
Sol
Sol
BILAL-KHAN-187
Sol
Level 105
God Stats
26W - 46L
1,314 SR
Queue Stats
303W - 410L
1,333 Elo+
Solo
Gilgamesh
Gilgamesh
I23-cry
Gilgamesh
Level 85
God Stats
9W - 7L
1,759 SR
Queue Stats
104W - 132L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
7,855
714
11,708
7,010
5,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Miiyage
Artemis
13
5 / 0 / 3
8,434
767
12,021
7,903
3,442
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 5
7,493
681
5,098
12,851
12,410
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
7,108
646
6,175
9,323
3,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 4 / 1
7,021
638
8,592
11,414
4,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
I23-cry
Gilgamesh
11
0 / 3 / 2
6,791
617
5,772
11,855
7,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
1
4
1
0.38
W
2
1
6
5
L
Gilgamesh
I23-cry
Gilgamesh
0
3
2
0.33
W
Artemis
Miiyage
Artemis
5
0
3
6.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,827
Damage
20,539
27,764
Taken
32,592
21,635
Mitigated
16,005
8,785
Healing
10,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,175
2,020
394
3,131
9,323
3,790
0
5,281
4,042
0
27,622
L
8,592
3,909
321
4,254
11,414
4,238
0
6,300
5,114
29,941
0
W
11,708
546
111
2,497
7,010
5,783
150
2,087
4,923
31,852
0
L
Gilgamesh
I23-cry
Gilgamesh
5,772
896
0
2,550
11,855
7,977
0
5,617
6,238
0
11,120
W
Artemis
Miiyage
Artemis
12,021
5,221
0
2,492
7,903
3,442
200
1,815
6,088
0
29,228
W
5,098
157
447
3,238
12,851
12,410
0
4,969
7,882
13,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,782
Gold Earned
20,920
109
Minions Killed
115
4
Camps Cleared
6
628,540
Distance Traveled
604,879
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,108
646
48
4
2
196,692
1
L
Sol
7,021
638
44
4
3
195,560
1
W
Tiamat
7,855
714
47
4
3
219,732
2
L
Gilgamesh
6,791
617
23
2
1
212,627
4
W
Artemis
8,434
767
48
4
1
196,810
0
W
Sobek
7,493
681
14
1
0
211,998
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role