Player Matchup

Izanami
Izanami
BogdanTerminator
Izanami
Level 122
God Stats
165W - 117L
1,644 SR
Queue Stats
189W - 165L
1,557 Elo+
Solo
Fenrir
Fenrir
CallmeBoki
Fenrir
Level 56
God Stats
2W - 0L
1,230 SR
Queue Stats
244W - 256L
1,519 Elo+
Solo
Sylvanus
Sylvanus
apolo29101999
Sylvanus
Level 103
God Stats
25W - 9L
1,722 SR
Queue Stats
99W - 95L
1,529 Elo+
Party 3
Baron Samedi
Baron Samedi
captainlex13
Baron Samedi
Level 127
God Stats
1W - 1L
1,401 SR
Queue Stats
171W - 157L
1,516 Elo+
Solo
Hachiman
Hachiman
vicman99
Hachiman
Level 146
God Stats
4W - 3L
1,574 SR
Queue Stats
215W - 208L
1,578 Elo+
Party 3
Team Averages
Level 111
1,514 SR
1,540 Elo+

VS

Team Averages
Level 92
1,459 SR
1,516 Elo+
Skadi
Skadi
DoctorCizzle
Skadi
Level 141
God Stats
3W - 5L
1,575 SR
Queue Stats
335W - 300L
1,600 Elo+
Party 2
Amaterasu
Amaterasu
Kuboloss
Amaterasu
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 111L
1,590 Elo+
Party 2
Bastet
Bastet
TeunvG2000
Bastet
Level 63
God Stats
11W - 14L
1,453 SR
Queue Stats
270W - 288L
1,442 Elo+
Party 1
Kukulkan
Kukulkan
knufeljesi
Kukulkan
Level 42
God Stats
5W - 8L
1,465 SR
Queue Stats
11W - 17L
1,461 Elo+
Solo
Ares
Ares
robv1999
Ares
Level 126
God Stats
2W - 4L
1,301 SR
Queue Stats
181W - 190L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 8
11,501
605
25,264
23,188
10,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
CallmeBoki
Fenrir
17
9 / 4 / 9
11,111
585
16,086
21,242
10,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
apolo29101999
Sylvanus
15
4 / 4 / 11
9,165
482
10,265
21,006
22,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
captainlex13
Baron Samedi
17
5 / 0 / 10
10,534
554
14,374
12,514
7,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
vicman99
Hachiman
18
3 / 3 / 4
10,944
576
5,204
15,385
6,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 5
10,705
563
12,358
15,666
6,307
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Kuboloss
Amaterasu
17
3 / 7 / 1
10,271
541
13,674
24,895
16,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
TeunvG2000
Bastet
13
4 / 8 / 2
8,520
448
9,051
20,995
7,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
knufeljesi
Kukulkan
13
1 / 6 / 3
8,203
432
13,212
12,214
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
13
2 / 4 / 6
8,660
456
12,478
20,448
23,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
30
Kills
13
13
Deaths
30
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
W
Fenrir
CallmeBoki
Fenrir
9
4
9
3.38
L
3
5
5
1.1
L
Amaterasu
Kuboloss
Amaterasu
3
7
1
0.5
L
Bastet
TeunvG2000
Bastet
4
8
2
0.63
W
Sylvanus
apolo29101999
Sylvanus
4
4
11
2.38
W
Baron Samedi
captainlex13
Baron Samedi
5
0
10
10
L
Kukulkan
knufeljesi
Kukulkan
1
6
3
0.42
L
Ares
2
4
6
1.25
W
Hachiman
vicman99
Hachiman
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,193
Damage
60,773
93,335
Taken
94,218
58,956
Mitigated
59,293
46,150
Healing
20,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,264
19,248
0
11,273
23,188
10,782
3,297
4,082
19,106
0
104,532
W
Fenrir
CallmeBoki
Fenrir
16,086
3,476
0
8,450
21,242
10,886
0
6,271
14,971
0
81,348
L
12,358
4,869
0
3,631
15,666
6,307
900
2,272
13,394
0
93,293
L
Amaterasu
Kuboloss
Amaterasu
13,674
7,359
0
9,828
24,895
16,589
0
5,595
19,300
0
82,192
L
Bastet
TeunvG2000
Bastet
9,051
2,262
0
5,284
20,995
7,593
0
3,363
17,632
0
44,448
W
Sylvanus
apolo29101999
Sylvanus
10,265
2,671
3,479
5,876
21,006
22,742
200
7,403
13,603
31,011
9,468
W
Baron Samedi
captainlex13
Baron Samedi
14,374
2,071
3,363
6,005
12,514
7,606
1,929
5,318
7,196
78,226
0
L
Kukulkan
knufeljesi
Kukulkan
13,212
806
267
197
12,214
5,326
0
4,401
7,813
65,644
0
L
Ares
12,478
527
0
1,542
20,448
23,478
0
8,109
12,339
32,454
0
W
Hachiman
vicman99
Hachiman
5,204
2,283
0
7,704
15,385
6,940
1,680
3,258
12,127
0
98,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,255
Gold Earned
46,359
617
Minions Killed
496
0
Camps Cleared
0
1,794,748
Distance Traveled
1,814,278
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,501
605
158
8
0
336,863
4
W
Fenrir
11,111
585
107
6
0
401,333
4
L
Skadi
10,705
563
166
9
0
345,274
1
L
Amaterasu
10,271
541
142
7
0
378,399
5
L
Bastet
8,520
448
70
4
0
360,215
0
W
Sylvanus
9,165
482
63
3
0
357,053
4
W
Baron Samedi
10,534
554
126
7
0
349,219
10
L
Kukulkan
8,203
432
91
5
0
349,883
11
L
Ares
8,660
456
27
1
0
380,507
5
W
Hachiman
10,944
576
163
9
0
350,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role