Player Matchup

Cthulhu
Cthulhu
Guirex4
Cthulhu
Level 36
God Stats
2W - 0L
1,691 SR
Queue Stats
11W - 4L
1,676 Elo+
Party 1
Hou Yi
Hou Yi
HKfuoRi
Hou Yi
Level 145
God Stats
6W - 4L
1,670 SR
Queue Stats
208W - 170L
1,586 Elo+
Party 1
Thoth
Thoth
ZeIphuS
Thoth
Level 143
God Stats
4W - 2L
1,670 SR
Queue Stats
100W - 92L
1,579 Elo+
Party 1
Team Averages
Level 108
1,677 SR
1,614 Elo+

VS

Team Averages
Level 72
1,600 SR
1,484 Elo+
Hercules
Hercules
Adriáu
Hercules
Level 91
God Stats
4W - 6L
1,801 SR
Queue Stats
210W - 236L
1,516 Elo+
Solo
Discordia
Discordia
Rakomet
Discordia
Level 65
God Stats
15W - 12L
1,499 SR
Queue Stats
73W - 84L
1,488 Elo+
Solo
Charybdis
Charybdis
alex12lapalma
Charybdis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Guirex4
Cthulhu
13
4 / 0 / 9
7,944
794
9,296
10,588
10,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
HKfuoRi
Hou Yi
12
3 / 1 / 4
7,334
733
6,657
6,261
2,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
ZeIphuS
Thoth
13
6 / 1 / 4
8,265
827
7,176
5,360
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Adriáu
Hercules
10
0 / 5 / 2
6,417
642
4,336
12,073
7,883
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
Rakomet
Discordia
10
0 / 2 / 1
6,309
631
5,669
4,466
1,643
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
alex12lapalma
Charybdis
10
2 / 6 / 0
7,108
711
5,151
10,987
4,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
13
Kills
2
2
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
Adriáu
Hercules
0
5
2
0.2
W
Cthulhu
Guirex4
Cthulhu
4
0
9
8.5
W
Hou Yi
HKfuoRi
Hou Yi
3
1
4
5
L
Discordia
Rakomet
Discordia
0
2
1
0.25
W
Thoth
ZeIphuS
Thoth
6
1
4
8
L
Charybdis
alex12lapalma
Charybdis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,129
Damage
15,156
22,209
Taken
27,526
15,526
Mitigated
13,627
2,599
Healing
1,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Adriáu
Hercules
4,336
1,316
0
1,066
12,073
7,883
0
5,686
5,751
0
11,743
W
Cthulhu
Guirex4
Cthulhu
9,296
1,705
131
1,257
10,588
10,874
0
2,932
7,656
16,183
0
W
Hou Yi
HKfuoRi
Hou Yi
6,657
3,547
0
744
6,261
2,541
919
1,844
4,417
0
24,902
L
Discordia
Rakomet
Discordia
5,669
298
0
0
4,466
1,643
0
2,759
1,423
24,377
0
W
Thoth
ZeIphuS
Thoth
7,176
282
0
467
5,360
2,111
92
1,762
3,598
28,773
0
L
Charybdis
alex12lapalma
Charybdis
5,151
3,300
0
510
10,987
4,101
0
6,640
3,715
0
10,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,543
Gold Earned
19,834
114
Minions Killed
72
7
Camps Cleared
3
598,682
Distance Traveled
507,920
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,417
642
14
1
1
176,181
5
W
Cthulhu
7,944
794
10
1
1
214,626
2
W
Hou Yi
7,334
733
41
4
4
190,707
3
L
Discordia
6,309
631
46
5
2
173,578
5
W
Thoth
8,265
827
63
6
2
193,349
3
L
Charybdis
7,108
711
12
1
0
158,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role