Player Matchup

Awilix
Awilix
Masters
 
Awilix
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Platinum II
Black_IsBeauty
Olorun
Platinum II
Level 160
God Stats
3W - 6L
1,567 SR
Queue Stats
118W - 124L
1,913 MMR
Solo
Poseidon
Poseidon
Masters
PHANTASlA
Poseidon
Masters
Level 126
God Stats
9W - 2L
2,022 SR
Queue Stats
74W - 25L
2,845 MMR
Solo
Sobek
Sobek
Diamond II
VladdyD
Sobek
Diamond II
Level 160
God Stats
9W - 10L
1,679 SR
Queue Stats
433W - 431L
2,293 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond III
rustyshckl3ford
Ah Muzen Cab
Diamond III
Level 159
God Stats
7W - 3L
1,717 SR
Queue Stats
232W - 217L
2,111 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,697 SR
2,132 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,675 SR
2,244 MMR
Thanatos
Thanatos
Platinum II
 
Thanatos
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Masters
FreddyG JR3
Baba Yaga
Masters
Level 157
God Stats
3W - 2L
1,677 SR
Queue Stats
423W - 365L
2,547 MMR
Solo
Khepri
Khepri
Platinum IV
NoobyQuark
Khepri
Platinum IV
Level 153
God Stats
5W - 3L
1,798 SR
Queue Stats
161W - 155L
1,819 MMR
Solo
Aphrodite
Aphrodite
Masters
Paralyszd
Aphrodite
Masters
Level 160
God Stats
2W - 2L
1,790 SR
Queue Stats
335W - 326L
2,516 MMR
Solo
Apollo
Apollo
Masters
drew hvcks
Apollo
Masters
Level 160
God Stats
6W - 16L
1,611 SR
Queue Stats
332W - 288L
2,841 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
16 / 3 / 6
14,181
617
26,345
19,823
10,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

19
2 / 2 / 7
12,849
559
11,290
24,494
14,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Poseidon
PHANTASlA
Poseidon
20
11 / 1 / 5
14,985
652
25,139
18,916
8,870
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
VladdyD
Sobek
16
1 / 2 / 16
11,622
505
8,473
27,766
30,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
rustyshckl3ford
Ah Muzen Cab
18
0 / 1 / 10
12,065
525
9,009
18,407
9,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Bans
MercuryShivaLoki

VS

Bans
GebBakasuraCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 9 / 3
9,629
419
5,679
17,517
9,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
FreddyG JR3
Baba Yaga
17
2 / 4 / 3
11,326
492
22,170
20,375
16,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Khepri
NoobyQuark
Khepri
14
0 / 8 / 2
9,507
413
3,798
25,155
22,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Aphrodite
Paralyszd
Aphrodite
15
2 / 5 / 1
9,976
434
14,364
18,373
9,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
drew hvcks
Apollo
19
1 / 4 / 1
11,532
501
12,726
18,149
8,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
30
Kills
9
9
Deaths
30
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
16
3
6
6.33
L
Thanatos
 
Thanatos
4
9
3
0.61
W
2
2
7
2.75
L
Baba Yaga
FreddyG JR3
Baba Yaga
2
4
3
0.88
L
Khepri
NoobyQuark
Khepri
0
8
2
0.13
W
Poseidon
PHANTASlA
Poseidon
11
1
5
13.5
L
Aphrodite
Paralyszd
Aphrodite
2
5
1
0.5
W
Sobek
VladdyD
Sobek
1
2
16
4.5
L
Apollo
drew hvcks
Apollo
1
4
1
0.38
W
Ah Muzen Cab
rustyshckl3ford
Ah Muzen Cab
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,256
Damage
58,737
109,406
Taken
99,569
73,360
Mitigated
66,836
49,975
Healing
27,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
26,345
13,604
0
3,079
19,823
10,249
3,605
7,891
11,932
0
115,480
L
Thanatos
 
Thanatos
5,679
1,163
0
7,001
17,517
9,289
0
5,103
12,414
0
31,562
W
11,290
5,063
1,971
15,240
24,494
14,058
5,907
12,376
12,118
103,621
11,625
L
Baba Yaga
FreddyG JR3
Baba Yaga
22,170
779
0
4,522
20,375
16,541
0
10,520
9,757
103,638
0
L
Khepri
NoobyQuark
Khepri
3,798
112
0
2,348
25,155
22,735
94
10,259
14,896
42,596
0
W
Poseidon
PHANTASlA
Poseidon
25,139
4,705
117
14,273
18,916
8,870
783
5,248
13,668
166,262
0
L
Aphrodite
Paralyszd
Aphrodite
14,364
653
4,425
7,942
18,373
9,593
318
7,646
10,647
78,898
0
W
Sobek
VladdyD
Sobek
8,473
457
0
8,926
27,766
30,802
631
10,072
17,694
25,085
0
L
Apollo
drew hvcks
Apollo
12,726
7,480
0
1,463
18,149
8,678
7,245
9,514
8,395
0
121,926
W
Ah Muzen Cab
rustyshckl3ford
Ah Muzen Cab
9,009
4,017
0
6,369
18,407
9,381
3,945
8,658
9,749
0
138,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,702
Gold Earned
51,970
745
Minions Killed
620
0
Camps Cleared
0
2,427,446
Distance Traveled
2,123,207
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,181
617
126
5
0
533,098
2
L
Thanatos
9,629
419
52
2
0
425,839
2
W
Olorun
12,849
559
166
7
0
413,633
2
L
Baba Yaga
11,326
492
168
7
0
446,764
5
L
Khepri
9,507
413
60
3
0
386,674
6
W
Poseidon
14,985
652
251
11
0
529,822
6
L
Aphrodite
9,976
434
141
6
0
405,800
2
W
Sobek
11,622
505
28
1
0
494,773
8
L
Apollo
11,532
501
199
9
0
458,130
6
W
Ah Muzen Cab
12,065
525
174
8
0
456,120
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role