Player Matchup

Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Kabuto7w7
Charybdis
Level 98
God Stats
4W - 0L
1,488 SR
Queue Stats
44W - 61L
1,424 Elo+
Solo
Ymir
Ymir
Mr_Oglesby84
Ymir
Level 105
God Stats
15W - 13L
1,545 SR
Queue Stats
502W - 587L
1,421 Elo+
Solo
Sylvanus
Sylvanus
OsamasPornStache
Sylvanus
Level 124
God Stats
2W - 8L
1,458 SR
Queue Stats
124W - 112L
1,443 Elo+
Solo
Geb
Geb
odelyx
Geb
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,510 Elo+
Solo
Team Averages
Level 122
1,498 SR
1,460 Elo+

VS

Team Averages
Level 114
1,622 SR
1,506 Elo+
Vulcan
Vulcan
 
Vulcan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Beefsquatch22
Bastet
Level 147
God Stats
75W - 67L
1,625 SR
Queue Stats
486W - 509L
1,570 Elo+
Party 1
Chiron
Chiron
NAEBART09
Chiron
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 207L
1,469 Elo+
Solo
Chang'e
Chang'e
Sochiix
Chang'e
Level 60
God Stats
88W - 76L
1,569 SR
Queue Stats
400W - 416L
1,439 Elo+
Solo
Bacchus
Bacchus
cptnbojang
Bacchus
Level 146
God Stats
2W - 1L
1,915 SR
Queue Stats
326W - 333L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
10 / 1 / 7
12,985
812
22,917
22,117
12,434
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Kabuto7w7
Charybdis
20
1 / 0 / 8
12,452
778
15,462
14,435
7,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 3 / 11
11,954
747
14,226
17,106
12,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
1 / 3 / 4
11,707
732
9,159
18,403
14,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
odelyx
Geb
19
4 / 2 / 11
11,800
738
8,405
15,233
19,485
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
2 / 7 / 3
10,924
683
15,611
14,857
6,004
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 2 / 3
11,054
691
12,681
14,444
6,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Chiron
NAEBART09
Chiron
18
1 / 4 / 4
11,167
698
10,297
20,810
9,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
Sochiix
Chang'e
16
0 / 6 / 1
9,760
610
7,750
19,070
12,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
cptnbojang
Bacchus
18
2 / 2 / 5
11,353
710
8,642
13,134
16,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
21
Kills
9
9
Deaths
21
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
10
1
7
13.5
L
Vulcan
 
Vulcan
2
7
3
0.5
L
4
2
3
2.75
W
Charybdis
Kabuto7w7
Charybdis
1
0
8
5
W
5
3
11
3.5
L
Chiron
NAEBART09
Chiron
1
4
4
0.75
W
1
3
4
1
L
Chang'e
Sochiix
Chang'e
0
6
1
0.08
L
Bacchus
cptnbojang
Bacchus
2
2
5
2.25
W
Geb
odelyx
Geb
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,169
Damage
54,981
87,294
Taken
82,315
66,630
Mitigated
51,028
29,609
Healing
21,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
22,917
4,010
414
6,980
22,117
12,434
2,817
6,075
16,042
0
65,922
L
Vulcan
 
Vulcan
15,611
4,132
193
1,285
14,857
6,004
172
7,394
6,406
43,107
0
L
12,681
3,414
0
1,637
14,444
6,966
436
4,777
9,603
0
35,174
W
Charybdis
Kabuto7w7
Charybdis
15,462
7,762
0
6,838
14,435
7,072
5,681
8,066
6,369
0
69,849
W
14,226
568
290
766
17,106
12,683
0
4,488
12,618
28,865
0
L
Chiron
NAEBART09
Chiron
10,297
4,832
1,232
6,085
20,810
9,716
2,036
6,629
14,031
0
56,245
W
9,159
2,103
4,245
9,846
18,403
14,956
396
9,731
8,672
38,045
6,323
L
Chang'e
Sochiix
Chang'e
7,750
1,195
1,917
4,799
19,070
12,317
141
5,954
12,962
22,791
0
L
Bacchus
cptnbojang
Bacchus
8,642
618
617
3,786
13,134
16,025
0
5,542
7,266
17,947
0
W
Geb
odelyx
Geb
8,405
200
0
230
15,233
19,485
1,435
3,643
11,590
22,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,898
Gold Earned
54,258
363
Minions Killed
274
0
Camps Cleared
0
1,529,992
Distance Traveled
1,427,771
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,985
812
95
6
0
363,851
3
L
Vulcan
10,924
683
56
4
0
279,808
5
L
Bastet
11,054
691
44
3
0
328,356
2
W
Charybdis
12,452
778
124
8
0
280,616
0
W
Ymir
11,954
747
43
3
0
282,781
0
L
Chiron
11,167
698
116
7
0
278,274
1
W
Sylvanus
11,707
732
79
5
0
291,068
0
L
Chang'e
9,760
610
38
2
0
289,681
1
L
Bacchus
11,353
710
20
1
0
251,652
2
W
Geb
11,800
738
22
1
0
311,676
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role