Player Matchup

Rama
Rama
Gold V
 
Rama
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
Fenderal
Bacchus
Silver II
Level 59
God Stats
3W - 0L
1,724 SR
Queue Stats
36W - 33L
1,546 MMR
Solo
Hercules
Hercules
Gold IV
HermitXIII
Hercules
Gold IV
Level 47
God Stats
9W - 5L
1,722 SR
Queue Stats
98W - 88L
1,558 MMR
Solo
Aphrodite
Aphrodite
Gold I
drichman111
Aphrodite
Gold I
Level 108
God Stats
8W - 1L
1,885 SR
Queue Stats
146W - 138L
1,575 MMR
Solo
Mercury
Mercury
Gold III
kaky7
Mercury
Gold III
Level 151
God Stats
8W - 5L
1,559 SR
Queue Stats
175W - 164L
1,548 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,678 SR
1,545 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,557 SR
1,552 MMR
Fafnir
Fafnir
Bronze V
 
Fafnir
Bronze V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold I
NoFear94
Medusa
Gold I
Level 129
God Stats
142W - 131L
1,566 SR
Queue Stats
673W - 672L
1,570 MMR
Solo
Ah Puch
Ah Puch
Gold I
NorfDakoda
Ah Puch
Gold I
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 162L
1,588 MMR
Solo
Susano
Susano
Gold II
TopTox
Susano
Gold II
Level 103
God Stats
13W - 11L
1,472 SR
Queue Stats
219W - 226L
1,569 MMR
Solo
Neith
Neith
Gold V
jakeypipez
Neith
Gold V
Level 123
God Stats
1W - 1L
1,749 SR
Queue Stats
20W - 20L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
5 / 0 / 1
10,885
640
6,465
9,282
3,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Fenderal
Bacchus
12
2 / 0 / 8
8,391
494
6,526
14,765
15,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
HermitXIII
Hercules
15
7 / 3 / 2
10,020
589
8,776
15,590
14,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Aphrodite
drichman111
Aphrodite
15
0 / 1 / 5
9,024
531
7,888
11,337
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
kaky7
Mercury
15
4 / 2 / 4
9,032
531
11,237
14,782
5,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ThothAtlasKaliJing Wei

VS

Bans
CliodhnaHou YiBaron SamediAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 1 / 1
6,997
412
4,176
11,202
11,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
NoFear94
Medusa
14
1 / 3 / 0
8,572
504
2,521
10,721
3,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
NorfDakoda
Ah Puch
14
0 / 6 / 3
8,680
511
12,360
15,608
7,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
TopTox
Susano
14
4 / 5 / 1
8,741
514
9,114
15,229
6,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
13
1 / 3 / 3
7,908
465
9,180
10,926
5,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
18
Kills
6
6
Deaths
18
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
0
1
5.5
L
Fafnir
 
Fafnir
0
1
1
0.5
W
Bacchus
Fenderal
Bacchus
2
0
8
6
W
Hercules
HermitXIII
Hercules
7
3
2
2.67
L
Medusa
NoFear94
Medusa
1
3
0
0.33
L
Ah Puch
NorfDakoda
Ah Puch
0
6
3
0.25
L
Susano
TopTox
Susano
4
5
1
0.9
W
Aphrodite
drichman111
Aphrodite
0
1
5
2.5
L
Neith
1
3
3
0.83
W
Mercury
kaky7
Mercury
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,892
Damage
37,351
65,756
Taken
63,686
44,725
Mitigated
34,607
24,505
Healing
18,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,465
5,338
0
5,943
9,282
3,679
3,161
1,365
7,917
0
99,616
L
Fafnir
 
Fafnir
4,176
2,147
0
3,397
11,202
11,444
0
3,898
7,304
18,203
0
W
Bacchus
Fenderal
Bacchus
6,526
1,171
0
1,658
14,765
15,487
244
3,533
11,232
24,989
0
W
Hercules
HermitXIII
Hercules
8,776
3,842
0
2,360
15,590
14,598
384
7,201
8,389
0
43,741
L
Medusa
NoFear94
Medusa
2,521
1,474
0
4,831
10,721
3,850
1,542
1,697
9,024
0
66,639
L
Ah Puch
NorfDakoda
Ah Puch
12,360
716
0
4,753
15,608
7,006
0
1,303
14,305
71,077
0
L
Susano
TopTox
Susano
9,114
2,380
0
3,832
15,229
6,664
160
2,255
12,974
0
62,021
W
Aphrodite
drichman111
Aphrodite
7,888
1,576
3,787
8,727
11,337
4,975
206
2,181
9,156
92,606
0
L
Neith
9,180
3,630
0
2,020
10,926
5,643
0
5,261
5,665
0
63,795
W
Mercury
kaky7
Mercury
11,237
6,522
0
2,030
14,782
5,986
0
3,328
11,454
0
75,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,352
Gold Earned
40,898
548
Minions Killed
452
0
Camps Cleared
0
1,679,036
Distance Traveled
1,500,973
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,885
640
175
10
0
296,433
3
L
Fafnir
6,997
412
24
1
0
316,894
10
W
Bacchus
8,391
494
19
1
0
346,866
10
W
Hercules
10,020
589
94
6
0
337,133
2
L
Medusa
8,572
504
109
6
0
297,624
4
L
Ah Puch
8,680
511
112
7
0
257,689
2
L
Susano
8,741
514
95
6
0
344,586
3
W
Aphrodite
9,024
531
151
9
0
313,915
7
L
Neith
7,908
465
112
7
0
284,180
4
W
Mercury
9,032
531
109
6
0
384,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role