Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
FalseWing
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 146L
1,490 Elo+
Party 1
Hel
Hel
Ga8a3
Hel
Level 132
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 116L
1,370 Elo+
Solo
Mercury
Mercury
Je55ter
Mercury
Level 146
God Stats
2W - 4L
1,216 SR
Queue Stats
255W - 244L
1,499 Elo+
Party 1
Ares
Ares
king-kaor
Ares
Level 121
God Stats
2W - 3L
1,506 SR
Queue Stats
98W - 94L
1,491 Elo+
Solo
Team Averages
Level 129
1,445 SR
1,470 Elo+

VS

Team Averages
Level 130
1,476 SR
1,459 Elo+
Merlin
Merlin
CHEWYCATFISH99
Merlin
Level 127
God Stats
4W - 5L
1,382 SR
Queue Stats
759W - 794L
1,425 Elo+
Solo
Aphrodite
Aphrodite
RonBurrgunddyyy
Aphrodite
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
463W - 494L
1,465 Elo+
Solo
Xbalanque
Xbalanque
RumpledMunky
Xbalanque
Level 98
God Stats
8W - 13L
1,683 SR
Queue Stats
427W - 436L
1,540 Elo+
Solo
Cthulhu
Cthulhu
mne13let
Cthulhu
Level 159
God Stats
4W - 1L
1,314 SR
Queue Stats
208W - 230L
1,468 Elo+
Solo
Jormungandr
Jormungandr
thinktwicz
Jormungandr
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 263L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
3 / 4 / 9
10,546
703
18,884
19,736
12,473
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
FalseWing
Jing Wei
16
2 / 7 / 4
9,698
647
14,337
18,544
9,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
Ga8a3
Hel
16
1 / 4 / 10
9,440
629
11,366
21,454
13,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Je55ter
Mercury
19
9 / 5 / 6
11,804
787
14,943
21,777
15,642
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
18
3 / 2 / 10
11,051
737
17,464
24,972
35,101
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 14
10,826
722
19,443
14,670
8,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
RonBurrgunddyyy
Aphrodite
17
0 / 3 / 19
10,438
696
11,083
23,651
15,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
RumpledMunky
Xbalanque
19
8 / 4 / 11
11,883
792
26,483
17,999
9,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
mne13let
Cthulhu
19
5 / 3 / 16
11,199
747
18,919
22,120
31,340
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
thinktwicz
Jormungandr
19
6 / 4 / 13
11,505
767
18,493
21,747
24,708
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
95
18
Kills
22
22
Deaths
18
39
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
4
9
1.88
W
3
4
14
2.5
L
Jing Wei
FalseWing
Jing Wei
2
7
4
0.57
L
Hel
Ga8a3
Hel
1
4
10
1.5
L
Mercury
Je55ter
Mercury
9
5
6
2.4
W
Aphrodite
RonBurrgunddyyy
Aphrodite
0
3
19
3.17
W
Xbalanque
RumpledMunky
Xbalanque
8
4
11
3.38
L
Ares
3
2
10
4
W
Cthulhu
mne13let
Cthulhu
5
3
16
4.33
W
Jormungandr
thinktwicz
Jormungandr
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,994
Damage
94,421
106,483
Taken
100,187
86,830
Mitigated
90,091
52,678
Healing
44,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
18,884
7,061
769
2,360
19,736
12,473
1,432
14,213
5,523
0
44,161
W
19,443
392
849
1,953
14,670
8,230
1,327
3,528
11,142
34,518
0
L
Jing Wei
FalseWing
Jing Wei
14,337
8,695
1,984
1,802
18,544
9,799
1,911
11,547
6,997
0
25,354
L
Hel
Ga8a3
Hel
11,366
617
19,925
11,593
21,454
13,815
0
15,735
5,719
18,149
0
L
Mercury
Je55ter
Mercury
14,943
4,810
2,778
5,091
21,777
15,642
1,005
11,687
10,090
0
27,253
W
Aphrodite
RonBurrgunddyyy
Aphrodite
11,083
983
15,964
13,688
23,651
15,991
927
6,155
17,496
27,354
0
W
Xbalanque
RumpledMunky
Xbalanque
26,483
10,679
1,257
3,782
17,999
9,822
4,348
6,585
11,414
0
43,765
L
Ares
17,464
342
1,351
5,025
24,972
35,101
136
14,756
10,216
23,929
0
W
Cthulhu
mne13let
Cthulhu
18,919
749
1,770
1,535
22,120
31,340
374
6,032
16,088
32,959
0
W
Jormungandr
thinktwicz
Jormungandr
18,493
5,504
2,041
1,434
21,747
24,708
806
6,530
15,217
40,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,539
Gold Earned
55,851
131
Minions Killed
160
0
Camps Cleared
0
1,353,670
Distance Traveled
1,389,293
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,546
703
49
3
0
240,232
0
W
Merlin
10,826
722
31
2
0
277,979
0
L
Jing Wei
9,698
647
33
2
0
255,334
0
L
Hel
9,440
629
16
1
0
262,791
3
L
Mercury
11,804
787
25
2
0
297,603
0
W
Aphrodite
10,438
696
44
3
0
302,468
0
W
Xbalanque
11,883
792
30
2
0
275,277
0
L
Ares
11,051
737
8
1
0
297,710
0
W
Cthulhu
11,199
747
26
2
0
283,004
0
W
Jormungandr
11,505
767
29
2
0
250,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role