Player Matchup

Bellona
Bellona
 
Bellona
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Aetharee
Zeus
Level 71
God Stats
3W - 2L
1,304 SR
Queue Stats
133W - 129L
1,428 Elo+
Party 1
Hades
Hades
OtecOtcov
Hades
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 119L
1,405 Elo+
Party 1
Ares
Ares
arandio
Ares
Level 127
God Stats
1W - 0L
1,830 SR
Queue Stats
41W - 21L
1,621 Elo+
Solo
Artemis
Artemis
sukimas
Artemis
Level 26
God Stats
3W - 1L
1,475 SR
Queue Stats
22W - 25L
1,380 Elo+
Party 1
Team Averages
Level 85
1,522 SR
1,467 Elo+

VS

Team Averages
Level 67
1,457 SR
1,459 Elo+
Sylvanus
Sylvanus
FennRyrr
Sylvanus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Arachne
Arachne
Gory-gory93
Arachne
Level 60
God Stats
2W - 7L
1,122 SR
Queue Stats
161W - 176L
1,466 Elo+
Party 2
Medusa
Medusa
VelociraptorFr
Medusa
Level 95
God Stats
126W - 129L
1,495 SR
Queue Stats
467W - 568L
1,427 Elo+
Party 3
Osiris
Osiris
etisatis
Osiris
Level 123
God Stats
13W - 7L
1,634 SR
Queue Stats
635W - 740L
1,452 Elo+
Solo
Merlin
Merlin
kidgonemad
Merlin
Level 44
God Stats
1W - 2L
1,534 SR
Queue Stats
171W - 180L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
6 / 1 / 5
9,881
618
6,579
13,857
9,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
14
6 / 2 / 5
8,960
560
12,951
11,444
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
OtecOtcov
Hades
15
6 / 2 / 5
9,346
584
13,223
15,672
12,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
arandio
Ares
14
6 / 0 / 9
9,064
567
12,897
11,446
14,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
sukimas
Artemis
14
5 / 1 / 13
8,827
552
13,201
9,985
4,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FennRyrr
Sylvanus
11
1 / 4 / 0
7,174
448
2,355
12,910
9,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
Gory-gory93
Arachne
14
5 / 7 / 0
8,735
546
10,386
18,924
8,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 8 / 1
6,271
392
7,576
15,859
6,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
etisatis
Osiris
12
0 / 4 / 3
6,999
437
8,780
19,784
14,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
kidgonemad
Merlin
13
0 / 6 / 3
7,844
490
10,988
12,015
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
13
29
Kills
6
6
Deaths
29
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
1
5
8.5
W
Zeus
6
2
5
4.25
L
Sylvanus
FennRyrr
Sylvanus
1
4
0
0.25
L
Arachne
Gory-gory93
Arachne
5
7
0
0.71
W
Hades
OtecOtcov
Hades
6
2
5
4.25
L
0
8
1
0.06
W
Ares
arandio
Ares
6
0
9
10.5
L
Osiris
etisatis
Osiris
0
4
3
0.38
L
Merlin
kidgonemad
Merlin
0
6
3
0.25
W
Artemis
sukimas
Artemis
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,851
Damage
40,085
62,404
Taken
79,492
44,865
Mitigated
44,990
19,275
Healing
17,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,579
2,776
0
2,336
13,857
9,758
56
1,618
12,239
0
91,181
W
Zeus
12,951
1,714
0
3,769
11,444
4,378
230
5,491
5,953
61,518
0
L
Sylvanus
FennRyrr
Sylvanus
2,355
916
1,129
2,370
12,910
9,863
315
5,577
7,333
15,241
0
L
Arachne
Gory-gory93
Arachne
10,386
7,084
0
3,194
18,924
8,105
0
6,810
12,114
0
56,249
W
Hades
OtecOtcov
Hades
13,223
1,830
68
6,497
15,672
12,415
988
2,020
13,652
58,518
0
L
7,576
3,080
0
3,264
15,859
6,747
1,299
8,617
7,242
0
49,803
W
Ares
arandio
Ares
12,897
1,378
248
2,469
11,446
14,128
0
2,224
9,222
28,035
0
L
Osiris
etisatis
Osiris
8,780
3,567
0
6,039
19,784
14,668
135
9,543
10,241
0
45,572
L
Merlin
kidgonemad
Merlin
10,988
1,222
159
1,457
12,015
5,607
0
8,524
3,491
61,505
0
W
Artemis
sukimas
Artemis
13,201
6,103
0
3,888
9,985
4,186
1,375
1,990
7,995
0
55,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,078
Gold Earned
37,023
475
Minions Killed
351
0
Camps Cleared
0
1,439,970
Distance Traveled
1,394,853
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,881
618
145
9
0
328,916
0
W
Zeus
8,960
560
102
6
0
274,178
1
L
Sylvanus
7,174
448
20
1
0
268,885
4
L
Arachne
8,735
546
86
5
0
302,874
5
W
Hades
9,346
584
109
7
0
257,170
3
L
Medusa
6,271
392
83
5
0
238,005
4
W
Ares
9,064
567
36
2
0
305,075
3
L
Osiris
6,999
437
59
4
0
307,318
1
L
Merlin
7,844
490
103
6
0
277,771
2
W
Artemis
8,827
552
83
5
0
274,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role