Player Matchup

Bellona
Bellona
ITS N0T ANTHONY
Bellona
Level 103
God Stats
8W - 0L
1,766 SR
Queue Stats
28W - 15L
1,530 Elo+
Solo
Kuzenbo
Kuzenbo
Kirosaana
Kuzenbo
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Thrwbck_1k
Nu Wa
Level 51
God Stats
8W - 11L
1,500 SR
Queue Stats
34W - 37L
1,671 Elo+
Solo
Jing Wei
Jing Wei
Veklo
Jing Wei
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 25L
1,242 Elo+
Party 1
Arachne
Arachne
xXReaperOfDeathx
Arachne
Level 86
God Stats
75W - 39L
1,612 SR
Queue Stats
329W - 319L
1,509 Elo+
Solo
Team Averages
Level 111
1,576 SR
1,490 Elo+

VS

Team Averages
Level 123
1,383 SR
1,470 Elo+
Bellona
Bellona
 
Bellona
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BolivianDevil
Ymir
Level 123
God Stats
25W - 38L
1,412 SR
Queue Stats
696W - 685L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
G-StringKiller69
Baron Samedi
Level 145
God Stats
4W - 6L
1,040 SR
Queue Stats
140W - 146L
1,460 Elo+
Solo
Medusa
Medusa
Raing_Demon
Medusa
Level 122
God Stats
5W - 8L
1,461 SR
Queue Stats
413W - 431L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
7,092
645
7,092
11,255
10,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
Kirosaana
Kuzenbo
8
2 / 1 / 3
5,669
515
2,327
6,208
5,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
9
1 / 0 / 5
6,114
556
2,601
4,511
1,354
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Veklo
Jing Wei
10
2 / 1 / 2
5,977
543
5,720
6,169
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 1 / 2
6,778
616
2,183
8,603
3,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 3 / 0
5,870
534
8,213
11,732
12,068
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
 
Bastet
5
0 / 2 / 0
4,102
373
1,782
3,713
1,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 2
5,232
476
4,008
9,408
5,817
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
G-StringKiller69
Baron Samedi
1
0 / 1 / 0
3,574
325
241
1,106
326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
9
2 / 2 / 0
5,526
502
2,595
6,844
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
4
4
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
0
0.67
L
Bastet
 
Bastet
0
2
0
0
L
0
3
2
0.33
L
Baron Samedi
G-StringKiller69
Baron Samedi
0
1
0
0
W
3
1
0
3
W
Kuzenbo
Kirosaana
Kuzenbo
2
1
3
3.5
L
Medusa
2
2
0
1
W
Nu Wa
1
0
5
3.5
W
Jing Wei
Veklo
Jing Wei
2
1
2
3
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,923
Damage
16,839
36,746
Taken
32,803
22,662
Mitigated
21,567
14,932
Healing
8,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,213
3,070
0
2,863
11,732
12,068
0
308
11,424
0
43,125
L
Bastet
 
Bastet
1,782
569
0
1,239
3,713
1,078
0
1,054
2,659
0
10,677
L
4,008
1,586
772
2,279
9,408
5,817
0
1,185
8,223
23,091
0
L
Baron Samedi
G-StringKiller69
Baron Samedi
241
37
0
49
1,106
326
0
430
676
2,067
0
W
7,092
3,457
0
6,908
11,255
10,853
0
0
11,255
0
52,199
W
Kuzenbo
Kirosaana
Kuzenbo
2,327
802
0
1,360
6,208
5,092
0
1,284
4,924
8,934
0
L
Medusa
2,595
1,208
0
1,795
6,844
2,278
112
1,951
4,893
0
35,601
W
Nu Wa
2,601
348
0
1,408
4,511
1,354
3,044
352
4,159
39,129
0
W
Jing Wei
Veklo
Jing Wei
5,720
4,478
0
2,241
6,169
2,200
213
2,481
3,688
0
34,931
W
2,183
1,806
0
3,015
8,603
3,163
18
132
8,471
0
49,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,630
Gold Earned
24,304
309
Minions Killed
199
0
Camps Cleared
0
1,036,450
Distance Traveled
787,977
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,870
534
70
6
0
206,483
2
L
Bastet
4,102
373
25
2
0
174,185
0
L
Ymir
5,232
476
34
3
0
205,934
3
L
Baron Samedi
3,574
325
2
0
0
26,558
0
W
Bellona
7,092
645
94
9
0
198,673
0
W
Kuzenbo
5,669
515
13
1
0
203,232
1
L
Medusa
5,526
502
68
6
0
174,817
0
W
Nu Wa
6,114
556
57
5
0
206,245
0
W
Jing Wei
5,977
543
50
5
0
186,405
1
W
Arachne
6,778
616
95
9
0
241,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role