Player Matchup

Chang'e
Chang'e
B1bek
Chang'e
Level 127
God Stats
3W - 2L
1,753 SR
Queue Stats
255W - 267L
1,528 Elo+
Solo
Hun Batz
Hun Batz
Chapuxero
Hun Batz
Level 148
God Stats
2W - 1L
1,530 SR
Queue Stats
63W - 78L
1,476 Elo+
Solo
Baba Yaga
Baba Yaga
Master B781
Baba Yaga
Level 116
God Stats
37W - 34L
1,535 SR
Queue Stats
348W - 402L
1,522 Elo+
Solo
Bacchus
Bacchus
WooBackB4by
Bacchus
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
627W - 697L
1,511 Elo+
Solo
Rama
Rama
apostolos1
Rama
Level 27
God Stats
6W - 5L
1,559 SR
Queue Stats
6W - 5L
1,488 Elo+
Solo
Team Averages
Level 109
1,575 SR
1,505 Elo+

VS

Team Averages
Level 85
1,525 SR
1,459 Elo+
Agni
Agni
GuiruGuiru
Agni
Level 128
God Stats
31W - 29L
1,516 SR
Queue Stats
115W - 120L
1,477 Elo+
Solo
Fenrir
Fenrir
Hellmoonek
Fenrir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 216L
1,558 Elo+
Solo
Shiva
Shiva
SarosAO
Shiva
Level 47
God Stats
5W - 2L
1,500 SR
Queue Stats
52W - 91L
1,316 Elo+
Solo
Anhur
Anhur
TheOnlyNomad
Anhur
Level 146
God Stats
1W - 0L
1,703 SR
Queue Stats
29W - 41L
1,484 Elo+
Solo
Hel
Hel
kaimju
Hel
Level 41
God Stats
8W - 15L
1,405 SR
Queue Stats
75W - 101L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
B1bek
Chang'e
19
2 / 2 / 6
11,575
723
11,309
16,502
6,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
Chapuxero
Hun Batz
19
4 / 4 / 7
11,489
718
20,889
21,093
9,631
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
Master B781
Baba Yaga
18
0 / 3 / 4
10,641
665
9,204
13,894
5,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
WooBackB4by
Bacchus
15
2 / 3 / 1
9,884
618
3,161
10,728
11,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
3 / 3 / 2
10,901
681
10,682
13,326
4,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 9
12,174
761
25,052
14,513
6,332
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Hellmoonek
Fenrir
18
1 / 5 / 8
10,896
681
10,323
19,305
16,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shiva
SarosAO
Shiva
18
2 / 3 / 8
10,950
684
5,958
21,130
17,911
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
6 / 1 / 5
13,377
836
17,140
16,458
7,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
kaimju
Hel
18
2 / 0 / 7
10,884
680
5,469
10,374
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
11
Kills
15
15
Deaths
11
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chang'e
B1bek
Chang'e
2
2
6
2.5
L
Hun Batz
Chapuxero
Hun Batz
4
4
7
1.88
W
4
2
9
4.25
W
Fenrir
Hellmoonek
Fenrir
1
5
8
1
L
Baba Yaga
Master B781
Baba Yaga
0
3
4
0.67
W
Shiva
SarosAO
Shiva
2
3
8
2
W
6
1
5
8.5
L
Bacchus
WooBackB4by
Bacchus
2
3
1
0.83
L
3
3
2
1.33
W
Hel
kaimju
Hel
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,245
Damage
63,942
75,543
Taken
81,780
37,903
Mitigated
52,820
16,485
Healing
30,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
B1bek
Chang'e
11,309
1,403
2,948
5,116
16,502
6,727
0
2,946
13,556
47,582
0
L
Hun Batz
Chapuxero
Hun Batz
20,889
4,283
0
716
21,093
9,631
0
8,189
12,904
0
57,616
W
25,052
777
0
1,029
14,513
6,332
1,093
3,322
11,191
62,756
0
W
Fenrir
Hellmoonek
Fenrir
10,323
1,993
253
2,497
19,305
16,882
585
5,384
13,921
0
33,292
L
Baba Yaga
Master B781
Baba Yaga
9,204
511
0
3,574
13,894
5,813
76
8,411
5,483
46,821
0
W
Shiva
SarosAO
Shiva
5,958
400
782
3,855
21,130
17,911
894
8,041
13,089
0
20,093
W
17,140
9,722
0
5,651
16,458
7,589
4,396
4,595
11,863
0
73,681
L
Bacchus
WooBackB4by
Bacchus
3,161
453
0
813
10,728
11,204
0
4,581
6,147
10,744
0
L
10,682
8,931
0
3,318
13,326
4,528
285
6,394
6,932
0
38,928
W
Hel
kaimju
Hel
5,469
161
9,296
6,784
10,374
4,106
316
2,332
8,042
19,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,490
Gold Earned
58,281
316
Minions Killed
299
0
Camps Cleared
0
1,466,398
Distance Traveled
1,650,209
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,575
723
93
6
0
323,662
1
L
Hun Batz
11,489
718
79
5
0
340,606
5
W
Agni
12,174
761
85
5
0
322,574
3
W
Fenrir
10,896
681
36
2
0
337,477
2
L
Baba Yaga
10,641
665
75
5
0
316,554
2
W
Shiva
10,950
684
24
2
0
341,885
0
W
Anhur
13,377
836
124
8
0
334,944
2
L
Bacchus
9,884
618
15
1
0
177,663
2
L
Rama
10,901
681
54
3
0
307,913
2
W
Hel
10,884
680
30
2
0
313,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role