Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BZRK LEGENDZ
Atlas
Level 115
God Stats
1W - 4L
1,281 SR
Queue Stats
137W - 134L
1,559 Elo+
Solo
Yu Huang
Yu Huang
I crustacean
Yu Huang
Level 127
God Stats
3W - 5L
1,366 SR
Queue Stats
57W - 74L
1,518 Elo+
Solo
Olorun
Olorun
MiKkl3 PikKl3
Olorun
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 95L
1,579 Elo+
Solo
Arachne
Arachne
ljeff86
Arachne
Level 109
God Stats
11W - 6L
1,717 SR
Queue Stats
293W - 293L
1,603 Elo+
Solo
Team Averages
Level 130
1,473 SR
1,552 Elo+

VS

Team Averages
Level 132
1,591 SR
1,583 Elo+
Raijin
Raijin
Almost_Bald8
Raijin
Level 160
God Stats
1W - 1L
1,822 SR
Queue Stats
199W - 204L
1,615 Elo+
Party 1
Rama
Rama
BaldM8
Rama
Level 142
God Stats
0W - 2L
1,313 SR
Queue Stats
83W - 81L
1,625 Elo+
Party 1
Poseidon
Poseidon
HomeReKter
Poseidon
Level 126
God Stats
7W - 8L
1,577 SR
Queue Stats
706W - 669L
1,588 Elo+
Party 2
Fenrir
Fenrir
SnippierCross8
Fenrir
Level 128
God Stats
52W - 55L
1,647 SR
Queue Stats
656W - 612L
1,578 Elo+
Party 2
Mercury
Mercury
T0xic Buds 23
Mercury
Level 105
God Stats
17W - 15L
1,598 SR
Queue Stats
161W - 159L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 2 / 1
5,805
581
5,978
10,465
4,805
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
1 / 1 / 0
5,298
530
2,993
4,924
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yu Huang
I crustacean
Yu Huang
10
0 / 0 / 2
5,632
563
2,899
2,429
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 0
6,755
676
5,353
4,962
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Arachne
ljeff86
Arachne
10
2 / 0 / 1
5,954
595
3,352
7,267
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
0 / 1 / 0
5,950
595
1,535
5,150
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Rama
BaldM8
Rama
10
1 / 2 / 1
5,862
586
3,442
7,924
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Poseidon
HomeReKter
Poseidon
11
1 / 1 / 1
6,022
602
5,239
6,081
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

7
1 / 1 / 1
5,060
506
1,712
6,365
3,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
10
1 / 0 / 1
5,653
565
1,835
7,257
2,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
4
4
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
2
1
0.25
L
Raijin
0
1
0
0
W
1
1
0
1
L
Rama
BaldM8
Rama
1
2
1
0.75
L
Poseidon
HomeReKter
Poseidon
1
1
1
1.5
W
Yu Huang
I crustacean
Yu Huang
0
0
2
1
W
2
1
0
2
L
1
1
1
1.5
L
Mercury
1
0
1
1.5
W
Arachne
ljeff86
Arachne
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,575
Damage
13,763
30,047
Taken
32,777
13,113
Mitigated
12,878
10,892
Healing
9,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,978
1,684
0
3,808
10,465
4,805
0
4,939
5,526
0
36,665
L
Raijin
1,535
212
0
710
5,150
1,812
0
2,133
2,901
49,999
0
W
2,993
1,371
0
1,298
4,924
3,114
0
849
4,075
14,593
0
L
Rama
BaldM8
Rama
3,442
2,923
0
3,178
7,924
2,882
0
4,440
3,484
0
44,419
L
Poseidon
HomeReKter
Poseidon
5,239
1,245
0
2,420
6,081
2,095
0
202
5,879
42,422
0
W
Yu Huang
I crustacean
Yu Huang
2,899
555
0
713
2,429
911
0
808
1,621
47,158
0
W
5,353
3,563
0
2,900
4,962
1,742
142
0
4,962
55,784
0
L
1,712
184
54
2,358
6,365
3,722
0
3,566
2,777
0
9,040
L
Mercury
1,835
846
0
750
7,257
2,367
0
676
6,491
0
44,325
W
Arachne
ljeff86
Arachne
3,352
2,441
0
2,173
7,267
2,541
230
178
7,089
0
38,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,444
Gold Earned
28,547
323
Minions Killed
359
0
Camps Cleared
0
1,069,648
Distance Traveled
982,219
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,805
581
64
6
0
213,840
0
L
Raijin
5,950
595
89
9
0
180,394
2
W
Atlas
5,298
530
18
2
0
211,246
4
L
Rama
5,862
586
85
9
0
176,300
3
L
Poseidon
6,022
602
77
8
0
197,528
4
W
Yu Huang
5,632
563
82
8
0
198,372
2
W
Olorun
6,755
676
92
9
0
196,144
2
L
Fenrir
5,060
506
17
2
0
170,071
1
L
Mercury
5,653
565
91
9
0
257,926
1
W
Arachne
5,954
595
67
7
0
250,046
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role