Player Matchup

Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Latigid
Achilles
Level 87
God Stats
8W - 8L
1,232 SR
Queue Stats
341W - 285L
1,634 Elo+
Solo
Sol
Sol
javatt88
Sol
Level 157
God Stats
7W - 12L
1,500 SR
Queue Stats
353W - 349L
1,681 Elo+
Solo
Team Averages
Level 134
1,411 SR
1,605 Elo+

VS

Team Averages
Level 72
1,648 SR
1,672 Elo+
Chiron
Chiron
SayHallaTTV
Chiron
Level 114
God Stats
13W - 3L
1,700 SR
Queue Stats
407W - 251L
1,663 Elo+
Party 1
Cerberus
Cerberus
Trisdiddy5003
Cerberus
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
184W - 79L
1,678 Elo+
Party 1
Freya
Freya
wellfire69162
Freya
Level 85
God Stats
15W - 7L
1,743 SR
Queue Stats
496W - 344L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 3 / 3
7,640
695
7,679
15,354
14,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Latigid
Achilles
11
3 / 2 / 1
7,238
658
12,599
14,956
13,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 4
6,927
630
12,258
12,304
5,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
7 / 1 / 4
9,122
829
15,175
12,732
5,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Trisdiddy5003
Cerberus
12
2 / 1 / 9
8,303
755
6,371
13,595
12,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 2 / 9
8,274
752
12,059
14,055
6,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
4
Kills
11
11
Deaths
4
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
3
3
0.83
L
Achilles
Latigid
Achilles
3
2
1
1.75
W
Chiron
7
1
4
9
W
Cerberus
Trisdiddy5003
Cerberus
2
1
9
6.5
L
0
6
4
0.33
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,536
Damage
33,605
42,614
Taken
40,382
32,926
Mitigated
25,213
11,229
Healing
20,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,679
1,295
551
3,762
15,354
14,176
21
6,343
9,011
17,225
0
L
Achilles
Latigid
Achilles
12,599
2,985
0
3,142
14,956
13,287
0
5,744
9,212
0
23,209
W
Chiron
15,175
8,403
1,535
8,071
12,732
5,550
551
4,585
7,820
0
42,176
W
Cerberus
Trisdiddy5003
Cerberus
6,371
1,012
675
4,180
13,595
12,970
100
6,578
6,843
16,233
0
L
12,258
5,568
0
3,774
12,304
5,463
190
6,707
5,597
30,677
3,895
W
12,059
5,211
0
6,529
14,055
6,693
1,081
6,889
6,910
32,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,805
Gold Earned
25,699
100
Minions Killed
129
4
Camps Cleared
5
626,169
Distance Traveled
634,101
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,640
695
27
2
0
239,472
1
L
Achilles
7,238
658
19
2
2
221,789
5
W
Chiron
9,122
829
70
6
1
203,539
2
W
Cerberus
8,303
755
26
2
1
220,448
12
L
Sol
6,927
630
54
5
2
164,908
4
W
Freya
8,274
752
33
3
3
210,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role