Player Matchup

Set
Set
 
Set
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Jerry_kwz34
Zhong Kui
Level 147
God Stats
3W - 2L
1,633 SR
Queue Stats
559W - 367L
1,619 Elo+
Party 3
Ratatoskr
Ratatoskr
NouriSala
Ratatoskr
Level 43
God Stats
8W - 0L
1,822 SR
Queue Stats
54W - 12L
1,822 Elo+
Party 3
Bacchus
Bacchus
Penaldogsiiuuu
Bacchus
Level 106
God Stats
11W - 5L
1,884 SR
Queue Stats
469W - 293L
1,703 Elo+
Party 3
Hera
Hera
djroll2000
Hera
Level 63
God Stats
1W - 4L
1,087 SR
Queue Stats
117W - 137L
1,353 Elo+
Solo
Team Averages
Level 94
1,585 SR
1,599 Elo+

VS

Team Averages
Level 40
1,476 SR
1,331 Elo+
Loki
Loki
Evil_BoBi
Loki
Level 47
God Stats
1W - 2L
1,405 SR
Queue Stats
101W - 119L
1,317 Elo+
Party 1
Raijin
Raijin
HaTege
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
SydraToR
Danzaburou
Level 29
God Stats
7W - 2L
1,478 SR
Queue Stats
463W - 491L
1,292 Elo+
Party 1
Sobek
Sobek
Veykur
Sobek
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,156 Elo+
Solo
Athena
Athena
WhiteWidow9752
Athena
Level 81
God Stats
1W - 5L
1,497 SR
Queue Stats
99W - 108L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
4 / 1 / 4
6,268
627
9,162
7,994
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Jerry_kwz34
Zhong Kui
12
6 / 0 / 3
6,899
690
9,731
6,509
4,338
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
NouriSala
Ratatoskr
8
2 / 2 / 6
5,350
535
4,020
7,465
2,737
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
4 / 0 / 3
5,997
600
3,207
5,355
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 1 / 3
5,427
543
2,107
5,133
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
7
1 / 5 / 0
4,822
482
2,858
9,764
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
HaTege
Raijin
11
2 / 2 / 1
6,049
605
2,855
5,160
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
SydraToR
Danzaburou
7
0 / 5 / 0
4,472
447
4,030
8,937
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
Veykur
Sobek
6
0 / 2 / 0
4,247
425
616
6,566
3,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 3 / 1
4,683
468
2,793
10,014
4,861
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
17
Kills
4
4
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
1
4
6
L
Loki
1
5
0
0.2
L
Raijin
HaTege
Raijin
2
2
1
1.25
W
Zhong Kui
Jerry_kwz34
Zhong Kui
6
0
3
7.5
W
Ratatoskr
NouriSala
Ratatoskr
2
2
6
2.5
W
4
0
3
5.5
L
Danzaburou
SydraToR
Danzaburou
0
5
0
0
L
Sobek
Veykur
Sobek
0
2
0
0
L
1
3
1
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,227
Damage
13,152
32,456
Taken
40,441
14,834
Mitigated
15,035
14,115
Healing
8,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,162
4,470
0
2,947
7,994
3,235
0
1,432
6,562
0
42,769
L
Loki
2,858
901
0
2,347
9,764
2,874
0
4,191
5,573
0
23,562
L
Raijin
HaTege
Raijin
2,855
287
0
783
5,160
1,847
230
2,188
2,972
39,457
0
W
Zhong Kui
Jerry_kwz34
Zhong Kui
9,731
1,946
0
3,891
6,509
4,338
80
1,086
5,423
45,794
0
W
Ratatoskr
NouriSala
Ratatoskr
4,020
1,602
0
2,943
7,465
2,737
0
1,412
6,053
0
24,173
W
3,207
652
70
2,217
5,355
2,846
94
1,086
4,269
34,923
0
L
Danzaburou
SydraToR
Danzaburou
4,030
1,731
0
1,903
8,937
2,158
0
1,567
7,370
0
22,022
L
Sobek
Veykur
Sobek
616
21
0
1,551
6,566
3,295
0
4,655
1,911
8,354
0
L
2,793
1,094
415
1,710
10,014
4,861
0
2,444
7,570
12,554
0
W
2,107
496
0
2,047
5,133
1,678
29
2,179
2,954
29,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,941
Gold Earned
24,273
331
Minions Killed
190
0
Camps Cleared
0
1,032,455
Distance Traveled
960,519
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,268
627
83
8
0
211,139
3
L
Loki
4,822
482
53
5
0
204,279
0
L
Raijin
6,049
605
72
7
0
179,453
3
W
Zhong Kui
6,899
690
91
9
0
189,836
3
W
Ratatoskr
5,350
535
46
5
0
214,963
3
W
Bacchus
5,997
600
61
6
0
207,675
2
L
Danzaburou
4,472
447
30
3
0
178,072
2
L
Sobek
4,247
425
13
1
0
185,374
3
L
Athena
4,683
468
22
2
0
213,341
3
W
Hera
5,427
543
50
5
0
208,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role