Player Matchup

Bastet
Bastet
 
Bastet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Flavius666
Tsukuyomi
Level 105
God Stats
23W - 13L
1,472 SR
Queue Stats
202W - 115L
1,659 Elo+
Party 1
Poseidon
Poseidon
PinkScrewnicorns
Poseidon
Level 148
God Stats
2W - 3L
1,544 SR
Queue Stats
208W - 180L
1,616 Elo+
Solo
Cabrakan
Cabrakan
Roborkop
Cabrakan
Level 126
God Stats
9W - 3L
1,832 SR
Queue Stats
235W - 147L
1,650 Elo+
Party 1
Jing Wei
Jing Wei
Rustyblade45
Jing Wei
Level 105
God Stats
37W - 29L
1,650 SR
Queue Stats
111W - 71L
1,642 Elo+
Party 1
Team Averages
Level 111
1,600 SR
1,613 Elo+

VS

Team Averages
Level 136
1,503 SR
1,558 Elo+
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
JohnathanHawk
Mulan
Level 122
God Stats
2W - 1L
1,324 SR
Queue Stats
124W - 133L
1,566 Elo+
Party 2
Sol
Sol
Oniolek
Sol
Level 120
God Stats
2W - 1L
1,514 SR
Queue Stats
288W - 281L
1,549 Elo+
Solo
Tyr
Tyr
chineasergio
Tyr
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 14L
1,586 Elo+
Solo
Mercury
Mercury
valucsan
Mercury
Level 129
God Stats
19W - 10L
1,675 SR
Queue Stats
115W - 108L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
0 / 2 / 0
5,133
467
3,631
7,891
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Flavius666
Tsukuyomi
9
1 / 2 / 1
5,390
490
4,901
6,525
2,366
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 2 / 0
6,136
558
4,760
5,540
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cabrakan
Roborkop
Cabrakan
7
0 / 1 / 1
4,552
414
2,531
6,002
5,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Rustyblade45
Jing Wei
10
0 / 3 / 1
5,619
511
3,842
6,669
2,595
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
1 / 0 / 1
5,865
533
3,843
5,962
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 3 / 3
5,548
504
4,416
10,900
5,626
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
12
3 / 0 / 2
6,880
625
4,658
6,099
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 3
6,348
577
3,116
9,585
6,049
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
valucsan
Mercury
10
4 / 0 / 1
6,141
558
5,093
7,503
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
10
10
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
2
0
0
W
Chronos
 
Chronos
1
0
1
1.5
L
Tsukuyomi
Flavius666
Tsukuyomi
1
2
1
0.75
W
2
3
3
1.17
W
Sol
3
0
2
4
L
3
2
0
1.5
L
Cabrakan
Roborkop
Cabrakan
0
1
1
0.5
L
Jing Wei
Rustyblade45
Jing Wei
0
3
1
0.17
W
0
1
3
1.5
W
Mercury
valucsan
Mercury
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,665
Damage
21,126
32,627
Taken
40,049
14,635
Mitigated
18,392
8,509
Healing
14,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,631
862
0
3,094
7,891
2,610
0
482
7,347
0
31,400
W
Chronos
 
Chronos
3,843
1,522
0
3,107
5,962
1,952
1,033
1,361
4,601
39,579
0
L
Tsukuyomi
Flavius666
Tsukuyomi
4,901
1,101
0
792
6,525
2,366
0
292
6,193
0
28,759
W
4,416
941
227
2,780
10,900
5,626
246
3,075
7,825
0
20,579
W
Sol
4,658
1,956
0
3,814
6,099
2,275
1,107
686
5,413
44,694
8,884
L
4,760
1,136
0
1,599
5,540
1,891
0
1,969
3,485
47,804
0
L
Cabrakan
Roborkop
Cabrakan
2,531
396
0
1,625
6,002
5,173
0
1,498
4,422
17,570
0
L
Jing Wei
Rustyblade45
Jing Wei
3,842
3,614
0
1,399
6,669
2,595
0
3,363
3,288
0
35,955
W
3,116
692
0
4,082
9,585
6,049
0
1,015
8,570
0
39,686
W
Mercury
valucsan
Mercury
5,093
2,952
0
250
7,503
2,490
101
1,154
6,349
0
45,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,830
Gold Earned
30,782
290
Minions Killed
383
0
Camps Cleared
0
1,101,860
Distance Traveled
1,112,032
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,133
467
61
6
0
248,291
1
W
Chronos
5,865
533
84
8
0
217,678
3
L
Tsukuyomi
5,390
490
48
4
0
232,410
3
W
Mulan
5,548
504
30
3
0
226,359
0
W
Sol
6,880
625
90
8
0
185,415
1
L
Poseidon
6,136
558
76
7
0
213,459
4
L
Cabrakan
4,552
414
38
3
0
197,176
5
L
Jing Wei
5,619
511
67
6
0
210,524
4
W
Tyr
6,348
577
86
8
0
204,145
2
W
Mercury
6,141
558
93
8
0
278,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role