Player Matchup

King Arthur
King Arthur
Platinum V
Camurhe
King Arthur
Platinum V
Level 155
God Stats
4W - 4L
1,342 SR
Queue Stats
275W - 268L
1,709 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
GrindedCoffee
Baron Samedi
Platinum II
Level 114
God Stats
6W - 5L
1,744 SR
Queue Stats
224W - 216L
1,803 MMR
Party 1
Sylvanus
Sylvanus
Gold III
LiL_Bo_Pineapple
Sylvanus
Gold III
Level 160
God Stats
4W - 4L
1,206 SR
Queue Stats
236W - 230L
1,659 MMR
Solo
Serqet
Serqet
Platinum IV
Thismfwon
Serqet
Platinum IV
Level 127
God Stats
28W - 38L
1,529 SR
Queue Stats
525W - 519L
1,605 MMR
Solo
Rama
Rama
Gold II
drobo27
Rama
Gold II
Level 109
God Stats
2W - 3L
1,738 SR
Queue Stats
140W - 138L
1,525 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,512 SR
1,660 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,700 SR
1,618 MMR
Chiron
Chiron
Platinum II
 
Chiron
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum V
ChaosMac52WC
Ganesha
Platinum V
Level 148
God Stats
4W - 7L
1,522 SR
Queue Stats
137W - 140L
1,541 MMR
Solo
Amaterasu
Amaterasu
Gold V
Numoo--
Amaterasu
Gold V
Level 149
God Stats
10W - 3L
1,838 SR
Queue Stats
27W - 18L
1,618 MMR
Solo
Kali
Kali
Gold II
One-Lung_McLung
Kali
Gold II
Level 69
God Stats
3W - 2L
1,867 SR
Queue Stats
79W - 88L
1,621 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
sцprα
Xbalanque
Platinum IV
Level 155
God Stats
2W - 1L
1,775 SR
Queue Stats
83W - 59L
1,812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Camurhe
King Arthur
7
1 / 4 / 0
5,464
420
3,142
8,739
3,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
GrindedCoffee
Baron Samedi
11
2 / 0 / 0
6,501
500
6,971
5,507
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 1
6,064
466
2,237
10,511
5,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
Thismfwon
Serqet
10
0 / 2 / 2
6,149
473
3,329
10,049
4,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
drobo27
Rama
12
1 / 1 / 0
7,025
540
3,536
9,528
3,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
BastetJing WeiAtlasArachne

VS

Bans
BakasuraMercuryNemesisCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
3 / 2 / 1
7,219
555
7,296
9,681
4,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
ChaosMac52WC
Ganesha
11
0 / 0 / 3
7,130
548
3,069
6,954
5,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Numoo--
Amaterasu
13
3 / 1 / 1
8,097
623
3,238
8,452
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 1 / 4
7,012
539
4,652
10,754
5,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
sцprα
Xbalanque
13
2 / 0 / 1
8,254
635
8,146
7,588
2,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
9
9
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
2
1
1.75
L
King Arthur
Camurhe
King Arthur
1
4
0
0.25
W
Ganesha
ChaosMac52WC
Ganesha
0
0
3
1.5
L
Baron Samedi
GrindedCoffee
Baron Samedi
2
0
0
2
L
0
2
1
0.25
W
Amaterasu
Numoo--
Amaterasu
3
1
1
3.5
W
1
1
4
3
L
Serqet
Thismfwon
Serqet
0
2
2
0.5
L
Rama
drobo27
Rama
1
1
0
1
W
Xbalanque
sцprα
Xbalanque
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,215
Damage
26,401
44,334
Taken
43,429
19,007
Mitigated
23,583
16,555
Healing
15,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,296
3,555
407
2,256
9,681
4,748
1,382
4,106
4,993
0
51,170
L
King Arthur
Camurhe
King Arthur
3,142
688
0
1,380
8,739
3,266
0
0
8,739
0
21,663
W
Ganesha
ChaosMac52WC
Ganesha
3,069
378
0
1,745
6,954
5,779
0
2,510
4,444
25,454
0
L
Baron Samedi
GrindedCoffee
Baron Samedi
6,971
1,415
1,348
2,240
5,507
2,443
0
896
4,611
46,447
0
L
2,237
1,138
1,279
4,460
10,511
5,942
0
1,229
9,282
26,253
0
W
Amaterasu
Numoo--
Amaterasu
3,238
1,412
0
4,321
8,452
5,059
576
552
7,900
0
61,428
W
4,652
1,779
0
2,578
10,754
5,249
0
1,712
8,842
0
60,994
L
Serqet
Thismfwon
Serqet
3,329
733
0
1,481
10,049
4,116
0
617
9,432
0
41,450
L
Rama
drobo27
Rama
3,536
3,005
0
4,367
9,528
3,240
0
327
9,201
0
55,145
W
Xbalanque
sцprα
Xbalanque
8,146
4,079
0
4,666
7,588
2,748
1,458
328
7,260
0
76,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,203
Gold Earned
37,712
330
Minions Killed
469
0
Camps Cleared
0
1,097,266
Distance Traveled
1,251,282
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,219
555
90
7
0
229,134
1
L
King Arthur
5,464
420
35
3
0
131,037
1
W
Ganesha
7,130
548
9
1
0
240,374
5
L
Baron Samedi
6,501
500
74
6
0
238,124
5
L
Sylvanus
6,064
466
44
3
0
228,213
3
W
Amaterasu
8,097
623
124
10
0
262,158
5
W
Kali
7,012
539
95
7
0
291,114
6
L
Serqet
6,149
473
73
6
0
272,609
4
L
Rama
7,025
540
104
8
0
227,283
6
W
Xbalanque
8,254
635
151
12
0
228,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role