Player Matchup

Geb
Geb
Platinum III
ElOskych
Geb
Platinum III
Level 160
God Stats
6W - 6L
1,958 SR
Queue Stats
153W - 145L
2,040 MMR
Solo
Rama
Rama
Masters
Kisamage
Rama
Masters
Level 158
God Stats
7W - 5L
1,461 SR
Queue Stats
213W - 176L
2,747 MMR
Solo
Bastet
Bastet
Masters
RivalHotshot
Bastet
Masters
Level 158
God Stats
6W - 4L
1,847 SR
Queue Stats
376W - 315L
2,902 MMR
Solo
Thoth
Thoth
Diamond IV
Vẽnøm
Thoth
Diamond IV
Level 109
God Stats
2W - 2L
1,667 SR
Queue Stats
50W - 49L
2,139 MMR
Solo
Mercury
Mercury
Masters
nlatz
Mercury
Masters
Level 148
God Stats
4W - 3L
1,720 SR
Queue Stats
245W - 236L
2,321 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,731 SR
2,430 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,612 SR
2,056 MMR
Discordia
Discordia
Masters
 
Discordia
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Diamond V
 
Artio
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Diamond IV
Auronos
Medusa
Diamond IV
Level 160
God Stats
6W - 8L
1,672 SR
Queue Stats
721W - 712L
2,070 MMR
Party 1
Thor
Thor
Diamond IV
Moabzy
Thor
Diamond IV
Level 160
God Stats
7W - 6L
1,671 SR
Queue Stats
240W - 230L
2,283 MMR
Solo
Baron Samedi
Baron Samedi
Masters
ShwaShwaa
Baron Samedi
Masters
Level 160
God Stats
48W - 28L
1,716 SR
Queue Stats
607W - 546L
2,929 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,910
432
4,966
15,215
11,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
14
0 / 5 / 0
8,480
530
5,820
16,046
6,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
15
1 / 2 / 2
8,900
556
10,345
13,727
5,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Thoth
Vẽnøm
Thoth
12
0 / 3 / 4
7,391
462
6,839
7,801
3,279
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
nlatz
Mercury
13
3 / 4 / 1
7,904
494
8,575
13,875
5,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
UllrAnhurAtlasJing Wei

VS

Bans
ChernobogApolloArachneYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 2 / 7
9,299
581
8,231
9,569
3,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
 
Artio
14
1 / 0 / 5
8,753
547
3,903
13,423
14,018
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Auronos
Medusa
17
9 / 0 / 1
10,858
679
16,330
11,478
5,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Moabzy
Thor
15
7 / 1 / 5
9,641
603
10,615
13,654
6,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
ShwaShwaa
Baron Samedi
13
0 / 1 / 9
7,828
489
9,051
15,463
13,231
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
4
Kills
18
18
Deaths
4
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
2
7
2.25
W
Artio
 
Artio
1
0
5
3.5
W
Medusa
Auronos
Medusa
9
0
1
9.5
L
0
4
2
0.25
L
Rama
0
5
0
0
W
Thor
Moabzy
Thor
7
1
5
9.5
L
Bastet
1
2
2
1
W
Baron Samedi
ShwaShwaa
Baron Samedi
0
1
9
4.5
L
Thoth
Vẽnøm
Thoth
0
3
4
0.67
L
Mercury
nlatz
Mercury
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,545
Damage
48,130
66,664
Taken
63,587
32,492
Mitigated
42,815
15,886
Healing
27,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,231
1,419
0
3,303
9,569
3,713
278
1,810
7,759
82,416
0
W
Artio
 
Artio
3,903
409
473
7,622
13,423
14,018
0
2,819
10,604
55,885
0
W
Medusa
Auronos
Medusa
16,330
9,837
0
7,613
11,478
5,655
1,407
1,217
10,261
0
105,642
L
4,966
226
2,190
2,472
15,215
11,828
0
7,450
7,765
17,150
0
L
Rama
5,820
5,269
0
4,406
16,046
6,284
1,644
1,434
14,612
0
75,096
W
Thor
Moabzy
Thor
10,615
3,707
0
451
13,654
6,198
459
2,632
11,022
0
71,807
L
Bastet
10,345
3,184
0
5,654
13,727
5,519
0
4,077
9,650
0
76,787
W
Baron Samedi
ShwaShwaa
Baron Samedi
9,051
2,023
1,933
5,706
15,463
13,231
130
4,201
11,262
34,111
0
L
Thoth
Vẽnøm
Thoth
6,839
449
0
1,024
7,801
3,279
0
3,219
4,582
57,722
0
L
Mercury
nlatz
Mercury
8,575
3,761
0
140
13,875
5,582
0
5,005
8,870
0
73,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,585
Gold Earned
46,379
505
Minions Killed
570
0
Camps Cleared
0
1,700,123
Distance Traveled
1,630,530
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,299
581
164
10
0
327,117
8
W
Artio
8,753
547
110
7
0
330,397
3
W
Medusa
10,858
679
172
11
0
321,810
0
L
Geb
6,910
432
15
1
0
338,018
9
L
Rama
8,480
530
149
9
0
291,321
3
W
Thor
9,641
603
106
7
0
345,365
3
L
Bastet
8,900
556
135
8
0
342,567
3
W
Baron Samedi
7,828
489
18
1
0
305,841
5
L
Thoth
7,391
462
98
6
0
326,281
6
L
Mercury
7,904
494
108
7
0
401,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role