Player Matchup

Baron Samedi
Baron Samedi
Diamond IV
AiZeN_Plan
Baron Samedi
Diamond IV
Level 144
God Stats
62W - 48L
1,699 SR
Queue Stats
228W - 212L
2,138 MMR
Solo
Pele
Pele
Diamond III
Azulaj
Pele
Diamond III
Level 84
God Stats
4W - 3L
1,810 SR
Queue Stats
265W - 253L
2,306 MMR
Party 2
Vamana
Vamana
Diamond III
Bossnian07
Vamana
Diamond III
Level 160
God Stats
8W - 9L
1,551 SR
Queue Stats
655W - 658L
2,162 MMR
Solo
Hou Yi
Hou Yi
Platinum I
Chiro_MM
Hou Yi
Platinum I
Level 137
God Stats
3W - 5L
1,701 SR
Queue Stats
402W - 409L
2,086 MMR
Solo
Ra
Ra
Diamond IV
Muråsakinø
Ra
Diamond IV
Level 108
God Stats
4W - 5L
1,547 SR
Queue Stats
757W - 754L
2,170 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 127
1,662 SR
2,172 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 113
1,534 SR
2,161 MMR
Chernobog
Chernobog
Platinum I
ComplexJester21
Chernobog
Platinum I
Level 66
God Stats
3W - 1L
1,625 SR
Queue Stats
111W - 92L
2,003 MMR
Party 1
Discordia
Discordia
Diamond II
Jósi
Discordia
Diamond II
Level 44
God Stats
8W - 14L
1,509 SR
Queue Stats
247W - 236L
2,351 MMR
Solo
Geb
Geb
Diamond IV
StatusAndChase
Geb
Diamond IV
Level 160
God Stats
4W - 3L
1,676 SR
Queue Stats
209W - 204L
2,176 MMR
Solo
Mercury
Mercury
Diamond IV
olliebell13
Mercury
Diamond IV
Level 157
God Stats
4W - 3L
1,580 SR
Queue Stats
264W - 259L
2,091 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond III
xPrenda_013
Tsukuyomi
Diamond III
Level 138
God Stats
3W - 7L
1,278 SR
Queue Stats
289W - 269L
2,186 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AiZeN_Plan
Baron Samedi
15
0 / 5 / 4
10,059
402
8,937
22,132
25,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
Azulaj
Pele
20
4 / 5 / 4
12,245
490
15,999
28,832
14,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Bossnian07
Vamana
20
2 / 3 / 1
12,522
501
14,611
31,211
35,081
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
Chiro_MM
Hou Yi
18
0 / 8 / 5
11,613
465
11,997
26,111
12,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 3 / 1
12,184
487
13,086
15,849
7,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
CliodhnaJing WeiShivaBastet

VS

Bans
AtlasUllrKhepriArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ComplexJester21
Chernobog
20
4 / 3 / 15
15,734
629
18,372
19,496
10,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Jósi
Discordia
20
8 / 1 / 11
14,399
576
21,197
13,698
7,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
1 / 1 / 17
13,355
534
8,836
27,470
32,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
olliebell13
Mercury
20
9 / 3 / 13
15,238
610
21,369
24,269
13,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
xPrenda_013
Tsukuyomi
20
2 / 3 / 10
14,490
580
24,901
27,335
21,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
90
11
Kills
24
24
Deaths
11
15
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AiZeN_Plan
Baron Samedi
0
5
4
0.4
L
Pele
Azulaj
Pele
4
5
4
1.2
L
Vamana
Bossnian07
Vamana
2
3
1
0.83
L
Hou Yi
Chiro_MM
Hou Yi
0
8
5
0.31
W
Chernobog
ComplexJester21
Chernobog
4
3
15
3.83
W
Discordia
Jósi
Discordia
8
1
11
13.5
L
5
3
1
1.83
W
1
1
17
9.5
W
Mercury
olliebell13
Mercury
9
3
13
5.17
W
Tsukuyomi
xPrenda_013
Tsukuyomi
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,630
Damage
94,675
124,135
Taken
112,268
95,167
Mitigated
85,575
41,471
Healing
40,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AiZeN_Plan
Baron Samedi
8,937
442
1,687
6,802
22,132
25,904
0
9,596
12,100
31,666
0
L
Pele
Azulaj
Pele
15,999
2,836
0
8,129
28,832
14,160
0
5,881
22,683
0
134,425
L
Vamana
Bossnian07
Vamana
14,611
7,568
0
10,357
31,211
35,081
0
3,735
27,388
0
116,625
L
Hou Yi
Chiro_MM
Hou Yi
11,997
3,504
0
8,508
26,111
12,631
1,343
4,757
21,214
0
111,358
W
Chernobog
ComplexJester21
Chernobog
18,372
11,708
0
9,036
19,496
10,030
10,075
3,337
16,159
0
141,532
W
Discordia
Jósi
Discordia
21,197
1,695
0
2,295
13,698
7,492
4,008
5,321
8,377
124,653
0
L
13,086
477
2,028
3,960
15,849
7,391
0
5,078
10,328
115,122
0
W
8,836
1,423
5,397
9,986
27,470
32,424
493
5,569
21,901
29,765
0
W
Mercury
olliebell13
Mercury
21,369
11,399
0
3,135
24,269
13,856
6,396
5,056
19,213
0
153,645
W
Tsukuyomi
xPrenda_013
Tsukuyomi
24,901
8,467
0
10,319
27,335
21,773
1,013
5,111
22,224
0
124,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,623
Gold Earned
73,216
760
Minions Killed
783
0
Camps Cleared
0
2,276,319
Distance Traveled
2,643,083
32
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,059
402
46
2
0
444,767
13
L
Pele
12,245
490
179
7
0
504,026
2
L
Vamana
12,522
501
201
8
0
438,322
4
L
Hou Yi
11,613
465
148
6
0
361,926
7
W
Chernobog
15,734
629
209
8
0
508,798
4
W
Discordia
14,399
576
191
8
0
511,588
5
L
Ra
12,184
487
186
7
0
527,278
6
W
Geb
13,355
534
17
1
0
509,394
11
W
Mercury
15,238
610
166
7
0
588,336
3
W
Tsukuyomi
14,490
580
200
8
0
524,967
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role