Player Matchup

Izanami
Izanami
 
Izanami
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Gonzalez59
Rama
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 134L
1,494 Elo+
Party 1
Tyr
Tyr
Rhalmuk
Tyr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 76L
1,240 Elo+
Solo
Xing Tian
Xing Tian
ZombieJJSC
Xing Tian
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 41L
1,512 Elo+
Solo
Team Averages
Level 56
1,500 SR
1,449 Elo+

VS

Team Averages
Level 60
1,500 SR
1,492 Elo+
Thoth
Thoth
BrudnyKlops
Thoth
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,444 Elo+
Solo
Ra
Ra
FasterRocket459
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,501 Elo+
Solo
Fenrir
Fenrir
MOOWI420
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,474 Elo+
Solo
Artemis
Artemis
Morochita
Artemis
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 36L
1,508 Elo+
Solo
Danzaburou
Danzaburou
Тинтай
Danzaburou
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 37L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
9 / 5 / 11
13,405
894
24,729
16,785
6,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
 
Ra
19
7 / 7 / 16
12,169
811
30,463
15,197
6,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
4 / 7 / 15
11,265
751
14,891
17,910
7,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
15
1 / 6 / 10
9,485
632
3,996
17,176
18,092
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
ZombieJJSC
Xing Tian
20
6 / 6 / 18
12,961
864
13,662
27,693
33,495
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 14
11,220
748
11,640
18,423
9,301
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 4 / 11
11,884
792
12,841
11,250
6,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
MOOWI420
Fenrir
17
3 / 6 / 13
10,611
707
7,721
23,822
24,208
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Morochita
Artemis
16
3 / 5 / 12
10,219
681
17,325
18,998
11,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Тинтай
Danzaburou
20
14 / 5 / 11
13,471
898
27,574
30,923
19,448
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
90
27
Kills
29
31
Deaths
27
70
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
5
11
2.9
W
Ra
 
Ra
7
7
16
2.14
L
3
7
14
1.43
L
6
4
11
2.88
W
4
7
15
1.64
L
Fenrir
MOOWI420
Fenrir
3
6
13
1.58
L
Artemis
Morochita
Artemis
3
5
12
1.8
W
Tyr
1
6
10
1
W
Xing Tian
ZombieJJSC
Xing Tian
6
6
18
2.5
L
Danzaburou
Тинтай
Danzaburou
14
5
11
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,741
Damage
77,101
94,761
Taken
103,416
71,446
Mitigated
71,079
27,705
Healing
39,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
24,729
18,412
3,307
4,454
16,785
6,309
5,268
3,951
12,834
0
59,511
W
Ra
 
Ra
30,463
302
6,341
2,931
15,197
6,333
1,265
5,296
9,901
56,629
0
L
11,640
1,807
419
2,497
18,423
9,301
312
8,725
9,698
21,691
0
L
12,841
1,016
12,080
2,432
11,250
6,979
491
3,149
8,101
36,930
0
W
14,891
13,095
236
2,818
17,910
7,217
1,205
5,190
12,720
0
24,593
L
Fenrir
MOOWI420
Fenrir
7,721
1,483
2,208
2,778
23,822
24,208
336
11,806
12,016
532
13,337
L
Artemis
Morochita
Artemis
17,325
7,696
1,746
4,037
18,998
11,143
2,365
8,728
10,270
0
25,682
W
Tyr
3,996
561
669
2,098
17,176
18,092
945
4,920
12,256
0
8,063
W
Xing Tian
ZombieJJSC
Xing Tian
13,662
1,204
2,068
2,783
27,693
33,495
865
5,322
22,371
24,754
0
L
Danzaburou
Тинтай
Danzaburou
27,574
12,360
1,122
10,319
30,923
19,448
3,053
11,717
19,206
0
49,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,285
Gold Earned
57,405
173
Minions Killed
159
0
Camps Cleared
0
1,352,515
Distance Traveled
1,247,104
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,405
894
83
6
0
278,210
1
W
Ra
12,169
811
47
3
0
277,485
0
L
Thoth
11,220
748
29
2
0
207,006
0
L
Ra
11,884
792
42
3
0
292,262
0
W
Rama
11,265
751
12
1
0
243,258
0
L
Fenrir
10,611
707
9
1
0
273,506
4
L
Artemis
10,219
681
26
2
0
245,146
2
W
Tyr
9,485
632
11
1
0
263,661
0
W
Xing Tian
12,961
864
20
1
0
289,901
10
L
Danzaburou
13,471
898
53
4
0
229,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role