Player Matchup

Zhong Kui
Zhong Kui
BillNyTheHighGuy
Zhong Kui
Level 98
God Stats
3W - 4L
1,654 SR
Queue Stats
211W - 238L
1,367 Elo+
Solo
Ra
Ra
T Tight2171
Ra
Level 33
God Stats
1W - 4L
1,411 SR
Queue Stats
102W - 129L
1,291 Elo+
Party 1
Hera
Hera
T inutile
Hera
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
131W - 159L
1,407 Elo+
Party 1
Hachiman
Hachiman
Vexer85
Hachiman
Level 66
God Stats
3W - 2L
1,647 SR
Queue Stats
294W - 346L
1,394 Elo+
Solo
He Bo
He Bo
milohasagun22
He Bo
Level 147
God Stats
2W - 5L
1,358 SR
Queue Stats
278W - 247L
1,370 Elo+
Solo
Team Averages
Level 87
1,514 SR
1,366 Elo+

VS

Team Averages
Level 79
1,483 SR
1,347 Elo+
Set
Set
 
Set
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HipsAndNips
Merlin
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 170L
1,374 Elo+
Solo
Anubis
Anubis
PndaGoneWild
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,110 Elo+
Party 2
Sylvanus
Sylvanus
amboo04
Sylvanus
Level 121
God Stats
3W - 3L
1,194 SR
Queue Stats
155W - 168L
1,359 Elo+
Party 2
Nu Wa
Nu Wa
tannerjb
Nu Wa
Level 141
God Stats
1W - 1L
1,720 SR
Queue Stats
92W - 112L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
16
4 / 5 / 5
9,446
727
12,233
11,147
7,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 8 / 5
8,877
683
4,057
12,718
4,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
15
3 / 7 / 8
9,654
743
10,527
10,635
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Vexer85
Hachiman
17
3 / 4 / 8
9,013
693
11,745
10,393
4,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 4 / 9
8,768
674
9,239
9,917
4,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
5 / 3 / 13
10,035
772
3,564
10,308
10,295
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
18
5 / 1 / 18
10,239
788
16,633
7,545
3,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
16
5 / 4 / 8
9,701
746
6,171
12,504
6,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
amboo04
Sylvanus
17
2 / 3 / 23
10,438
803
6,309
14,984
20,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
tannerjb
Nu Wa
19
11 / 3 / 10
10,994
846
17,305
9,895
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
100
14
Kills
28
28
Deaths
14
35
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
3
13
3.83
L
Zhong Kui
4
5
5
1.3
W
Merlin
5
1
18
14
W
Anubis
5
4
8
2.25
L
2
8
5
0.56
L
Hera
3
7
8
1
L
Hachiman
Vexer85
Hachiman
3
4
8
1.75
W
Sylvanus
amboo04
Sylvanus
2
3
23
4.5
L
2
4
9
1.63
W
Nu Wa
tannerjb
Nu Wa
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,801
Damage
49,982
54,810
Taken
55,236
23,734
Mitigated
45,471
12,240
Healing
23,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
3,564
1,983
2,044
1,190
10,308
10,295
1,229
6,641
3,667
0
6,098
L
Zhong Kui
12,233
1,846
40
1,737
11,147
7,697
0
7,576
3,199
29,622
0
W
Merlin
16,633
1,576
1,362
1,261
7,545
3,830
551
4,893
2,652
34,174
0
W
Anubis
6,171
157
1,077
3,303
12,504
6,536
1,038
9,262
3,242
13,140
0
L
4,057
532
2,248
1,403
12,718
4,327
0
11,276
1,143
20,194
0
L
Hera
10,527
2,735
627
776
10,635
3,480
0
9,282
995
18,773
0
L
Hachiman
Vexer85
Hachiman
11,745
5,915
0
1,750
10,393
4,200
0
8,466
1,472
0
27,004
W
Sylvanus
amboo04
Sylvanus
6,309
2,055
4,266
5,469
14,984
20,268
0
7,826
7,158
12,193
0
L
9,239
439
1,514
2,145
9,917
4,030
0
8,268
1,419
20,430
0
W
Nu Wa
tannerjb
Nu Wa
17,305
3,287
2,390
1,449
9,895
4,542
1,622
7,434
2,461
39,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,758
Gold Earned
51,407
156
Minions Killed
109
0
Camps Cleared
0
1,074,603
Distance Traveled
1,066,931
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,035
772
8
1
0
153,063
0
L
Zhong Kui
9,446
727
38
3
0
199,473
0
W
Merlin
10,239
788
34
3
0
242,238
0
W
Anubis
9,701
746
10
1
0
234,676
0
L
Ra
8,877
683
44
3
0
216,107
0
L
Hera
9,654
743
21
2
0
215,701
0
L
Hachiman
9,013
693
35
3
0
217,218
1
W
Sylvanus
10,438
803
13
1
0
206,404
0
L
He Bo
8,768
674
18
1
0
226,104
0
W
Nu Wa
10,994
846
44
3
0
230,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role