Player Matchup

Poseidon
Poseidon
Blackghost7518
Poseidon
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,383 Elo+
Party 1
Jing Wei
Jing Wei
JapanRain
Jing Wei
Level 107
God Stats
2W - 2L
1,253 SR
Queue Stats
378W - 383L
1,461 Elo+
Solo
Atlas
Atlas
TRex Arms FTW
Atlas
Level 123
God Stats
2W - 6L
1,292 SR
Queue Stats
189W - 180L
1,450 Elo+
Solo
Horus
Horus
Teyuun
Horus
Level 104
God Stats
30W - 10L
1,655 SR
Queue Stats
656W - 425L
1,638 Elo+
Party 1
Nemesis
Nemesis
XAS BangZz
Nemesis
Level 145
God Stats
39W - 26L
1,650 SR
Queue Stats
468W - 438L
1,579 Elo+
Party 1
Team Averages
Level 108
1,470 SR
1,502 Elo+

VS

Team Averages
Level 115
1,425 SR
1,512 Elo+
Sol
Sol
BuySouls
Sol
Level 122
God Stats
0W - 1L
1,206 SR
Queue Stats
121W - 122L
1,512 Elo+
Party 2
Medusa
Medusa
KaylaKills
Medusa
Level 69
God Stats
10W - 9L
1,558 SR
Queue Stats
69W - 64L
1,494 Elo+
Party 2
Baron Samedi
Baron Samedi
NotTheAce
Baron Samedi
Level 121
God Stats
34W - 37L
1,544 SR
Queue Stats
345W - 344L
1,489 Elo+
Solo
Atlas
Atlas
Vicduh
Atlas
Level 160
God Stats
5W - 3L
1,530 SR
Queue Stats
56W - 44L
1,528 Elo+
Solo
Osiris
Osiris
Xopty
Osiris
Level 102
God Stats
3W - 2L
1,287 SR
Queue Stats
263W - 240L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
5 / 2 / 2
7,863
562
4,742
6,280
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
JapanRain
Jing Wei
15
3 / 2 / 0
8,578
613
5,762
11,385
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 2 / 1
7,447
532
4,912
10,565
7,241
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Teyuun
Horus
13
1 / 0 / 13
8,258
590
10,013
13,937
12,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
XAS BangZz
Nemesis
16
9 / 0 / 1
9,527
681
9,287
10,540
4,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,235
517
7,962
8,704
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
KaylaKills
Medusa
11
0 / 4 / 1
6,527
466
6,309
10,096
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
NotTheAce
Baron Samedi
11
3 / 4 / 2
6,876
491
6,267
9,545
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
Vicduh
Atlas
12
0 / 1 / 2
6,809
486
7,521
10,706
5,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
Xopty
Osiris
12
3 / 6 / 0
7,405
529
5,639
12,621
6,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
19
Kills
6
6
Deaths
19
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
5
2
2
3
L
0
4
1
0.13
W
Jing Wei
JapanRain
Jing Wei
3
2
0
1.5
L
Medusa
KaylaKills
Medusa
0
4
1
0.13
L
Baron Samedi
NotTheAce
Baron Samedi
3
4
2
1
W
1
2
1
0.75
W
Horus
Teyuun
Horus
1
0
13
7.5
L
Atlas
Vicduh
Atlas
0
1
2
1
W
Nemesis
XAS BangZz
Nemesis
9
0
1
9.5
L
Osiris
Xopty
Osiris
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,716
Damage
33,698
52,707
Taken
51,672
31,834
Mitigated
20,678
17,098
Healing
14,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
4,742
566
0
1,000
6,280
2,661
361
3,722
2,558
43,149
0
L
7,962
3,643
0
2,038
8,704
2,016
1,140
1,732
6,838
52,043
0
W
Jing Wei
JapanRain
Jing Wei
5,762
4,676
0
5,603
11,385
4,553
1,032
1,267
10,118
0
70,892
L
Medusa
KaylaKills
Medusa
6,309
3,152
0
3,594
10,096
3,131
0
0
10,096
0
41,701
L
Baron Samedi
NotTheAce
Baron Samedi
6,267
870
797
2,254
9,545
3,286
235
1,662
7,751
37,585
0
W
4,912
1,747
0
3,857
10,565
7,241
416
5,774
4,791
38,975
0
W
Horus
Teyuun
Horus
10,013
3,387
924
4,597
13,937
12,556
139
6,639
7,298
0
29,185
L
Atlas
Vicduh
Atlas
7,521
2,855
0
3,254
10,706
5,286
171
3,616
7,090
45,853
0
W
Nemesis
XAS BangZz
Nemesis
9,287
4,142
0
1,117
10,540
4,823
85
4,348
6,192
0
82,604
L
Osiris
Xopty
Osiris
5,639
1,991
0
2,997
12,621
6,959
0
2,254
10,243
0
43,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,673
Gold Earned
34,852
456
Minions Killed
384
0
Camps Cleared
0
1,381,739
Distance Traveled
1,250,932
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,863
562
87
6
0
284,030
0
L
Sol
7,235
517
100
7
0
228,767
3
W
Jing Wei
8,578
613
121
9
0
250,984
1
L
Medusa
6,527
466
71
5
0
256,651
3
L
Baron Samedi
6,876
491
62
4
0
215,132
1
W
Atlas
7,447
532
70
5
0
230,733
0
W
Horus
8,258
590
32
2
0
282,926
6
L
Atlas
6,809
486
77
6
0
252,768
3
W
Nemesis
9,527
681
146
10
0
333,066
2
L
Osiris
7,405
529
74
5
0
297,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role