Player Matchup

Set
Set
 
Set
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
DumbTrash4665
Awilix
Level 125
God Stats
1W - 4L
1,573 SR
Queue Stats
375W - 278L
1,599 Elo+
Party 1
Kali
Kali
Kyagee
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 104L
1,620 Elo+
Party 1
Team Averages
Level 83
1,524 SR
1,573 Elo+

VS

Team Averages
Level 92
1,659 SR
1,544 Elo+
Sun Wukong
Sun Wukong
Roselty
Sun Wukong
Level 109
God Stats
5W - 4L
1,665 SR
Queue Stats
191W - 146L
1,533 Elo+
Party 2
Atlas
Atlas
alex12lapalma
Atlas
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,475 Elo+
Solo
Nu Wa
Nu Wa
crodack
Nu Wa
Level 109
God Stats
1W - 0L
1,811 SR
Queue Stats
126W - 90L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
0 / 4 / 0
5,867
587
4,868
9,823
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 6 / 0
5,808
581
6,230
8,931
4,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
Kyagee
Kali
10
0 / 4 / 0
6,021
602
3,832
8,915
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Roselty
Sun Wukong
13
8 / 0 / 5
8,520
852
8,065
7,961
7,688
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 12
7,198
720
4,783
7,077
7,083
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
crodack
Nu Wa
13
5 / 0 / 9
7,909
791
10,730
5,999
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
14
14
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
4
0
0
L
0
6
0
0
L
Kali
Kyagee
Kali
0
4
0
0
W
Sun Wukong
Roselty
Sun Wukong
8
0
5
10.5
W
1
0
12
7
W
Nu Wa
crodack
Nu Wa
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,930
Damage
23,578
27,669
Taken
21,037
12,934
Mitigated
17,824
2,094
Healing
2,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,868
2,273
0
824
9,823
4,146
0
5,791
3,744
0
24,072
L
6,230
1,933
0
60
8,931
4,578
0
4,240
4,381
0
16,043
L
Kali
Kyagee
Kali
3,832
1,267
0
1,210
8,915
4,210
0
4,828
3,815
0
18,261
W
Sun Wukong
Roselty
Sun Wukong
8,065
2,409
0
1,522
7,961
7,688
542
93
7,868
0
28,476
W
4,783
1,813
0
0
7,077
7,083
181
81
6,996
11,412
0
W
Nu Wa
crodack
Nu Wa
10,730
3,154
81
1,182
5,999
3,053
677
186
5,813
34,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,696
Gold Earned
23,627
104
Minions Killed
114
2
Camps Cleared
7
558,427
Distance Traveled
573,407
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,867
587
44
4
1
174,867
3
L
Awilix
5,808
581
20
2
0
197,454
2
L
Kali
6,021
602
40
4
1
186,106
1
W
Sun Wukong
8,520
852
39
4
3
202,089
1
W
Atlas
7,198
720
18
2
0
186,134
2
W
Nu Wa
7,909
791
57
6
4
185,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role