Player Matchup

Athena
Athena
 
Athena
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ElDiosCanik
Ravana
Level 61
God Stats
0W - 2L
1,271 SR
Queue Stats
88W - 94L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
Geb Jungle1781
Cthulhu
Level 58
God Stats
7W - 2L
1,919 SR
Queue Stats
189W - 163L
1,524 Elo+
Party 1
Izanami
Izanami
KappaBighead
Izanami
Level 45
God Stats
3W - 3L
1,765 SR
Queue Stats
199W - 235L
1,424 Elo+
Party 1
Raijin
Raijin
zDooM4
Raijin
Level 37
God Stats
1W - 1L
1,716 SR
Queue Stats
44W - 59L
1,415 Elo+
Party 2
Team Averages
Level 65
1,634 SR
1,466 Elo+

VS

Team Averages
Level 87
1,618 SR
1,533 Elo+
Cupid
Cupid
Eggydarkness
Cupid
Level 160
God Stats
2W - 2L
1,669 SR
Queue Stats
65W - 40L
1,685 Elo+
Party 4
Arachne
Arachne
Fabio-Kafa
Arachne
Level 88
God Stats
20W - 25L
1,403 SR
Queue Stats
203W - 247L
1,386 Elo+
Party 3
Freya
Freya
MongoMat3621
Freya
Level 64
God Stats
1W - 0L
1,740 SR
Queue Stats
145W - 89L
1,609 Elo+
Party 4
Mulan
Mulan
SmiteGamer45
Mulan
Level 22
God Stats
1W - 0L
1,871 SR
Queue Stats
47W - 33L
1,611 Elo+
Party 4
Chang'e
Chang'e
The_Grandioso
Chang'e
Level 99
God Stats
13W - 12L
1,406 SR
Queue Stats
202W - 236L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
2 / 8 / 7
9,681
403
6,894
31,522
36,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
18
6 / 8 / 1
11,963
498
11,882
23,090
12,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
3 / 3 / 6
12,594
525
23,911
23,441
28,361
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
KappaBighead
Izanami
15
2 / 5 / 6
10,102
421
13,050
20,528
9,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
zDooM4
Raijin
11
0 / 6 / 2
8,583
358
5,593
9,582
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 15
12,615
526
17,937
18,116
8,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Fabio-Kafa
Arachne
20
9 / 3 / 6
12,834
535
7,782
20,245
13,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
9 / 2 / 14
12,873
536
22,656
22,479
12,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 3 / 9
12,317
513
19,136
26,708
29,356
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
17
6 / 4 / 7
11,277
470
10,842
20,337
14,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
13
Kills
30
30
Deaths
14
22
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
8
7
0.69
W
1
2
15
4.25
L
Ravana
6
8
1
0.81
W
Arachne
Fabio-Kafa
Arachne
9
3
6
4
L
3
3
6
2
L
Izanami
KappaBighead
Izanami
2
5
6
1
W
9
2
14
8
W
5
3
9
3.17
W
Chang'e
6
4
7
2.38
L
Raijin
zDooM4
Raijin
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,330
Damage
78,353
108,163
Taken
107,885
90,312
Mitigated
77,902
27,010
Healing
44,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,894
1,593
0
2,469
31,522
36,581
0
9,833
21,689
32,353
0
W
17,937
11,017
731
8,446
18,116
8,344
3,045
5,387
12,453
0
119,039
L
Ravana
11,882
3,664
0
7,053
23,090
12,376
0
4,852
18,238
0
89,347
W
Arachne
Fabio-Kafa
Arachne
7,782
5,878
0
5,012
20,245
13,374
319
5,087
15,158
0
115,077
L
23,911
1,795
2,122
7,222
23,441
28,361
0
7,203
16,238
112,333
0
L
Izanami
KappaBighead
Izanami
13,050
7,242
0
7,048
20,528
9,018
1,832
7,159
13,369
0
84,174
W
22,656
9,285
0
10,782
22,479
12,018
3,620
10,141
12,338
86,815
0
W
19,136
3,075
0
8,852
26,708
29,356
1,330
8,109
18,599
0
94,331
W
Chang'e
10,842
1,527
3,354
7,615
20,337
14,810
0
9,277
11,060
44,676
0
L
Raijin
zDooM4
Raijin
5,593
1,189
0
1,096
9,582
3,976
0
5,257
4,325
46,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,923
Gold Earned
61,916
575
Minions Killed
621
0
Camps Cleared
0
1,993,165
Distance Traveled
2,219,808
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,681
403
34
1
0
467,796
2
W
Cupid
12,615
526
188
8
0
437,215
5
L
Ravana
11,963
498
132
6
0
439,470
0
W
Arachne
12,834
535
139
6
0
469,624
6
L
Cthulhu
12,594
525
194
8
0
424,519
5
L
Izanami
10,102
421
130
5
0
416,277
0
W
Freya
12,873
536
112
5
0
436,378
2
W
Mulan
12,317
513
131
5
0
451,324
4
W
Chang'e
11,277
470
51
2
0
425,267
4
L
Raijin
8,583
358
85
4
0
245,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role