Player Matchup

Vamana
Vamana
ImmaresWorld
Vamana
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 149L
1,404 Elo+
Solo
Hel
Hel
IveBeenDr1nk1ng
Hel
Level 88
God Stats
6W - 5L
1,845 SR
Queue Stats
328W - 333L
1,410 Elo+
Solo
Tiamat
Tiamat
Lotus丶
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,209 Elo+
Solo
Atlas
Atlas
Pseudo_IAm
Atlas
Level 44
God Stats
4W - 4L
1,495 SR
Queue Stats
98W - 107L
1,425 Elo+
Solo
Ne Zha
Ne Zha
Reshern
Ne Zha
Level 137
God Stats
5W - 7L
1,211 SR
Queue Stats
265W - 272L
1,424 Elo+
Solo
Team Averages
Level 79
1,510 SR
1,374 Elo+

VS

Team Averages
Level 95
1,592 SR
1,498 Elo+
Poseidon
Poseidon
D_YOUNG1721
Poseidon
Level 106
God Stats
12W - 9L
1,791 SR
Queue Stats
553W - 549L
1,360 Elo+
Solo
Ullr
Ullr
IIIDarkLordIII
Ullr
Level 145
God Stats
4W - 3L
1,586 SR
Queue Stats
272W - 290L
1,438 Elo+
Solo
Danzaburou
Danzaburou
acepubcrawler
Danzaburou
Level 137
God Stats
1W - 1L
1,583 SR
Queue Stats
169W - 185L
1,460 Elo+
Solo
Hel
Hel
candy van man
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 128L
1,397 Elo+
Solo
Thor
Thor
topher725
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,834 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
2 / 4 / 8
9,471
789
9,778
16,789
11,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
7 / 1 / 9
10,324
860
10,254
11,163
4,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
Lotus丶
Tiamat
17
4 / 2 / 12
9,767
814
12,118
12,882
7,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
18
3 / 1 / 13
10,533
878
10,728
18,011
15,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Reshern
Ne Zha
14
3 / 4 / 11
8,812
734
8,240
11,875
5,183
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
D_YOUNG1721
Poseidon
14
5 / 6 / 3
9,157
763
10,715
9,313
4,031
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 6
8,800
733
10,912
13,681
6,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
acepubcrawler
Danzaburou
16
1 / 4 / 7
9,169
764
11,087
13,120
6,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 3 / 4
8,303
692
9,786
10,063
4,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
15
1 / 3 / 6
8,299
692
11,731
9,617
5,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
37
19
Kills
11
12
Deaths
20
53
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Poseidon
D_YOUNG1721
Poseidon
5
6
3
1.08
L
3
4
6
1.5
W
Vamana
2
4
8
1.5
W
7
1
9
11.5
W
Tiamat
Lotus丶
Tiamat
4
2
12
5
W
Atlas
3
1
13
9.5
W
Ne Zha
Reshern
Ne Zha
3
4
11
2.13
L
Danzaburou
acepubcrawler
Danzaburou
1
4
7
1.13
L
1
3
4
1
L
Thor
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,118
Damage
54,231
70,720
Taken
55,794
44,067
Mitigated
27,552
36,002
Healing
20,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
D_YOUNG1721
Poseidon
10,715
1,384
800
1,021
9,313
4,031
168
5,155
4,158
20,524
0
L
10,912
5,987
893
3,823
13,681
6,828
898
7,716
5,965
0
22,369
W
Vamana
9,778
3,684
3,185
4,460
16,789
11,300
686
4,067
12,722
0
14,083
W
10,254
795
10,866
6,026
11,163
4,869
1,874
3,293
7,870
26,343
0
W
Tiamat
Lotus丶
Tiamat
12,118
538
462
3,108
12,882
7,684
987
3,659
9,223
29,413
0
W
Atlas
10,728
2,866
1,881
4,121
18,011
15,031
1,491
6,057
11,954
25,023
0
W
Ne Zha
Reshern
Ne Zha
8,240
2,607
1,098
795
11,875
5,183
0
3,425
8,450
0
12,972
L
Danzaburou
acepubcrawler
Danzaburou
11,087
3,035
967
3,019
13,120
6,195
545
8,652
4,468
0
25,398
L
9,786
1,834
4,024
3,267
10,063
4,605
228
5,225
4,838
16,541
0
L
Thor
11,731
2,233
1,021
1,551
9,617
5,893
0
6,352
3,265
0
16,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,907
Gold Earned
43,728
117
Minions Killed
114
0
Camps Cleared
0
1,077,595
Distance Traveled
909,054
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,157
763
27
2
0
148,314
0
L
Ullr
8,800
733
24
2
0
193,996
0
W
Vamana
9,471
789
15
1
0
228,371
0
W
Hel
10,324
860
30
3
0
224,642
0
W
Tiamat
9,767
814
26
2
0
226,166
0
W
Atlas
10,533
878
29
2
0
216,328
0
W
Ne Zha
8,812
734
17
1
0
182,088
1
L
Danzaburou
9,169
764
32
3
0
190,743
0
L
Hel
8,303
692
21
2
0
189,391
0
L
Thor
8,299
692
10
1
0
186,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role