Player Matchup

Skadi
Skadi
ElDiosCanik
Skadi
Level 61
God Stats
2W - 1L
1,470 SR
Queue Stats
88W - 94L
1,463 Elo+
Party 2
Susano
Susano
Geb Jungle1781
Susano
Level 58
God Stats
5W - 4L
1,301 SR
Queue Stats
189W - 163L
1,518 Elo+
Party 1
Terra
Terra
KappaBighead
Terra
Level 45
God Stats
7W - 5L
1,918 SR
Queue Stats
199W - 235L
1,415 Elo+
Party 1
Bastet
Bastet
ManPr0
Bastet
Level 49
God Stats
4W - 1L
1,881 SR
Queue Stats
36W - 38L
1,460 Elo+
Solo
Raijin
Raijin
zDooM4
Raijin
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 59L
1,406 Elo+
Party 2
Team Averages
Level 50
1,614 SR
1,452 Elo+

VS

Team Averages
Level 48
1,481 SR
1,337 Elo+
Arachne
Arachne
Frosty z34
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,167 Elo+
Party 3
Zeus
Zeus
GEORDAN808
Zeus
Level 32
God Stats
16W - 15L
1,553 SR
Queue Stats
75W - 98L
1,394 Elo+
Party 3
Baron Samedi
Baron Samedi
ShawnyBoyTTV
Baron Samedi
Level 54
God Stats
1W - 5L
1,500 SR
Queue Stats
19W - 30L
1,324 Elo+
Solo
Hachiman
Hachiman
kristoferson49
Hachiman
Level 33
God Stats
4W - 16L
1,285 SR
Queue Stats
74W - 122L
1,358 Elo+
Solo
Zhong Kui
Zhong Kui
petben2910
Zhong Kui
Level 106
God Stats
108W - 109L
1,570 SR
Queue Stats
580W - 581L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 9
12,511
500
16,574
19,047
8,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
8 / 2 / 10
14,527
581
19,527
23,121
16,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 3 / 14
11,988
480
8,250
22,497
21,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
ManPr0
Bastet
20
15 / 0 / 11
13,849
554
22,232
22,559
10,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
zDooM4
Raijin
19
10 / 5 / 15
13,187
527
20,107
22,795
10,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Frosty z34
Arachne
18
9 / 5 / 4
12,047
482
20,199
23,198
8,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 14 / 0
9,509
380
8,137
22,107
8,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
ShawnyBoyTTV
Baron Samedi
15
3 / 7 / 5
10,213
409
6,584
22,626
29,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
16
1 / 9 / 4
9,883
395
8,982
28,732
9,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
petben2910
Zhong Kui
15
0 / 4 / 4
10,017
401
12,634
21,106
21,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
31
39
Kills
14
15
Deaths
39
59
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
5
9
1.3
L
Arachne
Frosty z34
Arachne
9
5
4
2.2
L
1
14
0
0.07
W
8
2
10
6.5
W
4
3
14
3.67
W
Bastet
ManPr0
Bastet
15
0
11
20.5
L
Baron Samedi
ShawnyBoyTTV
Baron Samedi
3
7
5
0.79
L
Hachiman
1
9
4
0.33
L
Zhong Kui
petben2910
Zhong Kui
0
4
4
0.5
W
Raijin
zDooM4
Raijin
10
5
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,690
Damage
56,536
110,019
Taken
117,769
68,599
Mitigated
78,042
43,043
Healing
32,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,574
6,814
0
4,146
19,047
8,450
2,921
3,158
15,827
0
127,197
L
Arachne
Frosty z34
Arachne
20,199
14,440
0
6,121
23,198
8,886
527
4,404
18,794
0
100,861
L
8,137
888
10
2,447
22,107
8,913
854
7,147
14,960
56,842
0
W
19,527
5,083
0
11,152
23,121
16,891
1,302
6,957
16,135
0
131,791
W
8,250
2,483
4,219
8,383
22,497
21,822
508
6,748
15,681
38,181
0
W
Bastet
ManPr0
Bastet
22,232
9,788
0
10,621
22,559
10,926
1,987
4,772
17,349
0
103,520
L
Baron Samedi
ShawnyBoyTTV
Baron Samedi
6,584
1,419
1,235
3,423
22,626
29,328
306
5,876
16,750
47,610
0
L
Hachiman
8,982
4,635
0
9,846
28,732
9,482
888
7,063
21,669
0
71,637
L
Zhong Kui
petben2910
Zhong Kui
12,634
1,245
0
9,009
21,106
21,433
317
3,867
17,239
71,961
0
W
Raijin
zDooM4
Raijin
20,107
3,759
445
4,077
22,795
10,510
2,619
8,088
14,529
105,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,062
Gold Earned
51,669
649
Minions Killed
508
0
Camps Cleared
0
2,395,221
Distance Traveled
1,868,370
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,511
500
182
7
0
457,955
0
L
Arachne
12,047
482
131
5
0
475,177
9
L
Zeus
9,509
380
97
4
0
343,282
0
W
Susano
14,527
581
198
8
0
495,122
5
W
Terra
11,988
480
40
2
0
456,417
2
W
Bastet
13,849
554
97
4
0
555,080
1
L
Baron Samedi
10,213
409
60
2
0
362,038
0
L
Hachiman
9,883
395
105
4
0
393,299
7
L
Zhong Kui
10,017
401
115
5
0
294,574
7
W
Raijin
13,187
527
132
5
0
430,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role