Player Matchup

Neith
Neith
Ezz 1v1 me gg
Neith
Level 14
God Stats
3W - 0L
1,739 SR
Queue Stats
16W - 3L
1,773 Elo+
Party 3
Bastet
Bastet
Morgott Cane
Bastet
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,669 Elo+
Party 3
Jing Wei
Jing Wei
ReanimatedJoker
Jing Wei
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 53L
1,743 Elo+
Party 3
Zeus
Zeus
TheTotalPenguin
Zeus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 9L
1,801 Elo+
Party 3
Ymir
Ymir
YouWantMe8644
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 7L
1,773 Elo+
Party 3
Team Averages
Level 61
1,548 SR
1,752 Elo+

VS

Team Averages
Level 77
1,457 SR
1,357 Elo+
Medusa
Medusa
Aku_streamFR
Medusa
Level 62
God Stats
1W - 4L
1,500 SR
Queue Stats
544W - 509L
1,362 Elo+
Party 2
Agni
Agni
Foxy-Roby
Agni
Level 23
God Stats
2W - 4L
1,461 SR
Queue Stats
22W - 30L
1,404 Elo+
Party 2
Thor
Thor
MadKnight___
Thor
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 162L
1,277 Elo+
Party 1
Fenrir
Fenrir
Rancoon80
Fenrir
Level 110
God Stats
4W - 6L
1,324 SR
Queue Stats
72W - 74L
1,379 Elo+
Solo
Baba Yaga
Baba Yaga
unknown_YJ_
Baba Yaga
Level 105
God Stats
6W - 6L
1,500 SR
Queue Stats
258W - 332L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 0
7,304
730
6,138
6,421
2,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
9
2 / 0 / 3
5,516
552
2,796
4,993
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
9
3 / 0 / 2
5,675
568
4,211
4,664
1,381
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 2
5,630
563
4,522
3,271
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 0 / 3
5,691
569
4,745
4,794
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
0 / 1 / 0
4,156
416
2,328
3,656
879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
6
1 / 1 / 0
4,243
424
2,283
4,402
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 1
4,457
446
779
7,643
2,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Rancoon80
Fenrir
6
0 / 4 / 0
4,016
402
449
8,716
4,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
unknown_YJ_
Baba Yaga
8
0 / 4 / 0
4,529
453
2,802
7,329
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
12
Kills
1
1
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
1
0
0
W
5
0
0
5
L
Agni
1
1
0
1
L
0
2
1
0.25
W
Bastet
2
0
3
3.5
L
Fenrir
Rancoon80
Fenrir
0
4
0
0
W
Jing Wei
3
0
2
4
W
0
1
2
1
W
2
0
3
3.5
L
Baba Yaga
unknown_YJ_
Baba Yaga
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,412
Damage
8,641
24,143
Taken
31,746
8,704
Mitigated
12,151
10,871
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,328
1,030
0
1,377
3,656
879
0
841
2,815
0
16,555
W
6,138
2,453
0
3,118
6,421
2,613
160
2,802
3,619
0
57,155
L
Agni
2,283
148
0
750
4,402
1,567
0
2,475
1,927
15,467
0
L
779
293
0
260
7,643
2,562
0
2,692
4,951
0
22,717
W
Bastet
2,796
954
0
2,750
4,993
1,563
0
402
4,567
0
24,056
L
Fenrir
Rancoon80
Fenrir
449
143
0
1,207
8,716
4,707
0
3,259
5,457
0
8,497
W
Jing Wei
4,211
4,002
0
2,133
4,664
1,381
1,140
0
4,664
0
35,706
W
4,522
551
0
1,000
3,271
1,094
559
1,000
2,159
40,636
0
W
4,745
1,706
73
1,797
4,794
2,053
270
703
4,049
26,496
0
L
Baba Yaga
unknown_YJ_
Baba Yaga
2,802
149
0
1,997
7,329
2,436
0
0
7,329
27,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,816
Gold Earned
21,401
340
Minions Killed
158
0
Camps Cleared
0
944,533
Distance Traveled
786,636
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,156
416
27
3
0
126,242
0
W
Neith
7,304
730
109
11
0
171,500
0
L
Agni
4,243
424
29
3
0
128,270
1
L
Thor
4,457
446
44
4
0
194,079
1
W
Bastet
5,516
552
51
5
0
232,005
4
L
Fenrir
4,016
402
13
1
0
164,383
3
W
Jing Wei
5,675
568
57
6
0
186,420
1
W
Zeus
5,630
563
73
7
0
175,954
3
W
Ymir
5,691
569
50
5
0
178,654
2
L
Baba Yaga
4,529
453
45
5
0
173,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role