Player Matchup

Shiva
Shiva
Ezz 1v1 me gg
Shiva
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,754 Elo+
Party 3
Baron Samedi
Baron Samedi
Morgott Cane
Baron Samedi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 3
Achilles
Achilles
ReanimatedJoker
Achilles
Level 127
God Stats
2W - 0L
1,481 SR
Queue Stats
135W - 53L
1,739 Elo+
Party 3
Medusa
Medusa
TheTotalPenguin
Medusa
Level 149
God Stats
2W - 0L
1,776 SR
Queue Stats
38W - 9L
1,798 Elo+
Party 3
Kukulkan
Kukulkan
YouWantMe8644
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 7L
1,754 Elo+
Party 3
Team Averages
Level 61
1,551 SR
1,709 Elo+

VS

Team Averages
Level 58
1,470 SR
1,405 Elo+
Charybdis
Charybdis
Aku_streamFR
Charybdis
Level 62
God Stats
19W - 16L
1,508 SR
Queue Stats
544W - 509L
1,365 Elo+
Party 2
Pele
Pele
Foxy-Roby
Pele
Level 23
God Stats
2W - 4L
1,548 SR
Queue Stats
22W - 30L
1,409 Elo+
Party 2
Arachne
Arachne
MrxFelix
Arachne
Level 39
God Stats
9W - 15L
1,406 SR
Queue Stats
188W - 172L
1,434 Elo+
Party 1
Ra
Ra
MrxFerrell
Ra
Level 57
God Stats
4W - 5L
1,471 SR
Queue Stats
78W - 72L
1,436 Elo+
Party 1
Fenrir
Fenrir
Rancoon80
Fenrir
Level 110
God Stats
4W - 6L
1,417 SR
Queue Stats
72W - 74L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 3
4,609
658
2,702
5,235
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Morgott Cane
Baron Samedi
6
2 / 1 / 1
4,073
582
2,793
2,396
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
8
0 / 1 / 0
4,419
631
2,086
3,838
2,429
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
2 / 1 / 2
4,242
606
4,723
4,753
1,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
YouWantMe8644
Kukulkan
7
3 / 0 / 5
4,764
681
4,513
3,126
780
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aku_streamFR
Charybdis
6
0 / 2 / 1
3,776
539
2,383
4,562
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
7
2 / 1 / 0
4,283
612
2,300
4,175
2,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
MrxFelix
Arachne
4
1 / 1 / 0
3,379
483
797
4,122
1,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 3 / 2
3,653
522
1,350
4,932
1,729
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
Rancoon80
Fenrir
4
0 / 2 / 0
3,415
488
1,172
5,765
2,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
9
Kills
3
4
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aku_streamFR
Charybdis
0
2
1
0.25
W
2
1
3
3.5
L
Pele
2
1
0
2
W
Baron Samedi
Morgott Cane
Baron Samedi
2
1
1
2.5
L
Arachne
MrxFelix
Arachne
1
1
0
1
L
0
3
2
0.33
L
Fenrir
Rancoon80
Fenrir
0
2
0
0
W
Achilles
0
1
0
0
W
2
1
2
3
W
Kukulkan
YouWantMe8644
Kukulkan
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,817
Damage
8,002
19,348
Taken
23,556
7,232
Mitigated
8,673
6,832
Healing
6,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aku_streamFR
Charybdis
2,383
1,680
0
2,057
4,562
1,352
0
1,700
2,862
0
18,673
W
2,702
948
0
2,224
5,235
1,875
0
708
4,527
0
25,913
L
Pele
2,300
562
0
1,454
4,175
2,109
0
527
3,648
0
21,578
W
Baron Samedi
Morgott Cane
Baron Samedi
2,793
171
342
680
2,396
1,058
348
530
1,866
18,458
0
L
Arachne
MrxFelix
Arachne
797
756
0
653
4,122
1,310
0
1,315
2,807
0
7,568
L
1,350
277
26
903
4,932
1,729
0
3,206
1,726
15,781
0
L
Fenrir
Rancoon80
Fenrir
1,172
211
0
1,360
5,765
2,173
0
558
5,207
0
7,689
W
Achilles
2,086
328
0
692
3,838
2,429
202
0
3,838
0
25,059
W
4,723
2,978
0
1,197
4,753
1,090
0
0
4,753
0
22,257
W
Kukulkan
YouWantMe8644
Kukulkan
4,513
953
248
1,449
3,126
780
0
112
3,014
20,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,107
Gold Earned
18,506
210
Minions Killed
109
0
Camps Cleared
0
665,367
Distance Traveled
659,746
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,776
539
28
4
0
126,196
0
W
Shiva
4,609
658
55
8
0
151,919
0
L
Pele
4,283
612
34
5
0
137,821
3
W
Baron Samedi
4,073
582
30
4
0
123,104
2
L
Arachne
3,379
483
16
2
0
135,991
0
L
Ra
3,653
522
21
3
0
126,797
0
L
Fenrir
3,415
488
10
1
0
132,941
3
W
Achilles
4,419
631
48
7
0
130,048
0
W
Medusa
4,242
606
36
5
0
134,914
2
W
Kukulkan
4,764
681
41
6
0
125,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role