Player Matchup

Cthulhu
Cthulhu
ASTRAL3x
Cthulhu
Level 22
God Stats
5W - 8L
1,297 SR
Queue Stats
50W - 47L
1,535 Elo+
Party 2
Scylla
Scylla
GankMeeDaddy
Scylla
Level 28
God Stats
1W - 1L
1,778 SR
Queue Stats
36W - 45L
1,463 Elo+
Party 3
Tyr
Tyr
Jabloinsky
Tyr
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 30L
1,435 Elo+
Party 3
Olorun
Olorun
MrIncapablo
Olorun
Level 49
God Stats
0W - 3L
1,275 SR
Queue Stats
131W - 141L
1,504 Elo+
Solo
Kali
Kali
qtPythonn
Kali
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 114L
1,518 Elo+
Party 2
Team Averages
Level 49
1,470 SR
1,491 Elo+

VS

Team Averages
Level 62
1,480 SR
1,480 Elo+
Kumbhakarna
Kumbhakarna
Aivego
Kumbhakarna
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 48L
1,481 Elo+
Party 1
Apollo
Apollo
Alvarito2000
Apollo
Level 39
God Stats
8W - 6L
1,449 SR
Queue Stats
80W - 65L
1,479 Elo+
Solo
Izanami
Izanami
Ekkaddon
Izanami
Level 126
God Stats
4W - 3L
1,451 SR
Queue Stats
71W - 71L
1,471 Elo+
Party 1
Cliodhna
Cliodhna
Tanketsu
Cliodhna
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 85L
1,511 Elo+
Solo
Tiamat
Tiamat
dijqk
Tiamat
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 70L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ASTRAL3x
Cthulhu
13
0 / 5 / 4
8,486
404
8,491
15,120
17,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
14
1 / 7 / 2
8,791
419
6,016
12,278
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 0
11,602
552
16,259
21,195
17,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Olorun
17
1 / 3 / 1
10,433
497
6,719
13,908
5,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
17
6 / 6 / 1
10,662
508
8,770
17,700
10,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aivego
Kumbhakarna
14
2 / 2 / 10
10,117
482
3,952
14,041
14,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
16
4 / 4 / 6
10,374
494
9,029
16,827
9,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Ekkaddon
Izanami
20
7 / 2 / 4
13,062
622
14,681
12,252
5,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Tanketsu
Cliodhna
15
2 / 4 / 7
9,370
446
5,914
15,048
7,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
dijqk
Tiamat
17
7 / 2 / 4
11,039
526
13,707
20,194
15,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
13
Kills
22
23
Deaths
14
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ASTRAL3x
Cthulhu
0
5
4
0.4
W
Kumbhakarna
Aivego
Kumbhakarna
2
2
10
3.5
W
Apollo
4
4
6
1.75
W
Izanami
Ekkaddon
Izanami
7
2
4
4.5
L
Scylla
1
7
2
0.29
L
5
2
0
2.5
L
Olorun
1
3
1
0.5
W
Cliodhna
Tanketsu
Cliodhna
2
4
7
1.38
W
Tiamat
dijqk
Tiamat
7
2
4
4.5
L
Kali
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,255
Damage
47,283
80,201
Taken
78,362
56,167
Mitigated
52,272
23,115
Healing
23,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ASTRAL3x
Cthulhu
8,491
1,801
92
2,108
15,120
17,131
0
5,882
9,238
24,281
0
W
Kumbhakarna
Aivego
Kumbhakarna
3,952
284
0
1,577
14,041
14,375
0
6,107
7,934
22,233
0
W
Apollo
9,029
5,699
0
7,486
16,827
9,448
1,584
204
16,623
0
67,693
W
Izanami
Ekkaddon
Izanami
14,681
10,329
0
6,774
12,252
5,868
1,643
4,637
7,615
0
152,300
L
Scylla
6,016
957
0
250
12,278
5,536
0
7,140
5,138
66,976
0
L
16,259
2,824
0
8,799
21,195
17,239
0
1,285
19,910
306
107,729
L
Olorun
6,719
2,889
326
6,507
13,908
5,910
0
1,618
12,290
99,849
0
W
Cliodhna
Tanketsu
Cliodhna
5,914
577
0
1,088
15,048
7,044
54
1,811
13,237
0
66,771
W
Tiamat
dijqk
Tiamat
13,707
1,169
268
6,568
20,194
15,537
424
9,505
10,689
84,614
0
L
Kali
8,770
3,596
0
5,033
17,700
10,351
0
1,734
15,966
0
85,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,974
Gold Earned
53,962
575
Minions Killed
605
0
Camps Cleared
0
1,857,435
Distance Traveled
1,861,219
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,486
404
37
2
0
371,995
4
W
Kumbhakarna
10,117
482
32
2
0
410,599
5
W
Apollo
10,374
494
98
5
0
372,747
8
W
Izanami
13,062
622
247
12
0
376,547
5
L
Scylla
8,791
419
104
5
0
362,575
6
L
Tyr
11,602
552
171
8
0
435,330
3
L
Olorun
10,433
497
163
8
0
353,469
5
W
Cliodhna
9,370
446
103
5
0
331,758
0
W
Tiamat
11,039
526
125
6
0
369,568
4
L
Kali
10,662
508
100
5
0
334,066
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role