Player Matchup

Geb
Geb
Auntybabusha
Geb
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 45L
1,406 Elo+
Party 1
Cernunnos
Cernunnos
CameronKing52
Cernunnos
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,714 Elo+
Party 1
Zeus
Zeus
Gercules 69
Zeus
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 36L
1,359 Elo+
Party 1
Bakasura
Bakasura
ITZxTHERA1N
Bakasura
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 142L
1,491 Elo+
Solo
Shiva
Shiva
JBallsy573
Shiva
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 26L
1,317 Elo+
Party 1
Team Averages
Level 132
1,500 SR
1,457 Elo+

VS

Team Averages
Level 77
1,530 SR
1,498 Elo+
Terra
Terra
 
Terra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DownedBurrito
Nemesis
Level 62
God Stats
8W - 11L
1,591 SR
Queue Stats
42W - 58L
1,333 Elo+
Solo
King Arthur
King Arthur
NotQumuqy
King Arthur
Level 44
God Stats
6W - 11L
1,579 SR
Queue Stats
253W - 148L
1,735 Elo+
Solo
Hel
Hel
foxfoxyfox96
Hel
Level 74
God Stats
32W - 42L
1,511 SR
Queue Stats
258W - 285L
1,501 Elo+
Solo
Apollo
Apollo
wanabemyfrend
Apollo
Level 83
God Stats
237W - 267L
1,469 SR
Queue Stats
358W - 373L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 9
7,238
483
4,555
12,408
10,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
CameronKing52
Cernunnos
14
3 / 0 / 2
8,002
533
6,135
5,936
2,464
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
9 / 0 / 1
8,555
570
15,847
5,113
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
ITZxTHERA1N
Bakasura
14
1 / 2 / 1
9,083
606
9,275
14,540
9,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
12
0 / 0 / 6
7,249
483
2,983
10,275
4,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 4 / 0
6,326
422
1,660
15,117
10,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
11
0 / 2 / 0
6,362
424
2,282
13,577
5,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
NotQumuqy
King Arthur
16
2 / 1 / 0
9,123
608
9,729
13,071
15,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 0 / 0
6,252
417
1,011
6,105
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 7 / 0
5,625
375
5,374
14,491
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
13
Kills
2
2
Deaths
14
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
4
0
0
W
0
0
9
4.5
W
Cernunnos
CameronKing52
Cernunnos
3
0
2
4
L
Nemesis
0
2
0
0
W
9
0
1
9.5
W
Bakasura
ITZxTHERA1N
Bakasura
1
2
1
0.75
W
Shiva
0
0
6
3
L
King Arthur
NotQumuqy
King Arthur
2
1
0
2
L
0
0
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,795
Damage
20,056
48,272
Taken
62,361
28,400
Mitigated
38,303
13,337
Healing
13,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,660
614
661
2,242
15,117
10,524
0
7,145
7,972
20,587
0
W
4,555
531
0
1,825
12,408
10,583
108
1,167
11,209
26,441
0
W
Cernunnos
CameronKing52
Cernunnos
6,135
3,138
0
4,181
5,936
2,464
1,146
389
5,547
0
64,092
L
Nemesis
2,282
620
136
3,623
13,577
5,181
0
3,591
9,986
0
39,322
W
15,847
1,897
0
1,247
5,113
1,834
1,103
845
4,204
63,961
0
W
Bakasura
ITZxTHERA1N
Bakasura
9,275
5,911
0
5,098
14,540
9,310
0
0
14,540
0
66,151
W
Shiva
2,983
759
51
935
10,275
4,209
0
174
10,101
0
58,600
L
King Arthur
NotQumuqy
King Arthur
9,729
1,839
0
625
13,071
15,584
0
0
11,948
0
91,963
L
1,011
250
738
2,077
6,105
2,234
0
2,391
3,714
38,307
0
L
5,374
3,212
0
3,100
14,491
4,780
0
7,275
7,216
0
34,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,127
Gold Earned
33,688
462
Minions Killed
383
0
Camps Cleared
0
1,527,178
Distance Traveled
1,290,645
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,326
422
20
1
0
291,321
0
W
Geb
7,238
483
26
2
0
318,860
4
W
Cernunnos
8,002
533
110
7
0
261,262
0
L
Nemesis
6,362
424
73
5
0
300,222
5
W
Zeus
8,555
570
88
6
0
288,351
3
W
Bakasura
9,083
606
153
10
0
342,919
2
W
Shiva
7,249
483
85
6
0
315,786
4
L
King Arthur
9,123
608
169
11
0
292,340
3
L
Hel
6,252
417
73
5
0
209,276
2
L
Apollo
5,625
375
48
3
0
197,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role