Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
WaldDruide_
Ares
Level 160
God Stats
1W - 0L
1,275 SR
Queue Stats
14W - 17L
1,520 Elo+
Party 1
Ah Puch
Ah Puch
weishalu
Ah Puch
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,536 Elo+
Party 1
Team Averages
Level 154
1,425 SR
1,519 Elo+

VS

Team Averages
Level 52
1,600 SR
1,449 Elo+
Ymir
Ymir
NumberOuleh
Ymir
Level 8
God Stats
3W - 3L
1,860 SR
Queue Stats
5W - 5L
1,815 Elo+
Party 2
Baron Samedi
Baron Samedi
PotsMalone
Baron Samedi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,426 Elo+
Party 2
Achilles
Achilles
Thijsieman12345
Achilles
Level 41
God Stats
0W - 6L
1,441 SR
Queue Stats
8W - 30L
1,105 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 1 / 7
10,561
704
11,351
11,309
4,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 3 / 8
10,370
691
9,851
17,238
21,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
weishalu
Ah Puch
16
6 / 1 / 4
10,598
707
25,449
10,450
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
9,178
612
3,895
21,789
22,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
PotsMalone
Baron Samedi
15
5 / 3 / 0
10,202
680
17,666
15,053
7,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
13
0 / 5 / 1
8,199
547
7,011
17,121
12,759
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
14
Kills
5
5
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
1
7
7.5
L
0
6
3
0.25
L
Baron Samedi
PotsMalone
Baron Samedi
5
3
0
1.67
L
Achilles
0
5
1
0.1
W
4
3
8
2.67
W
Ah Puch
weishalu
Ah Puch
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,651
Damage
28,572
38,997
Taken
53,963
31,608
Mitigated
42,516
6,939
Healing
9,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,351
4,772
0
2,818
11,309
4,967
672
6,560
4,749
0
44,264
L
3,895
577
0
1,338
21,789
22,048
0
15,926
5,863
16,741
0
L
Baron Samedi
PotsMalone
Baron Samedi
17,666
1,338
1,630
4,866
15,053
7,709
0
11,533
3,520
52,725
0
L
Achilles
7,011
1,142
0
1,702
17,121
12,759
0
8,451
8,670
0
18,556
W
9,851
619
0
1,517
17,238
21,819
0
8,616
8,622
20,270
0
W
Ah Puch
weishalu
Ah Puch
25,449
798
0
2,604
10,450
4,822
205
6,486
3,964
53,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,529
Gold Earned
27,579
148
Minions Killed
164
5
Camps Cleared
6
795,710
Distance Traveled
764,341
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,561
704
67
4
2
256,058
0
L
Ymir
9,178
612
22
1
0
228,609
3
L
Baron Samedi
10,202
680
108
7
4
262,002
0
L
Achilles
8,199
547
34
2
2
273,730
3
W
Ares
10,370
691
15
1
1
261,949
3
W
Ah Puch
10,598
707
66
4
2
277,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role